Player Matchup

Tsukuyomi
Tsukuyomi
AlessoLu
Tsukuyomi
Level 28
God Stats
12W - 8L
1,602 SR
Queue Stats
38W - 33L
1,471 Elo+
Party 4
Bacchus
Bacchus
Gidëon
Bacchus
Level 123
God Stats
5W - 5L
1,523 SR
Queue Stats
204W - 215L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
Rizz311
Baron Samedi
Level 128
God Stats
1W - 0L
1,877 SR
Queue Stats
59W - 60L
1,469 Elo+
Party 4
Heimdallr
Heimdallr
pandapancakes84
Heimdallr
Level 69
God Stats
5W - 3L
1,640 SR
Queue Stats
322W - 298L
1,545 Elo+
Party 2
Vulcan
Vulcan
pandooli
Vulcan
Level 84
God Stats
6W - 4L
1,582 SR
Queue Stats
356W - 389L
1,489 Elo+
Party 2
Team Averages
Level 86
1,645 SR
1,497 Elo+

VS

Team Averages
Level 111
1,671 SR
1,476 Elo+
Khepri
Khepri
Koudy88
Khepri
Level 126
God Stats
0W - 1L
1,806 SR
Queue Stats
22W - 16L
1,556 Elo+
Party 3
Neith
Neith
Martinka
Neith
Level 160
God Stats
49W - 31L
1,680 SR
Queue Stats
232W - 236L
1,413 Elo+
Party 3
Baron Samedi
Baron Samedi
RoyaleDeath69
Baron Samedi
Level 29
God Stats
46W - 43L
1,526 SR
Queue Stats
72W - 84L
1,408 Elo+
Party 1
Guan Yu
Guan Yu
STEJKY
Guan Yu
Level 137
God Stats
1W - 1L
1,738 SR
Queue Stats
42W - 38L
1,515 Elo+
Party 3
Thor
Thor
ZNKgame
Thor
Level 103
God Stats
4W - 3L
1,605 SR
Queue Stats
526W - 601L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlessoLu
Tsukuyomi
16
4 / 2 / 1
9,225
513
4,535
12,231
4,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Gidëon
Bacchus
13
2 / 3 / 8
7,920
440
8,989
13,982
7,354
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Rizz311
Baron Samedi
16
1 / 4 / 2
9,438
524
11,335
10,395
5,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Heimdallr
pandapancakes84
Heimdallr
16
4 / 2 / 2
9,563
531
13,407
9,741
6,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
pandooli
Vulcan
17
10 / 2 / 5
10,313
573
14,074
8,405
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Koudy88
Khepri
13
1 / 2 / 3
8,358
464
3,154
13,922
9,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Martinka
Neith
13
2 / 3 / 3
7,922
440
10,787
15,903
6,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
RoyaleDeath69
Baron Samedi
11
1 / 9 / 2
7,193
400
2,850
10,827
4,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
STEJKY
Guan Yu
16
3 / 2 / 2
9,486
527
6,974
18,804
14,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
ZNKgame
Thor
13
6 / 5 / 2
8,816
490
11,129
12,457
4,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
21
Kills
13
13
Deaths
21
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AlessoLu
Tsukuyomi
4
2
1
2.25
W
Bacchus
Gidëon
Bacchus
2
3
8
2
L
Khepri
Koudy88
Khepri
1
2
3
1.25
L
Neith
Martinka
Neith
2
3
3
1.17
W
Baron Samedi
Rizz311
Baron Samedi
1
4
2
0.5
L
Baron Samedi
RoyaleDeath69
Baron Samedi
1
9
2
0.22
L
Guan Yu
STEJKY
Guan Yu
3
2
2
2
L
Thor
ZNKgame
Thor
6
5
2
1.4
W
Heimdallr
pandapancakes84
Heimdallr
4
2
2
2.5
W
Vulcan
pandooli
Vulcan
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,340
Damage
34,894
54,754
Taken
71,913
26,477
Mitigated
38,938
16,431
Healing
20,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AlessoLu
Tsukuyomi
4,535
539
0
3,602
12,231
4,629
0
592
11,539
0
65,362
W
Bacchus
Gidëon
Bacchus
8,989
1,106
389
2,192
13,982
7,354
0
2,413
11,523
25,760
0
L
Khepri
Koudy88
Khepri
3,154
219
452
1,304
13,922
9,115
400
3,903
9,869
28,156
0
L
Neith
Martinka
Neith
10,787
3,295
537
5,297
15,903
6,096
1,056
6,435
9,214
0
59,434
W
Baron Samedi
Rizz311
Baron Samedi
11,335
1,540
405
5,508
10,395
5,240
168
0
9,963
55,953
0
L
Baron Samedi
RoyaleDeath69
Baron Samedi
2,850
241
94
1,394
10,827
4,994
0
7,081
3,590
26,859
0
L
Guan Yu
STEJKY
Guan Yu
6,974
619
152
9,380
18,804
14,500
0
10,538
7,589
0
49,181
L
Thor
ZNKgame
Thor
11,129
3,548
0
2,189
12,457
4,233
0
5,890
6,413
0
44,185
W
Heimdallr
pandapancakes84
Heimdallr
13,407
9,323
0
1,859
9,741
6,010
0
1,574
8,167
8,463
58,214
W
Vulcan
pandooli
Vulcan
14,074
1,879
0
2,476
8,405
3,244
862
1,425
6,980
83,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,459
Gold Earned
41,775
523
Minions Killed
357
0
Camps Cleared
0
1,692,395
Distance Traveled
1,661,863
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,225
513
121
7
0
383,656
2
W
Bacchus
7,920
440
32
2
0
351,397
6
L
Khepri
8,358
464
45
3
0
366,537
5
L
Neith
7,922
440
90
5
0
357,371
3
W
Baron Samedi
9,438
524
117
7
0
268,841
4
L
Baron Samedi
7,193
400
41
2
0
241,215
3
L
Guan Yu
9,486
527
110
6
0
341,816
4
L
Thor
8,816
490
71
4
0
354,924
5
W
Heimdallr
9,563
531
116
6
0
338,828
1
W
Vulcan
10,313
573
137
8
0
349,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role