Player Matchup

Cupid
Cupid
Bidentouchpepe
Cupid
Level 23
God Stats
1W - 2L
1,259 SR
Queue Stats
32W - 18L
1,648 Elo+
Solo
Amaterasu
Amaterasu
BurntTater
Amaterasu
Level 15
God Stats
1W - 1L
1,862 SR
Queue Stats
9W - 6L
1,671 Elo+
Solo
Nu Wa
Nu Wa
DILFintraining
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,746 Elo+
Party 1
Ares
Ares
JamisEAP
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,618 Elo+
Solo
Arachne
Arachne
suckatmobas
Arachne
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,606 Elo+
Party 1
Team Averages
Level 35
1,524 SR
1,658 Elo+

VS

Team Averages
Level 21
1,503 SR
1,519 Elo+
Bacchus
Bacchus
BigManChas
Bacchus
Level 16
God Stats
2W - 1L
1,319 SR
Queue Stats
6W - 2L
1,678 Elo+
Solo
Kukulkan
Kukulkan
BlorgBob
Kukulkan
Level 27
God Stats
3W - 5L
1,329 SR
Queue Stats
87W - 76L
1,520 Elo+
Solo
Neith
Neith
ELivingxx
Neith
Level 7
God Stats
2W - 4L
1,457 SR
Queue Stats
4W - 9L
1,302 Elo+
Party 2
Ravana
Ravana
Redkiller570
Ravana
Level 28
God Stats
11W - 7L
1,653 SR
Queue Stats
108W - 101L
1,552 Elo+
Party 2
Vamana
Vamana
meatcity
Vamana
Level 26
God Stats
7W - 5L
1,756 SR
Queue Stats
44W - 36L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
7,375
492
6,653
7,968
2,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
BurntTater
Amaterasu
11
1 / 4 / 3
6,589
439
4,282
8,993
6,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 2 / 5
8,121
541
9,148
6,968
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
9
0 / 5 / 3
6,364
424
2,442
9,755
5,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
suckatmobas
Arachne
13
5 / 2 / 2
8,130
542
5,911
8,846
4,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigManChas
Bacchus
11
1 / 4 / 5
7,226
482
3,919
9,590
4,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
BlorgBob
Kukulkan
14
1 / 1 / 3
8,514
568
5,016
6,268
2,320
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
ELivingxx
Neith
12
5 / 1 / 3
7,541
503
5,486
9,283
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
13
5 / 3 / 1
8,325
555
6,322
8,036
3,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
meatcity
Vamana
15
5 / 1 / 4
9,226
615
8,208
9,938
10,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
10
Kills
17
17
Deaths
10
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Bacchus
BigManChas
Bacchus
1
4
5
0.88
W
Kukulkan
BlorgBob
Kukulkan
1
1
3
2.5
L
Amaterasu
BurntTater
Amaterasu
1
4
3
0.63
L
2
2
5
2.25
W
Neith
ELivingxx
Neith
5
1
3
6.5
L
Ares
0
5
3
0.3
W
Ravana
5
3
1
1.83
W
Vamana
meatcity
Vamana
5
1
4
7
L
Arachne
suckatmobas
Arachne
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,436
Damage
28,951
42,530
Taken
43,115
21,690
Mitigated
23,353
9,286
Healing
12,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,653
3,412
164
1,878
7,968
2,463
994
1,058
6,885
0
49,593
W
Bacchus
BigManChas
Bacchus
3,919
583
0
290
9,590
4,853
522
2,317
7,092
13,920
0
W
Kukulkan
BlorgBob
Kukulkan
5,016
578
0
1,706
6,268
2,320
962
2,829
3,083
59,125
0
L
Amaterasu
BurntTater
Amaterasu
4,282
2,077
0
2,743
8,993
6,326
0
885
7,842
0
20,767
L
9,148
916
0
500
6,968
2,161
372
2,779
4,189
47,004
0
W
Neith
ELivingxx
Neith
5,486
1,999
0
5,650
9,283
3,103
1,652
2,373
6,720
0
39,646
L
Ares
2,442
291
0
494
9,755
5,826
190
2,293
7,437
7,079
0
W
Ravana
6,322
1,802
0
1,084
8,036
3,016
0
2,636
5,116
0
47,927
W
Vamana
meatcity
Vamana
8,208
4,719
0
4,104
9,938
10,061
334
1,159
8,307
0
58,740
L
Arachne
suckatmobas
Arachne
5,911
3,373
0
3,507
8,846
4,914
0
1,920
6,860
8,130
35,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,579
Gold Earned
40,832
309
Minions Killed
448
0
Camps Cleared
0
1,265,713
Distance Traveled
1,435,050
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,375
492
86
6
0
228,806
5
W
Bacchus
7,226
482
17
1
0
276,191
3
W
Kukulkan
8,514
568
136
9
0
272,445
7
L
Amaterasu
6,589
439
41
3
0
241,485
3
L
Nu Wa
8,121
541
104
7
0
246,163
2
W
Neith
7,541
503
80
5
0
253,853
0
L
Ares
6,364
424
8
1
0
234,230
1
W
Ravana
8,325
555
93
6
0
307,896
1
W
Vamana
9,226
615
122
8
0
324,665
1
L
Arachne
8,130
542
70
5
0
315,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role