Player Matchup

Awilix
Awilix
 
Awilix
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
Corso-Mchh
Baba Yaga
Level 13
God Stats
1W - 0L
1,561 SR
Queue Stats
2W - 4L
1,194 Elo+
Party 3
Cerberus
Cerberus
DueHydra7620
Cerberus
Level 83
God Stats
8W - 5L
1,581 SR
Queue Stats
17W - 16L
1,450 Elo+
Party 1
Sol
Sol
Techno4101
Sol
Level 20
God Stats
5W - 3L
1,576 SR
Queue Stats
30W - 21L
1,477 Elo+
Party 1
Mulan
Mulan
darkbee2411
Mulan
Level 145
God Stats
18W - 21L
1,477 SR
Queue Stats
513W - 497L
1,478 Elo+
Party 3
Team Averages
Level 76
1,539 SR
1,420 Elo+

VS

Team Averages
Level 53
1,437 SR
1,418 Elo+
Thoth
Thoth
 
Thoth
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
C_JMO
King Arthur
Level 64
God Stats
0W - 2L
1,222 SR
Queue Stats
27W - 24L
1,478 Elo+
Party 2
Cerberus
Cerberus
IV23I
Cerberus
Level 38
God Stats
1W - 5L
1,384 SR
Queue Stats
15W - 29L
1,261 Elo+
Solo
Kali
Kali
Tojimus_Maximus
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 66L
1,347 Elo+
Party 2
Hachiman
Hachiman
YoungSmeed
Hachiman
Level 109
God Stats
5W - 6L
1,578 SR
Queue Stats
218W - 201L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
19
16 / 0 / 4
12,513
659
16,057
9,854
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
Corso-Mchh
Baba Yaga
15
1 / 3 / 5
9,501
500
11,537
9,032
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
DueHydra7620
Cerberus
15
3 / 2 / 11
10,421
548
9,789
16,386
15,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 2 / 4
10,952
576
12,590
11,957
6,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
3 / 3 / 6
11,068
583
13,447
20,897
12,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
0 / 6 / 1
8,493
447
6,299
10,038
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
C_JMO
King Arthur
15
4 / 6 / 0
9,212
485
12,634
24,366
11,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
IV23I
Cerberus
13
2 / 5 / 2
8,038
423
4,936
17,622
6,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 9 / 3
7,805
411
6,787
14,546
6,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
YoungSmeed
Hachiman
14
2 / 3 / 2
8,408
443
6,629
11,709
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
29
Kills
9
10
Deaths
29
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
16
0
4
18
L
Thoth
 
Thoth
0
6
1
0.08
L
King Arthur
C_JMO
King Arthur
4
6
0
0.67
W
Baba Yaga
Corso-Mchh
Baba Yaga
1
3
5
1.17
W
Cerberus
DueHydra7620
Cerberus
3
2
11
4.25
L
Cerberus
IV23I
Cerberus
2
5
2
0.6
W
6
2
4
4
L
1
9
3
0.28
L
Hachiman
YoungSmeed
Hachiman
2
3
2
1
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,420
Damage
37,285
68,126
Taken
78,281
42,034
Mitigated
30,340
23,732
Healing
18,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
16,057
5,577
0
3,754
9,854
4,107
944
1,745
7,983
0
85,706
L
Thoth
 
Thoth
6,299
58
0
1,150
10,038
2,661
0
5,261
4,777
51,100
0
L
King Arthur
C_JMO
King Arthur
12,634
1,040
0
6,938
24,366
11,797
0
2,528
21,838
274
52,274
W
Baba Yaga
Corso-Mchh
Baba Yaga
11,537
583
0
2,065
9,032
3,877
2,734
2,233
6,585
48,853
0
W
Cerberus
DueHydra7620
Cerberus
9,789
565
593
5,468
16,386
15,279
1,370
3,394
12,904
42,240
0
L
Cerberus
IV23I
Cerberus
4,936
210
0
3,661
17,622
6,046
0
13,077
4,545
34,364
0
W
12,590
5,737
0
5,157
11,957
6,497
5,789
2,512
9,445
91,023
0
L
6,787
2,809
0
2,326
14,546
6,933
0
5,115
9,431
9,501
29,102
L
Hachiman
YoungSmeed
Hachiman
6,629
2,881
0
4,535
11,709
2,903
0
7,935
3,774
0
50,821
W
13,447
1,469
0
6,695
20,897
12,274
3,464
2,175
18,214
0
66,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,455
Gold Earned
41,956
583
Minions Killed
471
0
Camps Cleared
0
1,800,944
Distance Traveled
1,632,483
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,513
659
129
7
0
464,086
2
L
Thoth
8,493
447
102
5
0
322,576
3
L
King Arthur
9,212
485
112
6
0
320,418
2
W
Baba Yaga
9,501
500
79
4
0
305,810
1
W
Cerberus
10,421
548
102
5
0
369,774
4
L
Cerberus
8,038
423
89
5
0
348,919
0
W
Sol
10,952
576
131
7
0
334,767
6
L
Kali
7,805
411
69
4
0
315,302
0
L
Hachiman
8,408
443
99
5
0
325,268
4
W
Mulan
11,068
583
142
7
0
326,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role