Player Matchup

Tsukuyomi
Tsukuyomi
MrMainliner
Tsukuyomi
Level 152
God Stats
1W - 2L
1,668 SR
Queue Stats
197W - 127L
1,730 Elo+
Solo
Medusa
Medusa
MrMatt396
Medusa
Level 158
God Stats
12W - 12L
1,583 SR
Queue Stats
229W - 185L
1,660 Elo+
Solo
Fenrir
Fenrir
Panifer
Fenrir
Level 137
God Stats
6W - 3L
1,789 SR
Queue Stats
161W - 134L
1,696 Elo+
Solo
Ares
Ares
SkadiTooHotty
Ares
Level 160
God Stats
2W - 5L
1,458 SR
Queue Stats
499W - 464L
1,680 Elo+
Party 1
Hera
Hera
VersaceVampireX
Hera
Level 160
God Stats
5W - 7L
1,544 SR
Queue Stats
232W - 231L
1,664 Elo+
Party 1
Team Averages
Level 153
1,609 SR
1,686 Elo+

VS

Team Averages
Level 147
1,669 SR
1,700 Elo+
Ah Muzen Cab
Ah Muzen Cab
BestSmug
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Frostyy s7
Yemoja
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,798 Elo+
Party 2
Neith
Neith
KingNoms
Neith
Level 138
God Stats
1W - 0L
2,106 SR
Queue Stats
15W - 10L
1,675 Elo+
Party 2
Sol
Sol
Qiyanu
Sol
Level 160
God Stats
3W - 0L
1,652 SR
Queue Stats
40W - 16L
1,789 Elo+
Party 3
Camazotz
Camazotz
YinHQ
Camazotz
Level 147
God Stats
3W - 1L
1,590 SR
Queue Stats
230W - 118L
1,737 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MrMainliner
Tsukuyomi
13
2 / 4 / 3
8,379
493
5,334
12,916
4,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
MrMatt396
Medusa
14
4 / 4 / 0
8,873
522
6,059
10,660
3,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Panifer
Fenrir
16
3 / 5 / 2
9,292
547
11,155
23,712
17,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 3 / 3
7,763
457
6,217
16,827
10,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 4 / 0
8,434
496
4,658
8,849
3,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BestSmug
Ah Muzen Cab
17
5 / 4 / 2
10,562
621
13,554
14,353
5,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yemoja
Frostyy s7
Yemoja
15
2 / 1 / 6
9,510
559
6,344
8,370
6,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
KingNoms
Neith
14
2 / 4 / 3
9,139
538
10,772
12,117
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Qiyanu
Sol
16
5 / 1 / 3
9,449
556
8,127
10,283
3,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
YinHQ
Camazotz
16
6 / 1 / 4
9,917
583
10,390
15,327
5,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
11
Kills
20
20
Deaths
11
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BestSmug
Ah Muzen Cab
5
4
2
1.5
W
Yemoja
Frostyy s7
Yemoja
2
1
6
5
W
Neith
KingNoms
Neith
2
4
3
0.88
L
Tsukuyomi
MrMainliner
Tsukuyomi
2
4
3
0.88
L
Medusa
MrMatt396
Medusa
4
4
0
1
L
Fenrir
Panifer
Fenrir
3
5
2
0.8
W
Sol
Qiyanu
Sol
5
1
3
6.5
L
2
3
3
1.17
L
0
4
0
0
W
Camazotz
YinHQ
Camazotz
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,423
Damage
49,187
72,964
Taken
60,450
39,784
Mitigated
25,844
25,430
Healing
28,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BestSmug
Ah Muzen Cab
13,554
3,601
0
4,512
14,353
5,496
1,022
2,841
11,476
0
84,972
W
Yemoja
Frostyy s7
Yemoja
6,344
1,475
1,515
2,738
8,370
6,709
881
3,047
5,235
39,237
0
W
Neith
KingNoms
Neith
10,772
4,368
0
4,811
12,117
4,366
1,205
2,068
10,049
0
59,371
L
Tsukuyomi
MrMainliner
Tsukuyomi
5,334
1,708
0
5,420
12,916
4,513
0
1,605
11,171
0
53,955
L
Medusa
MrMatt396
Medusa
6,059
2,034
0
3,285
10,660
3,443
656
983
9,637
0
50,153
L
Fenrir
Panifer
Fenrir
11,155
4,398
0
11,649
23,712
17,763
0
3,738
19,874
6,504
46,275
W
Sol
Qiyanu
Sol
8,127
1,526
0
5,334
10,283
3,532
804
2,757
7,508
65,410
0
L
6,217
615
0
3,164
16,827
10,905
0
3,411
13,354
28,147
0
L
4,658
1,293
0
1,912
8,849
3,160
0
4,212
4,457
60,416
0
W
Camazotz
YinHQ
Camazotz
10,390
4,062
0
9,823
15,327
5,741
0
1,985
13,292
0
68,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,741
Gold Earned
48,577
477
Minions Killed
562
0
Camps Cleared
0
1,539,300
Distance Traveled
1,603,505
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,562
621
156
9
0
330,935
5
W
Yemoja
9,510
559
67
4
0
308,748
3
W
Neith
9,139
538
110
6
0
272,612
3
L
Tsukuyomi
8,379
493
95
6
0
334,524
2
L
Medusa
8,873
522
111
7
0
307,429
5
L
Fenrir
9,292
547
90
5
0
297,168
1
W
Sol
9,449
556
122
7
0
326,077
4
L
Ares
7,763
457
42
2
0
302,087
4
L
Hera
8,434
496
139
8
0
298,092
7
W
Camazotz
9,917
583
107
6
0
365,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role