Player Matchup

Anubis
Anubis
Silver I
Terminatorx31x
Anubis
Silver I
Level 147
God Stats
1W - 0L
1,718 SR
Queue Stats
43W - 44L
1,626 MMR
Party 2
Apollo
Apollo
Gold V
arthasian666
Apollo
Gold V
Level 111
God Stats
4W - 2L
1,539 SR
Queue Stats
6W - 5L
1,642 MMR
Solo
Medusa
Medusa
Silver I
kаya
Medusa
Silver I
Level 98
God Stats
1W - 0L
1,317 SR
Queue Stats
7W - 0L
1,694 MMR
Party 1
Cerberus
Cerberus
Silver I
olive57
Cerberus
Silver I
Level 144
God Stats
2W - 0L
1,628 SR
Queue Stats
19W - 15L
1,626 MMR
Party 2
Erlang Shen
Erlang Shen
Silver I
ѕana
Erlang Shen
Silver I
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,540 SR
1,618 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,586 SR
1,657 MMR
Awilix
Awilix
Gold V
AzShals
Awilix
Gold V
Level 128
God Stats
49W - 35L
1,658 SR
Queue Stats
261W - 259L
1,732 MMR
Party 3
Danzaburou
Danzaburou
Silver I
Aztull
Danzaburou
Silver I
Level 153
God Stats
0W - 1L
1,588 SR
Queue Stats
332W - 320L
1,585 MMR
Party 3
Janus
Janus
Silver I
Sarsic
Janus
Silver I
Level 44
God Stats
4W - 6L
1,650 SR
Queue Stats
58W - 28L
1,633 MMR
Solo
Aphrodite
Aphrodite
Gold V
TSFxSHIN4RUI 00
Aphrodite
Gold V
Level 89
God Stats
2W - 6L
1,513 SR
Queue Stats
404W - 444L
1,738 MMR
Solo
Sobek
Sobek
Silver I
lGelAl
Sobek
Silver I
Level 108
God Stats
0W - 1L
1,522 SR
Queue Stats
116W - 98L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 7
13,962
665
19,524
17,539
9,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
19
2 / 2 / 5
12,001
571
6,766
14,817
5,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
kаya
Medusa
20
11 / 3 / 9
13,770
656
24,610
18,791
8,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
olive57
Cerberus
16
3 / 3 / 12
11,710
558
9,060
15,765
15,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
ѕana
Erlang Shen
20
14 / 2 / 3
14,525
692
16,628
15,146
12,734
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
CthulhuSetPersephoneBakasura

VS

Bans
NemesisThothGaneshaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AzShals
Awilix
15
3 / 13 / 3
9,662
460
6,890
21,326
6,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Aztull
Danzaburou
18
2 / 6 / 4
11,020
525
14,463
17,584
5,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
Sarsic
Janus
18
3 / 8 / 4
11,612
553
12,193
16,756
3,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
TSFxSHIN4RUI 00
Aphrodite
18
4 / 7 / 3
11,369
541
15,291
21,542
12,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
lGelAl
Sobek
15
2 / 6 / 3
9,486
452
3,005
16,379
12,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
31
40
Kills
14
14
Deaths
40
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Awilix
AzShals
Awilix
3
13
3
0.35
L
Danzaburou
Aztull
Danzaburou
2
6
4
0.67
L
Janus
Sarsic
Janus
3
8
4
0.63
L
Aphrodite
TSFxSHIN4RUI 00
Aphrodite
4
7
3
0.79
W
10
4
7
3.38
W
Apollo
2
2
5
2.25
W
Medusa
kаya
Medusa
11
3
9
5.17
L
Sobek
lGelAl
Sobek
2
6
3
0.58
W
Cerberus
olive57
Cerberus
3
3
12
3
W
Erlang Shen
ѕana
Erlang Shen
14
2
3
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,588
Damage
51,842
82,058
Taken
93,587
51,283
Mitigated
40,353
31,355
Healing
26,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AzShals
Awilix
6,890
3,364
0
2,978
21,326
6,069
0
6,377
14,764
0
56,081
L
Danzaburou
Aztull
Danzaburou
14,463
6,670
0
5,154
17,584
5,895
0
1,975
15,569
0
76,988
L
Janus
Sarsic
Janus
12,193
427
177
2,578
16,756
3,718
0
6,401
10,203
84,071
0
L
Aphrodite
TSFxSHIN4RUI 00
Aphrodite
15,291
638
272
12,488
21,542
12,657
0
8,618
12,488
63,876
0
W
19,524
947
0
8,926
17,539
9,087
2,318
9,726
7,675
94,948
0
W
Apollo
6,766
3,012
0
4,843
14,817
5,311
1,180
3,595
11,182
0
87,661
W
Medusa
kаya
Medusa
24,610
13,218
0
6,769
18,791
8,482
1,821
6,993
11,608
0
109,036
L
Sobek
lGelAl
Sobek
3,005
509
0
2,905
16,379
12,014
0
5,244
10,983
14,644
0
W
Cerberus
olive57
Cerberus
9,060
239
612
5,248
15,765
15,669
0
6,904
8,667
38,175
0
W
Erlang Shen
ѕana
Erlang Shen
16,628
9,015
0
4,957
15,146
12,734
1,722
3,992
11,110
14,816
122,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,968
Gold Earned
53,149
778
Minions Killed
511
0
Camps Cleared
0
2,039,563
Distance Traveled
1,811,010
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,662
460
90
4
0
378,305
1
L
Danzaburou
11,020
525
142
7
0
359,980
0
L
Janus
11,612
553
164
8
0
410,362
3
L
Aphrodite
11,369
541
97
5
0
358,536
3
W
Anubis
13,962
665
190
9
0
330,446
3
W
Apollo
12,001
571
157
7
0
417,903
2
W
Medusa
13,770
656
157
7
0
398,724
2
L
Sobek
9,486
452
18
1
0
303,827
6
W
Cerberus
11,710
558
92
4
0
435,273
0
W
Erlang Shen
14,525
692
182
9
0
457,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role