Player Matchup

Loki
Loki
Bronze III
DrAQzZ_QTV
Loki
Bronze III
Level 122
God Stats
0W - 2L
1,274 SR
Queue Stats
40W - 53L
966 MMR
Solo
Sol
Sol
Bronze III
GeNiox94
Sol
Bronze III
Level 121
God Stats
8W - 4L
1,669 SR
Queue Stats
274W - 250L
1,071 MMR
Party 2
Chernobog
Chernobog
Bronze III
Kuschelfrontboyy
Chernobog
Bronze III
Level 89
God Stats
13W - 12L
1,600 SR
Queue Stats
186W - 137L
1,881 MMR
Solo
Vamana
Vamana
Bronze III
LamaAppleJack
Vamana
Bronze III
Level 121
God Stats
11W - 12L
1,566 SR
Queue Stats
81W - 84L
975 MMR
Solo
Cthulhu
Cthulhu
Bronze III
chocoand945
Cthulhu
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 283L
860 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 112
1,522 SR
1,151 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 74
1,520 SR
1,003 MMR
Mulan
Mulan
Bronze III
Krutsatus
Mulan
Bronze III
Level 85
God Stats
2W - 2L
1,512 SR
Queue Stats
36W - 44L
1,459 MMR
Solo
Thoth
Thoth
Bronze III
Scοrch
Thoth
Bronze III
Level 98
God Stats
5W - 0L
1,787 SR
Queue Stats
7W - 0L
1,500 MMR
Party 3
Bacchus
Bacchus
Bronze III
justa_dee
Bacchus
Bronze III
Level 40
God Stats
8W - 13L
1,403 SR
Queue Stats
14W - 27L
484 MMR
Party 1
Medusa
Medusa
Bronze III
killa_rubz
Medusa
Bronze III
Level 104
God Stats
8W - 14L
1,396 SR
Queue Stats
137W - 143L
72 MMR
Party 1
Fenrir
Fenrir
Bronze III
ѕana
Fenrir
Bronze III
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 0
7,690
513
3,369
14,255
4,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 9 / 2
6,598
440
3,352
14,118
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
13
1 / 2 / 2
7,417
494
5,806
9,265
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 3 / 0
7,953
530
6,087
11,547
6,076
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
chocoand945
Cthulhu
10
2 / 6 / 1
6,901
460
4,514
11,970
8,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
TsukuyomiHadesKumbhakarnaArachneBakasura

VS

Bans
HelKing ArthurChaacAnubisHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Krutsatus
Mulan
13
0 / 1 / 1
7,437
496
4,993
8,244
5,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
Scοrch
Thoth
18
11 / 0 / 7
10,812
721
16,850
7,389
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
justa_dee
Bacchus
12
2 / 1 / 1
7,507
500
3,473
8,462
4,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
killa_rubz
Medusa
12
2 / 2 / 2
7,113
474
3,525
7,363
2,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
ѕana
Fenrir
16
12 / 0 / 4
10,003
667
12,588
11,174
7,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
27
27
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
0
9
2
0.11
W
Mulan
Krutsatus
Mulan
0
1
1
0.5
L
Chernobog
1
2
2
1
L
0
3
0
0
W
Thoth
Scοrch
Thoth
11
0
7
14.5
L
Cthulhu
chocoand945
Cthulhu
2
6
1
0.42
W
Bacchus
justa_dee
Bacchus
2
1
1
2.5
W
Medusa
killa_rubz
Medusa
2
2
2
1.5
W
Fenrir
ѕana
Fenrir
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,128
Damage
41,429
61,155
Taken
42,632
25,272
Mitigated
21,831
14,881
Healing
19,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,369
862
0
3,658
14,255
4,187
0
5,079
9,009
0
50,365
L
3,352
555
0
3,458
14,118
4,076
0
5,637
8,175
34,410
0
W
Mulan
Krutsatus
Mulan
4,993
1,051
0
3,112
8,244
5,139
648
0
8,244
0
38,128
L
Chernobog
5,806
3,020
0
4,296
9,265
2,916
41
3,418
5,774
0
47,218
L
6,087
2,500
0
2,202
11,547
6,076
0
1,306
10,189
0
51,253
W
Thoth
Scοrch
Thoth
16,850
1,255
0
4,157
7,389
2,400
791
2,023
5,366
76,920
0
L
Cthulhu
chocoand945
Cthulhu
4,514
373
229
1,038
11,970
8,017
0
4,206
7,685
23,620
0
W
Bacchus
justa_dee
Bacchus
3,473
335
198
3,912
8,462
4,912
340
2,191
6,271
23,771
0
W
Medusa
killa_rubz
Medusa
3,525
1,075
0
1,403
7,363
2,174
714
1,893
5,470
0
35,716
W
Fenrir
ѕana
Fenrir
12,588
5,515
0
6,882
11,174
7,206
0
1,759
9,415
0
68,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,559
Gold Earned
42,872
416
Minions Killed
454
0
Camps Cleared
0
1,333,416
Distance Traveled
1,488,922
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,690
513
113
8
0
291,735
0
L
Sol
6,598
440
58
4
0
255,026
3
W
Mulan
7,437
496
91
6
0
249,240
1
L
Chernobog
7,417
494
95
6
0
280,085
0
L
Vamana
7,953
530
107
7
0
258,179
6
W
Thoth
10,812
721
146
10
0
314,423
3
L
Cthulhu
6,901
460
43
3
0
248,391
1
W
Bacchus
7,507
500
55
4
0
286,898
0
W
Medusa
7,113
474
61
4
0
284,624
0
W
Fenrir
10,003
667
101
7
0
353,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role