Player Matchup

Danzaburou
Danzaburou
AjaniBloodmane
Danzaburou
Level 68
God Stats
5W - 8L
1,464 SR
Queue Stats
22W - 17L
1,446 Elo+
Solo
Thor
Thor
MataPut0s
Thor
Level 39
God Stats
2W - 2L
1,592 SR
Queue Stats
103W - 125L
1,335 Elo+
Solo
Ganesha
Ganesha
djparmy7
Ganesha
Level 86
God Stats
1W - 2L
1,714 SR
Queue Stats
169W - 215L
1,472 Elo+
Solo
Chaac
Chaac
mohitdavid
Chaac
Level 45
God Stats
4W - 7L
1,391 SR
Queue Stats
15W - 16L
1,432 Elo+
Solo
Freya
Freya
xXYamiYaminomiXx
Freya
Level 101
God Stats
8W - 8L
1,455 SR
Queue Stats
158W - 195L
1,393 Elo+
Solo
Team Averages
Level 68
1,523 SR
1,416 Elo+

VS

Team Averages
Level 70
1,472 SR
1,378 Elo+
Merlin
Merlin
Adjv99
Merlin
Level 62
God Stats
9W - 22L
1,344 SR
Queue Stats
56W - 102L
1,315 Elo+
Solo
Anhur
Anhur
BIGBOAT13
Anhur
Level 28
God Stats
1W - 2L
1,478 SR
Queue Stats
6W - 14L
1,207 Elo+
Party 1
Chernobog
Chernobog
Caremon
Chernobog
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,542 Elo+
Solo
Terra
Terra
YeahMurdah
Terra
Level 96
God Stats
11W - 10L
1,537 SR
Queue Stats
34W - 33L
1,407 Elo+
Party 1
Fenrir
Fenrir
bishop1030
Fenrir
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AjaniBloodmane
Danzaburou
15
4 / 7 / 1
10,055
457
12,910
18,098
6,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
15
4 / 6 / 2
9,948
452
8,560
16,420
5,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
djparmy7
Ganesha
12
0 / 6 / 3
8,421
383
6,210
17,733
16,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
13
1 / 4 / 2
8,722
396
8,069
10,682
8,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
6 / 0 / 0
11,813
537
12,574
21,033
8,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Adjv99
Merlin
17
6 / 4 / 7
11,413
519
12,866
11,193
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
BIGBOAT13
Anhur
18
3 / 3 / 4
11,684
531
7,422
16,838
5,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
Caremon
Chernobog
19
6 / 2 / 8
12,374
562
13,293
16,480
6,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
14
1 / 5 / 11
10,032
456
10,297
23,139
16,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
bishop1030
Fenrir
17
7 / 2 / 4
11,218
510
10,902
18,485
7,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
15
Kills
23
23
Deaths
16
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Merlin
Adjv99
Merlin
6
4
7
2.38
L
Danzaburou
AjaniBloodmane
Danzaburou
4
7
1
0.64
W
Anhur
BIGBOAT13
Anhur
3
3
4
1.67
W
Chernobog
Caremon
Chernobog
6
2
8
5
L
Thor
4
6
2
0.83
W
Terra
1
5
11
1.3
W
Fenrir
bishop1030
Fenrir
7
2
4
4.5
L
Ganesha
djparmy7
Ganesha
0
6
3
0.25
L
Chaac
1
4
2
0.5
L
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,323
Damage
54,780
83,966
Taken
86,135
46,514
Mitigated
39,867
27,156
Healing
33,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Adjv99
Merlin
12,866
895
220
3,155
11,193
3,730
1,153
6,005
5,188
65,878
0
L
Danzaburou
AjaniBloodmane
Danzaburou
12,910
8,226
255
4,740
18,098
6,969
1,666
4,567
13,531
0
58,823
W
Anhur
BIGBOAT13
Anhur
7,422
5,426
0
4,511
16,838
5,981
2,051
826
15,662
0
63,142
W
Chernobog
Caremon
Chernobog
13,293
7,814
0
8,589
16,480
6,418
4,880
3,409
13,071
0
82,011
L
Thor
8,560
1,928
231
3,432
16,420
5,649
0
4,620
11,800
0
47,092
W
Terra
10,297
2,051
2,254
8,626
23,139
16,108
102
4,847
18,194
28,654
0
W
Fenrir
bishop1030
Fenrir
10,902
2,206
0
6,315
18,485
7,630
935
3,697
14,763
0
75,559
L
Ganesha
djparmy7
Ganesha
6,210
562
0
1,384
17,733
16,555
0
5,721
12,012
24,668
0
L
Chaac
8,069
1,063
0
3,916
10,682
8,991
0
3,009
7,673
0
33,866
L
12,574
4,479
0
13,198
21,033
8,350
1,104
5,246
15,787
105,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,959
Gold Earned
56,721
428
Minions Killed
529
0
Camps Cleared
0
1,675,699
Distance Traveled
1,919,505
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,413
519
113
5
0
360,595
1
L
Danzaburou
10,055
457
108
5
0
297,537
5
W
Anhur
11,684
531
134
6
0
375,565
0
W
Chernobog
12,374
562
154
7
0
367,455
5
L
Thor
9,948
452
78
4
0
403,915
2
W
Terra
10,032
456
31
1
0
390,121
4
W
Fenrir
11,218
510
97
4
0
425,769
3
L
Ganesha
8,421
383
16
1
0
330,044
4
L
Chaac
8,722
396
64
3
0
285,913
3
L
Freya
11,813
537
162
7
0
358,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role