Player Matchup

Cthulhu
Cthulhu
FetoK
Cthulhu
Level 64
God Stats
0W - 2L
1,467 SR
Queue Stats
14W - 39L
1,128 Elo+
Party 1
Danzaburou
Danzaburou
IlCodeNamelI
Danzaburou
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 51L
1,198 Elo+
Party 1
Achilles
Achilles
NiX JinX
Achilles
Level 18
God Stats
1W - 2L
1,043 SR
Queue Stats
8W - 25L
1,073 Elo+
Party 1
Ao Kuang
Ao Kuang
SilencedNomad
Ao Kuang
Level 68
God Stats
2W - 1L
1,731 SR
Queue Stats
19W - 43L
1,158 Elo+
Party 1
Athena
Athena
Spiritualgamer98
Athena
Level 84
God Stats
2W - 2L
1,341 SR
Queue Stats
46W - 57L
1,315 Elo+
Solo
Team Averages
Level 54
1,417 SR
1,174 Elo+

VS

Team Averages
Level 72
1,450 SR
1,268 Elo+
Susano
Susano
AvrgMstrpc
Susano
Level 67
God Stats
1W - 1L
1,179 SR
Queue Stats
12W - 18L
1,168 Elo+
Solo
Sylvanus
Sylvanus
BigBodyzz-_-
Sylvanus
Level 67
God Stats
4W - 2L
1,605 SR
Queue Stats
40W - 58L
1,275 Elo+
Solo
Apollo
Apollo
MrCocoaPuffs355
Apollo
Level 45
God Stats
3W - 0L
1,656 SR
Queue Stats
66W - 58L
1,282 Elo+
Solo
Thoth
Thoth
P1STOLEIR4
Thoth
Level 64
God Stats
1W - 4L
1,406 SR
Queue Stats
78W - 118L
1,310 Elo+
Solo
Cthulhu
Cthulhu
THE LIQUIDGATOR
Cthulhu
Level 116
God Stats
77W - 73L
1,406 SR
Queue Stats
781W - 951L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FetoK
Cthulhu
9
1 / 9 / 0
6,100
469
4,062
10,311
3,770
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
IlCodeNamelI
Danzaburou
11
0 / 4 / 1
6,796
523
2,774
9,524
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
NiX JinX
Achilles
8
1 / 7 / 0
5,017
386
3,167
11,184
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
SilencedNomad
Ao Kuang
12
3 / 5 / 0
6,911
532
5,221
9,745
5,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 4 / 0
5,069
390
1,517
12,522
5,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AvrgMstrpc
Susano
13
4 / 0 / 5
7,633
587
4,435
8,405
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
BigBodyzz-_-
Sylvanus
12
4 / 0 / 8
8,151
627
8,364
7,427
6,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
7 / 0 / 4
7,671
590
9,597
5,942
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Thoth
11
1 / 3 / 3
7,127
548
2,490
4,744
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
10 / 2 / 1
9,204
708
9,288
10,641
4,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
5
Kills
26
29
Deaths
5
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Susano
AvrgMstrpc
Susano
4
0
5
6.5
W
Sylvanus
BigBodyzz-_-
Sylvanus
4
0
8
8
L
Cthulhu
FetoK
Cthulhu
1
9
0
0.11
L
Danzaburou
IlCodeNamelI
Danzaburou
0
4
1
0.13
W
7
0
4
9
L
Achilles
NiX JinX
Achilles
1
7
0
0.14
W
Thoth
1
3
3
0.83
L
Ao Kuang
SilencedNomad
Ao Kuang
3
5
0
0.6
L
0
4
0
0
W
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,741
Damage
34,174
53,286
Taken
37,159
20,980
Mitigated
18,048
9,112
Healing
17,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
AvrgMstrpc
Susano
4,435
855
0
2,705
8,405
3,034
233
138
8,267
0
33,666
W
Sylvanus
BigBodyzz-_-
Sylvanus
8,364
2,712
2,305
4,962
7,427
6,521
493
1,061
6,366
27,640
0
L
Cthulhu
FetoK
Cthulhu
4,062
1,122
0
0
10,311
3,770
0
6,335
3,976
16,949
0
L
Danzaburou
IlCodeNamelI
Danzaburou
2,774
323
0
3,059
9,524
2,792
0
2,803
6,641
0
38,956
W
9,597
5,821
0
1,914
5,942
2,298
1,640
2,093
3,849
0
31,170
L
Achilles
NiX JinX
Achilles
3,167
1,537
0
1,240
11,184
3,614
0
3,402
7,782
0
16,666
W
Thoth
2,490
247
0
1,085
4,744
1,475
2,017
2,476
2,268
27,199
0
L
Ao Kuang
SilencedNomad
Ao Kuang
5,221
977
0
2,262
9,745
5,369
0
2,943
6,541
37,997
0
L
1,517
535
123
2,428
12,522
5,435
0
4,318
8,204
7,692
0
W
9,288
1,861
0
4,841
10,641
4,720
120
5,032
5,609
41,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,893
Gold Earned
39,786
236
Minions Killed
296
0
Camps Cleared
0
1,096,600
Distance Traveled
1,259,553
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,633
587
60
5
0
303,364
4
W
Sylvanus
8,151
627
33
3
0
238,498
1
L
Cthulhu
6,100
469
39
3
0
210,811
1
L
Danzaburou
6,796
523
94
7
0
228,963
0
W
Apollo
7,671
590
58
4
0
250,836
1
L
Achilles
5,017
386
24
2
0
233,672
3
W
Thoth
7,127
548
55
4
0
209,518
4
L
Ao Kuang
6,911
532
69
5
0
233,891
0
L
Athena
5,069
390
10
1
0
189,263
1
W
Cthulhu
9,204
708
90
7
0
257,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role