Player Matchup

Anhur
Anhur
BAM DnA2019
Anhur
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,747 Elo+
Party 1
Sun Wukong
Sun Wukong
BiG6311
Sun Wukong
Level 8
God Stats
6W - 4L
1,526 SR
Queue Stats
7W - 9L
1,387 Elo+
Solo
Hercules
Hercules
GuanWho6213
Hercules
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,850 Elo+
Party 1
Chang'e
Chang'e
JustThrill
Chang'e
Level 18
God Stats
7W - 12L
1,382 SR
Queue Stats
33W - 42L
1,412 Elo+
Solo
Izanami
Izanami
gerado
Izanami
Level 19
God Stats
2W - 0L
1,597 SR
Queue Stats
11W - 5L
1,467 Elo+
Solo
Team Averages
Level 12
1,501 SR
1,573 Elo+

VS

Team Averages
Level 14
1,587 SR
1,487 Elo+
Artemis
Artemis
Crazy Soldier36
Artemis
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Chaac
Chaac
DownpunchBlue05
Chaac
Level 22
God Stats
1W - 1L
1,715 SR
Queue Stats
14W - 13L
1,405 Elo+
Solo
Athena
Athena
Kazuma92
Athena
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
He Bo
He Bo
NitoSkrt
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,552 Elo+
Solo
Cthulhu
Cthulhu
bradou62
Cthulhu
Level 12
God Stats
2W - 1L
1,721 SR
Queue Stats
4W - 3L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 21
10,931
1,093
13,445
9,332
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
BiG6311
Sun Wukong
16
1 / 3 / 17
9,402
940
5,361
10,073
7,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
GuanWho6213
Hercules
16
6 / 1 / 16
11,423
1,142
17,591
16,701
19,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
JustThrill
Chang'e
17
7 / 2 / 18
10,965
1,097
11,410
10,061
4,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
gerado
Izanami
18
17 / 4 / 11
12,547
1,255
39,936
16,277
7,487
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

306

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 8
9,288
929
12,501
18,275
6,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 3 / 5
10,635
1,064
15,843
21,897
23,989
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Kazuma92
Athena
14
2 / 8 / 5
9,296
930
6,581
19,677
10,210
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

He Bo
NitoSkrt
He Bo
16
3 / 7 / 7
10,376
1,038
7,690
15,790
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
bradou62
Cthulhu
15
1 / 9 / 7
9,398
940
11,882
20,871
15,529
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
43
36
Kills
11
11
Deaths
37
83
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
1
21
15.5
W
Sun Wukong
BiG6311
Sun Wukong
1
3
17
3.17
L
0
10
8
0.4
L
5
3
5
2.5
W
Hercules
GuanWho6213
Hercules
6
1
16
14
W
Chang'e
JustThrill
Chang'e
7
2
18
8
L
Athena
Kazuma92
Athena
2
8
5
0.56
L
He Bo
NitoSkrt
He Bo
3
7
7
0.93
L
Cthulhu
bradou62
Cthulhu
1
9
7
0.5
W
Izanami
gerado
Izanami
17
4
11
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,743
Damage
54,497
62,444
Taken
96,510
42,620
Mitigated
61,052
25,765
Healing
12,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,445
9,329
0
1,588
9,332
4,269
0
2,380
6,952
0
29,349
W
Sun Wukong
BiG6311
Sun Wukong
5,361
1,001
0
720
10,073
7,379
0
4,833
5,240
0
14,037
L
12,501
7,034
0
2,370
18,275
6,384
0
847
17,378
0
22,559
L
15,843
5,172
0
4,224
21,897
23,989
0
2,440
19,307
0
31,326
W
Hercules
GuanWho6213
Hercules
17,591
10,256
0
5,175
16,701
19,217
0
6,926
9,775
789
23,328
W
Chang'e
JustThrill
Chang'e
11,410
1,873
7,949
4,667
10,061
4,268
0
4,447
5,614
29,704
0
L
Athena
Kazuma92
Athena
6,581
2,409
0
2,542
19,677
10,210
0
3,052
16,525
15,098
0
L
He Bo
NitoSkrt
He Bo
7,690
239
0
732
15,790
4,940
0
1,044
14,696
20,534
0
L
Cthulhu
bradou62
Cthulhu
11,882
1,765
284
1,852
20,871
15,529
0
4,697
14,048
30,074
0
W
Izanami
gerado
Izanami
39,936
31,143
0
5,666
16,277
7,487
0
7,567
8,710
0
64,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,268
Gold Earned
48,993
163
Minions Killed
133
7
Camps Cleared
4
934,461
Distance Traveled
803,954
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,931
1,093
37
4
3
208,417
0
W
Sun Wukong
9,402
940
11
1
0
171,163
1
L
Artemis
9,288
929
12
1
0
147,030
0
L
Chaac
10,635
1,064
31
3
1
174,839
0
W
Hercules
11,423
1,142
10
1
2
215,767
0
W
Chang'e
10,965
1,097
42
4
1
180,631
2
L
Athena
9,296
930
13
1
0
130,564
0
L
He Bo
10,376
1,038
24
2
3
181,861
1
L
Cthulhu
9,398
940
53
5
0
169,660
0
W
Izanami
12,547
1,255
63
6
1
158,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role