Player Matchup

Guan Yu
Guan Yu
AceSpade6
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,574 Elo+
Solo
Ullr
Ullr
I Have No Chin
Ullr
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 46L
1,456 Elo+
Solo
Arachne
Arachne
QuickenedSteps
Arachne
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 22L
1,731 Elo+
Solo
Cthulhu
Cthulhu
UKingoftheNorth
Cthulhu
Level 29
God Stats
4W - 3L
1,462 SR
Queue Stats
22W - 19L
1,508 Elo+
Solo
Scylla
Scylla
lil-mustygoat383
Scylla
Level 17
God Stats
2W - 1L
1,900 SR
Queue Stats
35W - 24L
1,575 Elo+
Solo
Team Averages
Level 19
1,572 SR
1,569 Elo+

VS

Team Averages
Level 23
1,528 SR
1,565 Elo+
Sobek
Sobek
LiYingHo
Sobek
Level 26
God Stats
1W - 0L
1,549 SR
Queue Stats
14W - 11L
1,528 Elo+
Solo
Thor
Thor
MrCorvoi
Thor
Level 24
God Stats
4W - 5L
1,485 SR
Queue Stats
53W - 38L
1,629 Elo+
Solo
Olorun
Olorun
PeterThoth
Olorun
Level 29
God Stats
3W - 3L
1,487 SR
Queue Stats
114W - 60L
1,618 Elo+
Solo
King Arthur
King Arthur
SMITEISOK
King Arthur
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,540 Elo+
Solo
Chernobog
Chernobog
clowncherub
Chernobog
Level 24
God Stats
11W - 5L
1,620 SR
Queue Stats
14W - 10L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AceSpade6
Guan Yu
6
0 / 3 / 0
3,853
428
1,522
3,937
2,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
1 / 5 / 1
4,007
445
2,363
6,176
1,669
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 0 / 1
6,008
668
2,587
4,125
2,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
2 / 5 / 2
5,023
558
4,888
6,971
2,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

3
0 / 2 / 0
3,528
392
697
1,216
189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
LiYingHo
Sobek
8
2 / 1 / 6
5,634
626
2,917
5,357
3,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
12
4 / 1 / 1
6,659
740
2,147
6,385
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
PeterThoth
Olorun
9
4 / 2 / 5
5,458
606
5,706
6,439
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
SMITEISOK
King Arthur
10
3 / 1 / 2
6,061
673
2,217
3,490
1,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
clowncherub
Chernobog
9
2 / 1 / 1
5,569
619
2,490
4,724
1,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
15
15
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AceSpade6
Guan Yu
0
3
0
0
L
1
5
1
0.3
W
Sobek
LiYingHo
Sobek
2
1
6
5
W
Thor
4
1
1
4.5
W
Olorun
PeterThoth
Olorun
4
2
5
3.25
L
3
0
1
3.5
W
King Arthur
SMITEISOK
King Arthur
3
1
2
4
L
2
5
2
0.6
W
Chernobog
clowncherub
Chernobog
2
1
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,057
Damage
15,477
22,425
Taken
26,395
9,399
Mitigated
10,471
4,724
Healing
10,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AceSpade6
Guan Yu
1,522
151
0
401
3,937
2,109
0
0
3,937
0
8,749
L
2,363
1,273
0
457
6,176
1,669
0
3,568
2,446
0
12,111
W
Sobek
LiYingHo
Sobek
2,917
494
0
1,603
5,357
3,101
426
1,442
3,915
8,601
0
W
Thor
2,147
680
0
2,979
6,385
2,203
0
851
5,463
0
39,093
W
Olorun
PeterThoth
Olorun
5,706
3,203
509
2,674
6,439
2,078
900
2,884
3,555
24,941
0
L
2,587
1,409
0
1,934
4,125
2,678
0
903
3,184
5,856
27,829
W
King Arthur
SMITEISOK
King Arthur
2,217
354
0
0
3,490
1,839
84
491
2,971
0
34,910
L
4,888
1,016
265
1,597
6,971
2,754
324
3,789
3,019
13,178
0
W
Chernobog
clowncherub
Chernobog
2,490
1,636
0
2,288
4,724
1,250
800
308
4,241
0
22,572
L
697
71
0
70
1,216
189
0
0
1,216
5,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,419
Gold Earned
29,381
140
Minions Killed
281
0
Camps Cleared
0
664,610
Distance Traveled
860,748
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,853
428
16
2
0
113,654
0
L
Ullr
4,007
445
22
2
0
162,629
0
W
Sobek
5,634
626
17
2
0
180,795
3
W
Thor
6,659
740
97
11
0
197,150
1
W
Olorun
5,458
606
40
4
0
144,669
0
L
Arachne
6,008
668
70
8
0
184,694
2
W
King Arthur
6,061
673
75
8
0
200,034
0
L
Cthulhu
5,023
558
20
2
0
146,391
1
W
Chernobog
5,569
619
52
6
0
138,100
1
L
Scylla
3,528
392
12
1
0
57,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role