Player Matchup

Pele
Pele
Etern1ty Night
Pele
Level 118
God Stats
3W - 0L
1,758 SR
Queue Stats
94W - 50L
1,631 Elo+
Party 2
Kukulkan
Kukulkan
Eternity Rmk
Kukulkan
Level 27
God Stats
8W - 2L
1,735 SR
Queue Stats
97W - 44L
1,616 Elo+
Party 2
Tyr
Tyr
LpFlamingFury
Tyr
Level 109
God Stats
20W - 10L
1,649 SR
Queue Stats
208W - 112L
1,854 Elo+
Party 2
Team Averages
Level 85
1,714 SR
1,701 Elo+

VS

Team Averages
Level 40
1,529 SR
1,538 Elo+
Kuzenbo
Kuzenbo
Oliweed
Kuzenbo
Level 8
God Stats
4W - 3L
1,554 SR
Queue Stats
5W - 3L
1,616 Elo+
Party 1
Hercules
Hercules
Savando
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Nox
Nox
emceez
Nox
Level 106
God Stats
37W - 32L
1,534 SR
Queue Stats
81W - 83L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
13 / 4 / 4
10,553
879
11,440
12,844
4,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Eternity Rmk
Kukulkan
13
4 / 1 / 13
9,330
778
7,218
4,540
1,744
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
3 / 2 / 13
8,897
741
10,374
14,082
9,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Oliweed
Kuzenbo
12
4 / 4 / 2
8,897
741
6,242
11,564
14,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
Savando
Hercules
8
0 / 9 / 5
7,263
605
4,085
11,181
7,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nox
emceez
Nox
11
3 / 7 / 3
8,442
704
4,628
9,047
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
20
Kills
7
7
Deaths
20
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
13
4
4
3.75
W
Kukulkan
Eternity Rmk
Kukulkan
4
1
13
10.5
W
3
2
13
4.75
L
Kuzenbo
Oliweed
Kuzenbo
4
4
2
1.25
L
Hercules
Savando
Hercules
0
9
5
0.28
L
Nox
emceez
Nox
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,032
Damage
14,955
31,466
Taken
31,792
15,481
Mitigated
25,316
13,198
Healing
4,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,440
4,304
0
6,209
12,844
4,695
0
5,396
7,273
0
52,733
W
Kukulkan
Eternity Rmk
Kukulkan
7,218
869
0
739
4,540
1,744
1,466
1,629
2,911
35,870
0
W
10,374
1,346
0
6,250
14,082
9,042
262
4,493
9,439
78
37,890
L
Kuzenbo
Oliweed
Kuzenbo
6,242
2,479
0
1,656
11,564
14,611
0
3,365
8,199
12,799
0
L
Hercules
Savando
Hercules
4,085
1,543
0
1,300
11,181
7,276
0
3,262
7,919
0
7,690
L
Nox
emceez
Nox
4,628
694
464
1,306
9,047
3,429
0
668
8,379
21,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,780
Gold Earned
24,602
159
Minions Killed
51
0
Camps Cleared
0
636,109
Distance Traveled
511,482
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,553
879
60
5
0
225,468
4
W
Kukulkan
9,330
778
59
5
0
177,007
0
W
Tyr
8,897
741
40
3
0
233,634
2
L
Kuzenbo
8,897
741
13
1
0
190,127
3
L
Hercules
7,263
605
9
1
0
149,006
1
L
Nox
8,442
704
29
2
0
172,349
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role