Player Matchup

Ares
Ares
Kingjasper9
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,033 Elo+
Solo
He Bo
He Bo
SovietVitalus
He Bo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 37L
1,437 Elo+
Solo
Sol
Sol
ivanZija
Sol
Level 29
God Stats
20W - 20L
1,518 SR
Queue Stats
152W - 159L
1,459 Elo+
Solo
Skadi
Skadi
mhjmgfgfdfhf
Skadi
Level 25
God Stats
2W - 7L
1,250 SR
Queue Stats
66W - 69L
1,405 Elo+
Solo
Izanami
Izanami
retr0reject
Izanami
Level 28
God Stats
2W - 2L
1,563 SR
Queue Stats
16W - 19L
1,437 Elo+
Solo
Team Averages
Level 22
1,466 SR
1,354 Elo+

VS

Team Averages
Level 24
1,595 SR
1,468 Elo+
Jing Wei
Jing Wei
BichPLS
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,509 Elo+
Solo
Heimdallr
Heimdallr
MAGTHAG
Heimdallr
Level 26
God Stats
2W - 1L
1,451 SR
Queue Stats
38W - 46L
1,248 Elo+
Solo
Baba Yaga
Baba Yaga
grigarash
Baba Yaga
Level 7
God Stats
3W - 1L
1,609 SR
Queue Stats
10W - 5L
1,564 Elo+
Solo
Scylla
Scylla
ksenomorph228
Scylla
Level 29
God Stats
9W - 10L
1,475 SR
Queue Stats
170W - 162L
1,511 Elo+
Party 1
Hercules
Hercules
yatvoypapka
Hercules
Level 29
God Stats
6W - 0L
1,941 SR
Queue Stats
170W - 162L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 13 / 12
13,008
1,084
13,152
36,925
54,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
7 / 15 / 6
13,860
1,155
23,708
25,264
13,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 9 / 5
13,637
1,136
32,750
31,112
15,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
0 / 5 / 4
10,336
861
512
12,124
5,721
Izanami
retr0reject
Izanami
18
5 / 6 / 6
12,644
1,054
19,033
23,264
12,331
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BichPLS
Jing Wei
20
18 / 1 / 23
16,190
1,349
37,302
18,395
8,052
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
MAGTHAG
Heimdallr
20
10 / 6 / 21
14,253
1,188
26,780
18,277
8,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baba Yaga
grigarash
Baba Yaga
20
9 / 3 / 28
15,002
1,250
24,420
10,971
5,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 5 / 18
11,922
994
10,150
16,316
6,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
yatvoypapka
Hercules
20
9 / 5 / 21
13,515
1,126
19,131
31,274
22,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
159
20
Kills
48
48
Deaths
20
33
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BichPLS
Jing Wei
18
1
23
29.5
L
1
13
12
0.54
W
Heimdallr
MAGTHAG
Heimdallr
10
6
21
3.42
L
7
15
6
0.67
W
Baba Yaga
grigarash
Baba Yaga
9
3
28
7.67
L
7
9
5
1.06
W
2
5
18
2.2
L
0
5
4
0.4
L
Izanami
retr0reject
Izanami
5
6
6
1.33
W
Hercules
yatvoypapka
Hercules
9
5
21
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,155
Damage
117,783
128,689
Taken
95,233
101,419
Mitigated
50,097
17,749
Healing
15,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BichPLS
Jing Wei
37,302
34,393
0
3,332
18,395
8,052
0
14,135
4,260
0
52,219
L
13,152
2,776
0
1,028
36,925
54,630
0
6,956
29,969
22,463
0
W
Heimdallr
MAGTHAG
Heimdallr
26,780
17,089
429
2,645
18,277
8,022
0
14,116
4,161
0
57,897
L
23,708
2,548
0
2,708
25,264
13,627
0
7,840
17,424
48,055
0
W
Baba Yaga
grigarash
Baba Yaga
24,420
1,013
0
1,119
10,971
5,168
0
8,005
2,966
49,629
0
L
32,750
14,781
0
12,757
31,112
15,110
0
8,221
22,891
84,430
0
W
10,150
2,621
0
0
16,316
6,505
0
9,808
6,508
21,546
0
L
512
263
0
0
12,124
5,721
0
3,689
8,435
0
3,931
L
Izanami
retr0reject
Izanami
19,033
10,254
0
1,256
23,264
12,331
0
7,864
15,400
0
39,649
W
Hercules
yatvoypapka
Hercules
19,131
6,325
0
7,620
31,274
22,350
0
23,546
7,728
0
27,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,485
Gold Earned
70,882
219
Minions Killed
214
6
Camps Cleared
5
1,057,244
Distance Traveled
1,229,963
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
16,190
1,349
34
3
1
269,887
0
L
Ares
13,008
1,084
16
1
2
233,531
0
W
Heimdallr
14,253
1,188
74
6
0
209,641
1
L
He Bo
13,860
1,155
53
4
1
217,999
0
W
Baba Yaga
15,002
1,250
56
5
2
276,460
2
L
Sol
13,637
1,136
104
9
0
220,786
1
W
Scylla
11,922
994
28
2
0
218,766
1
L
Skadi
10,336
861
8
1
0
176,962
0
L
Izanami
12,644
1,054
38
3
3
207,966
0
W
Hercules
13,515
1,126
22
2
2
255,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role