Player Matchup

Medusa
Medusa
Daddy Zoltan
Medusa
Level 26
God Stats
0W - 1L
1,261 SR
Queue Stats
9W - 13L
1,245 Elo+
Party 1
Set
Set
Jurimpe
Set
Level 28
God Stats
2W - 4L
1,351 SR
Queue Stats
76W - 76L
1,371 Elo+
Party 2
Ares
Ares
PabloIliaIoannis
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Paladino_Mestre
Cthulhu
Level 29
God Stats
7W - 13L
1,374 SR
Queue Stats
87W - 85L
1,377 Elo+
Party 2
Scylla
Scylla
xXSiLVerDooMXx
Scylla
Level 29
God Stats
6W - 6L
1,521 SR
Queue Stats
13W - 17L
1,300 Elo+
Party 1
Team Averages
Level 23
1,401 SR
1,359 Elo+

VS

Team Averages
Level 23
1,553 SR
1,325 Elo+
Izanami
Izanami
 
Izanami
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Jungs148
Hades
Level 17
God Stats
2W - 1L
1,702 SR
Queue Stats
5W - 6L
1,258 Elo+
Solo
Merlin
Merlin
Reekai
Merlin
Level 26
God Stats
6W - 4L
1,427 SR
Queue Stats
32W - 21L
1,375 Elo+
Solo
Arachne
Arachne
TOXIC-FO-LIFE
Arachne
Level 28
God Stats
10W - 1L
1,751 SR
Queue Stats
70W - 61L
1,460 Elo+
Solo
Ymir
Ymir
zallan20
Ymir
Level 25
God Stats
1W - 1L
1,385 SR
Queue Stats
7W - 16L
1,034 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
3 / 4 / 3
6,055
550
3,306
6,758
1,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Set
10
4 / 3 / 2
6,301
573
3,302
7,212
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 7 / 2
4,766
433
310
9,771
4,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 2 / 0
5,087
462
1,801
4,354
2,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

10
2 / 1 / 1
5,830
530
3,861
3,864
1,047
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 4 / 0
6,233
567
3,554
7,069
2,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
Jungs148
Hades
8
2 / 2 / 3
5,607
510
671
2,866
1,001
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
Reekai
Merlin
11
4 / 2 / 3
6,794
618
6,007
5,497
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
11
6 / 1 / 0
6,851
623
5,602
8,265
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
9
2 / 0 / 1
5,806
528
992
3,768
2,167
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
9
Kills
16
17
Deaths
9
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
4
0
0.5
L
Medusa
3
4
3
1.13
W
Hades
Jungs148
Hades
2
2
3
1.75
L
Set
4
3
2
1.67
L
0
7
2
0.14
L
0
2
0
0
W
Merlin
Reekai
Merlin
4
2
3
2.75
W
Arachne
6
1
0
6
L
2
1
1
2.5
W
Ymir
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,580
Damage
16,826
31,959
Taken
27,465
12,008
Mitigated
9,710
3,571
Healing
9,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,554
2,633
0
1,601
7,069
2,127
2,488
838
6,231
0
36,057
L
Medusa
3,306
2,007
0
0
6,758
1,709
0
341
6,375
0
24,503
W
Hades
Jungs148
Hades
671
65
59
127
2,866
1,001
382
567
2,299
4,608
0
L
Set
3,302
944
0
2,769
7,212
2,271
0
1,659
5,425
0
26,372
L
310
154
0
408
9,771
4,638
44
2,433
7,124
5,180
0
L
1,801
247
0
339
4,354
2,343
476
1,425
2,903
20,364
0
W
Merlin
Reekai
Merlin
6,007
1,442
513
1,908
5,497
1,887
535
2,409
3,088
30,902
0
W
Arachne
5,602
4,387
0
4,790
8,265
2,528
239
502
7,738
0
32,069
L
3,861
91
0
55
3,864
1,047
0
1,200
2,462
28,127
0
W
Ymir
992
252
0
275
3,768
2,167
476
1,418
2,137
12,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,039
Gold Earned
31,291
195
Minions Killed
235
0
Camps Cleared
0
896,851
Distance Traveled
925,583
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,233
567
72
7
0
182,295
4
L
Medusa
6,055
550
51
5
0
166,927
0
W
Hades
5,607
510
9
1
0
144,637
0
L
Set
6,301
573
53
5
0
204,815
3
L
Ares
4,766
433
7
1
0
177,699
0
L
Cthulhu
5,087
462
35
3
0
165,948
4
W
Merlin
6,794
618
62
6
0
183,324
0
W
Arachne
6,851
623
71
6
0
205,642
1
L
Scylla
5,830
530
49
4
0
181,462
0
W
Ymir
5,806
528
21
2
0
209,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role