Player Matchup

Skadi
Skadi
D2kGod
Skadi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,344 Elo+
Solo
Artemis
Artemis
NotRadtke
Artemis
Level 15
God Stats
1W - 0L
1,905 SR
Queue Stats
20W - 8L
1,711 Elo+
Solo
Pele
Pele
TecTonicZ
Pele
Level 25
God Stats
10W - 9L
1,476 SR
Queue Stats
43W - 38L
1,478 Elo+
Solo
Sobek
Sobek
TsunamiRush
Sobek
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,501 Elo+
Solo
Chang'e
Chang'e
Wesbens
Chang'e
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 26L
1,584 Elo+
Solo
Team Averages
Level 15
1,576 SR
1,524 Elo+

VS

Team Averages
Level 19
1,445 SR
1,517 Elo+
Rama
Rama
KxxE
Rama
Level 29
God Stats
2W - 8L
1,441 SR
Queue Stats
46W - 39L
1,588 Elo+
Solo
Apollo
Apollo
SonOfWarchi
Apollo
Level 24
God Stats
0W - 3L
1,332 SR
Queue Stats
56W - 53L
1,554 Elo+
Solo
Ares
Ares
TheBringerofWoe
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,605 Elo+
Solo
Vulcan
Vulcan
lewdkie
Vulcan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Solo
Ao Kuang
Ao Kuang
svndlion000
Ao Kuang
Level 28
God Stats
10W - 14L
1,451 SR
Queue Stats
98W - 80L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
D2kGod
Skadi
12
0 / 4 / 0
7,441
496
1,606
8,269
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
NotRadtke
Artemis
17
12 / 2 / 3
11,015
734
17,957
11,440
4,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
14
2 / 3 / 1
9,022
601
3,963
12,871
3,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 8 / 5
7,820
521
3,006
11,783
8,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
Wesbens
Chang'e
13
3 / 3 / 1
8,254
550
6,898
9,390
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
KxxE
Rama
12
4 / 6 / 2
8,395
560
7,443
10,564
3,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
17
7 / 2 / 2
10,361
691
11,224
13,572
5,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 5 / 6
8,276
552
5,555
12,883
7,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
lewdkie
Vulcan
5
0 / 5 / 0
5,174
345
879
3,056
646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
svndlion000
Ao Kuang
14
6 / 2 / 0
8,620
575
6,050
10,911
4,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
19
Kills
20
20
Deaths
20
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
D2kGod
Skadi
0
4
0
0
L
Rama
KxxE
Rama
4
6
2
0.83
W
Artemis
NotRadtke
Artemis
12
2
3
6.75
L
Apollo
7
2
2
4
W
Pele
2
3
1
0.83
L
3
5
6
1.2
W
2
8
5
0.56
W
Chang'e
Wesbens
Chang'e
3
3
1
1.17
L
Vulcan
lewdkie
Vulcan
0
5
0
0
L
Ao Kuang
svndlion000
Ao Kuang
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,430
Damage
31,151
53,753
Taken
50,986
22,389
Mitigated
21,236
20,169
Healing
16,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
D2kGod
Skadi
1,606
614
0
2,792
8,269
2,589
1,426
1,300
6,969
0
35,136
L
Rama
KxxE
Rama
7,443
6,106
0
2,184
10,564
3,264
344
1,556
9,008
0
36,965
W
Artemis
NotRadtke
Artemis
17,957
10,525
0
7,328
11,440
4,199
0
4,212
7,228
0
75,793
L
Apollo
11,224
6,759
0
8,178
13,572
5,924
3,786
3,896
9,676
0
76,501
W
Pele
3,963
1,366
0
3,943
12,871
3,972
1,227
2,048
10,823
0
58,922
L
5,555
65
0
1,103
12,883
7,387
0
2,439
10,444
20,132
0
W
3,006
585
0
2,456
11,783
8,222
0
3,208
8,575
17,263
0
W
Chang'e
Wesbens
Chang'e
6,898
894
497
3,153
9,390
3,407
0
1,716
7,674
43,673
0
L
Vulcan
lewdkie
Vulcan
879
384
0
0
3,056
646
0
634
2,422
5,894
0
L
Ao Kuang
svndlion000
Ao Kuang
6,050
1,703
0
4,716
10,911
4,015
0
1,379
9,532
51,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,552
Gold Earned
40,826
388
Minions Killed
360
0
Camps Cleared
0
1,293,327
Distance Traveled
1,176,988
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,441
496
73
5
0
217,640
1
L
Rama
8,395
560
84
6
0
253,256
5
W
Artemis
11,015
734
121
8
0
253,192
3
L
Apollo
10,361
691
141
9
0
241,723
7
W
Pele
9,022
601
96
6
0
262,729
1
L
Ares
8,276
552
21
1
0
266,459
2
W
Sobek
7,820
521
25
2
0
297,804
4
W
Chang'e
8,254
550
73
5
0
261,962
2
L
Vulcan
5,174
345
8
1
0
123,356
0
L
Ao Kuang
8,620
575
106
7
0
292,194
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role