Player Matchup

Scylla
Scylla
CryoVain
Scylla
Level 160
God Stats
9W - 1L
1,825 SR
Queue Stats
321W - 221L
1,677 Elo+
Party 2
Terra
Terra
InfernalBook055
Terra
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 112L
1,571 Elo+
Party 2
Bellona
Bellona
Reaper Howl
Bellona
Level 143
God Stats
2W - 2L
1,595 SR
Queue Stats
140W - 132L
1,599 Elo+
Solo
Jing Wei
Jing Wei
Se1ephiel
Jing Wei
Level 125
God Stats
4W - 3L
1,642 SR
Queue Stats
295W - 241L
1,569 Elo+
Solo
Danzaburou
Danzaburou
dumpsterdive
Danzaburou
Level 118
God Stats
5W - 3L
1,653 SR
Queue Stats
132W - 100L
1,588 Elo+
Party 2
Team Averages
Level 138
1,643 SR
1,601 Elo+

VS

Team Averages
Level 128
1,641 SR
1,623 Elo+
Danzaburou
Danzaburou
GRiM P3RSONA
Danzaburou
Level 146
God Stats
9W - 8L
1,629 SR
Queue Stats
712W - 681L
1,547 Elo+
Solo
Thoth
Thoth
GigglesTheDummy
Thoth
Level 151
God Stats
57W - 55L
1,679 SR
Queue Stats
505W - 338L
1,749 Elo+
Solo
Erlang Shen
Erlang Shen
IliketacosKLE83
Erlang Shen
Level 102
God Stats
4W - 5L
1,544 SR
Queue Stats
592W - 511L
1,603 Elo+
Party 1
Sobek
Sobek
Revitalize2X
Sobek
Level 127
God Stats
2W - 2L
1,682 SR
Queue Stats
293W - 243L
1,618 Elo+
Solo
King Arthur
King Arthur
SnuffLeader
King Arthur
Level 112
God Stats
28W - 20L
1,670 SR
Queue Stats
881W - 718L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CryoVain
Scylla
19
6 / 5 / 5
12,697
529
17,121
18,553
6,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 2 / 10
11,389
475
10,855
17,819
14,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Reaper Howl
Bellona
19
1 / 3 / 4
12,846
535
9,671
14,633
14,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
Se1ephiel
Jing Wei
20
7 / 5 / 4
14,366
599
20,355
24,034
9,449
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
dumpsterdive
Danzaburou
19
11 / 5 / 4
13,680
570
16,965
17,620
7,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GRiM P3RSONA
Danzaburou
19
1 / 7 / 1
11,771
490
9,936
18,637
7,062
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
10 / 7 / 3
13,622
568
20,274
14,924
5,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
IliketacosKLE83
Erlang Shen
18
3 / 5 / 8
11,255
469
12,174
18,620
12,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 5 / 6
9,877
412
10,028
23,920
26,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
SnuffLeader
King Arthur
20
4 / 3 / 2
12,861
536
13,363
24,692
25,645
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
40
26
Kills
20
20
Deaths
27
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
CryoVain
Scylla
6
5
5
1.7
L
Danzaburou
GRiM P3RSONA
Danzaburou
1
7
1
0.21
L
10
7
3
1.64
L
Erlang Shen
IliketacosKLE83
Erlang Shen
3
5
8
1.4
W
1
2
10
3
W
Bellona
Reaper Howl
Bellona
1
3
4
1
L
2
5
6
1
W
Jing Wei
Se1ephiel
Jing Wei
7
5
4
1.8
L
King Arthur
SnuffLeader
King Arthur
4
3
2
1.67
W
Danzaburou
dumpsterdive
Danzaburou
11
5
4
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,967
Damage
65,775
92,659
Taken
100,793
51,185
Mitigated
77,850
30,649
Healing
30,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CryoVain
Scylla
17,121
1,416
0
4,953
18,553
6,393
0
10,272
7,552
89,802
0
L
Danzaburou
GRiM P3RSONA
Danzaburou
9,936
4,940
0
8,274
18,637
7,062
892
1,370
17,267
0
94,035
L
20,274
649
0
2,461
14,924
5,433
709
7,385
7,514
84,155
0
L
Erlang Shen
IliketacosKLE83
Erlang Shen
12,174
6,341
0
3,502
18,620
12,774
0
7,614
10,962
11,504
73,613
W
10,855
2,450
1,571
4,535
17,819
14,172
0
7,377
9,820
33,903
0
W
Bellona
Reaper Howl
Bellona
9,671
2,962
0
2,590
14,633
14,056
3,425
2,803
10,894
0
80,110
L
10,028
529
0
6,553
23,920
26,936
111
7,264
16,531
31,861
0
W
Jing Wei
Se1ephiel
Jing Wei
20,355
17,863
0
10,720
24,034
9,449
5,066
4,014
19,948
0
109,554
L
King Arthur
SnuffLeader
King Arthur
13,363
1,279
0
9,274
24,692
25,645
0
4,343
19,782
1,078
81,790
W
Danzaburou
dumpsterdive
Danzaburou
16,965
7,588
0
6,280
17,620
7,115
0
6,305
10,750
0
84,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,978
Gold Earned
59,386
653
Minions Killed
672
0
Camps Cleared
0
2,260,691
Distance Traveled
2,126,896
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,697
529
147
6
0
439,665
2
L
Danzaburou
11,771
490
168
7
0
369,103
3
L
Thoth
13,622
568
153
6
0
438,908
4
L
Erlang Shen
11,255
469
125
5
0
468,196
5
W
Terra
11,389
475
45
2
0
490,614
9
W
Bellona
12,846
535
175
7
0
425,066
2
L
Sobek
9,877
412
40
2
0
388,242
9
W
Jing Wei
14,366
599
175
7
0
423,159
2
L
King Arthur
12,861
536
186
8
0
462,447
6
W
Danzaburou
13,680
570
111
5
0
482,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role