Player Matchup

Nu Wa
Nu Wa
Bronze III
 
Nu Wa
Bronze III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Bronze III
DonRublo
Ymir
Bronze III
Level 64
God Stats
35W - 21L
1,573 SR
Queue Stats
81W - 67L
887 MMR
Party 2
Fenrir
Fenrir
Bronze III
Fireball206
Fenrir
Bronze III
Level 149
God Stats
2W - 1L
1,675 SR
Queue Stats
301W - 275L
1,494 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
JackTree3
Cu Chulainn
Bronze III
Level 109
God Stats
10W - 7L
1,663 SR
Queue Stats
176W - 167L
1,494 MMR
Party 1
Medusa
Medusa
Bronze III
YoSoituYmepeino
Medusa
Bronze III
Level 69
God Stats
14W - 8L
1,600 SR
Queue Stats
120W - 128L
1,459 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 95
1,602 SR
1,367 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 117
1,572 SR
1,480 MMR
Apollo
Apollo
Bronze III
FIavell
Apollo
Bronze III
Level 101
God Stats
0W - 2L
1,314 SR
Queue Stats
183W - 194L
1,496 MMR
Solo
Set
Set
Bronze III
Jxcklewis
Set
Bronze III
Level 126
God Stats
33W - 21L
1,675 SR
Queue Stats
344W - 344L
1,495 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
YadaLeYack
Sun Wukong
Bronze III
Level 124
God Stats
11W - 8L
1,634 SR
Queue Stats
52W - 76L
1,495 MMR
Solo
Janus
Janus
Bronze III
chekdjo
Janus
Bronze III
Level 127
God Stats
1W - 2L
1,566 SR
Queue Stats
558W - 565L
1,458 MMR
Solo
Khepri
Khepri
Bronze III
javierbros11
Khepri
Bronze III
Level 109
God Stats
18W - 16L
1,670 SR
Queue Stats
191W - 189L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 1 / 3
5,535
692
1,671
2,436
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
8
0 / 0 / 2
5,021
628
780
4,398
2,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
9
4 / 0 / 0
5,568
696
3,112
4,075
1,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
JackTree3
Cu Chulainn
10
0 / 0 / 1
5,567
696
3,594
3,094
1,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 0 / 0
4,603
575
2,011
2,953
757
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
ArachneCthulhuBakasuraHe BoTsukuyomi

VS

Bans
PersephoneDanzaburouKumbhakarnaRamaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FIavell
Apollo
2
0 / 0 / 0
3,219
402
98
759
107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 0
4,623
578
1,269
4,632
1,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
YadaLeYack
Sun Wukong
9
0 / 1 / 0
4,720
590
2,232
5,448
3,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
chekdjo
Janus
8
1 / 3 / 0
4,514
564
1,538
4,087
947
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Khepri
7
0 / 2 / 0
4,140
518
831
3,477
1,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
7
Kills
1
1
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
3
2.5
W
Ymir
0
0
2
1
L
Apollo
FIavell
Apollo
0
0
0
0
W
Fenrir
4
0
0
4
W
Cu Chulainn
JackTree3
Cu Chulainn
0
0
1
0.5
L
0
1
0
0
L
Sun Wukong
YadaLeYack
Sun Wukong
0
1
0
0
W
2
0
0
2
L
Janus
chekdjo
Janus
1
3
0
0.33
L
Khepri
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,168
Damage
5,968
16,956
Taken
18,403
6,771
Mitigated
7,224
6,344
Healing
6,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,671
476
0
351
2,436
687
0
945
1,491
27,579
0
W
Ymir
780
395
0
1,216
4,398
2,096
81
438
3,960
19,924
0
L
Apollo
FIavell
Apollo
98
98
0
174
759
107
0
212
547
0
2,426
W
Fenrir
3,112
804
0
2,258
4,075
1,395
0
743
3,332
0
22,444
W
Cu Chulainn
JackTree3
Cu Chulainn
3,594
980
0
980
3,094
1,836
0
0
2,764
2,181
32,671
L
1,269
415
0
2,098
4,632
1,322
0
386
4,246
0
22,374
L
Sun Wukong
YadaLeYack
Sun Wukong
2,232
271
0
2,290
5,448
3,743
0
271
5,177
0
25,755
W
2,011
1,114
0
1,539
2,953
757
1,111
243
2,710
0
19,794
L
Janus
chekdjo
Janus
1,538
261
0
1,150
4,087
947
0
1,132
2,955
20,840
0
L
Khepri
831
0
0
704
3,477
1,105
0
705
2,772
12,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,294
Gold Earned
21,216
259
Minions Killed
188
0
Camps Cleared
0
757,687
Distance Traveled
612,754
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,535
692
56
7
0
157,966
2
W
Ymir
5,021
628
37
5
0
142,278
0
L
Apollo
3,219
402
5
1
0
37,248
0
W
Fenrir
5,568
696
47
6
0
163,974
2
W
Cu Chulainn
5,567
696
74
9
0
162,838
1
L
Set
4,623
578
50
6
0
162,527
2
L
Sun Wukong
4,720
590
66
8
0
142,579
0
W
Medusa
4,603
575
45
6
0
130,631
0
L
Janus
4,514
564
38
5
0
133,338
2
L
Khepri
4,140
518
29
4
0
137,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role