Player Matchup

Thanatos
Thanatos
HalfbagoDoritos
Thanatos
Level 144
God Stats
129W - 79L
1,639 SR
Queue Stats
565W - 530L
1,511 Elo+
Solo
He Bo
He Bo
KGMack
He Bo
Level 100
God Stats
4W - 0L
1,890 SR
Queue Stats
47W - 43L
1,526 Elo+
Solo
Jing Wei
Jing Wei
Marfram
Jing Wei
Level 69
God Stats
23W - 17L
1,532 SR
Queue Stats
187W - 173L
1,489 Elo+
Solo
Bellona
Bellona
Pano
Bellona
Level 105
God Stats
3W - 1L
1,586 SR
Queue Stats
33W - 25L
1,523 Elo+
Solo
Ymir
Ymir
Primordialas
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 113
1,629 SR
1,510 Elo+

VS

Team Averages
Level 67
1,462 SR
1,499 Elo+
Heimdallr
Heimdallr
LakieLegion37
Heimdallr
Level 126
God Stats
10W - 14L
1,443 SR
Queue Stats
309W - 327L
1,440 Elo+
Solo
Erlang Shen
Erlang Shen
SangrinoSangria
Erlang Shen
Level 67
God Stats
0W - 2L
1,540 SR
Queue Stats
6W - 7L
1,551 Elo+
Party 2
Pele
Pele
g1Txg00d
Pele
Level 52
God Stats
17W - 16L
1,539 SR
Queue Stats
122W - 101L
1,534 Elo+
Party 1
Artio
Artio
lipok909
Artio
Level 29
God Stats
0W - 1L
1,260 SR
Queue Stats
11W - 13L
1,493 Elo+
Party 2
Sol
Sol
senorxtaco
Sol
Level 63
God Stats
5W - 5L
1,527 SR
Queue Stats
48W - 54L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
9 / 0 / 3
9,761
574
6,587
12,211
4,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
KGMack
He Bo
15
5 / 4 / 3
8,882
522
9,225
8,648
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
Marfram
Jing Wei
15
3 / 2 / 5
9,127
537
7,195
8,432
2,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Pano
Bellona
16
5 / 1 / 3
10,114
595
8,925
12,570
11,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 1 / 8
8,733
514
6,596
9,878
6,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LakieLegion37
Heimdallr
13
3 / 5 / 0
7,791
458
7,004
8,713
4,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
SangrinoSangria
Erlang Shen
12
1 / 7 / 0
7,128
419
5,314
12,323
9,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
14
1 / 3 / 5
8,442
497
7,494
12,135
4,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artio
lipok909
Artio
11
0 / 4 / 1
6,960
409
3,881
13,244
6,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
3 / 5 / 3
7,753
456
6,643
12,746
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
24
Kills
8
8
Deaths
24
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
9
0
3
10.5
W
He Bo
KGMack
He Bo
5
4
3
1.63
L
Heimdallr
LakieLegion37
Heimdallr
3
5
0
0.6
W
Jing Wei
Marfram
Jing Wei
3
2
5
2.75
W
Bellona
Pano
Bellona
5
1
3
6.5
W
2
1
8
6
L
Erlang Shen
SangrinoSangria
Erlang Shen
1
7
0
0.14
L
Pele
1
3
5
1.17
L
Artio
lipok909
Artio
0
4
1
0.13
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,528
Damage
30,336
51,739
Taken
59,161
27,010
Mitigated
27,820
32,316
Healing
16,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
6,587
822
0
15,949
12,211
4,514
0
2,557
9,629
0
59,010
W
He Bo
KGMack
He Bo
9,225
795
0
2,557
8,648
2,479
272
2,868
5,755
51,507
0
L
Heimdallr
LakieLegion37
Heimdallr
7,004
3,477
0
440
8,713
4,755
28
2,854
5,859
7,330
43,309
W
Jing Wei
Marfram
Jing Wei
7,195
4,811
0
2,906
8,432
2,678
792
2,292
6,140
0
58,437
W
Bellona
Pano
Bellona
8,925
4,339
0
7,248
12,570
11,068
847
464
11,610
0
60,955
W
6,596
891
874
2,782
9,878
6,271
0
2,903
6,975
30,841
0
L
Erlang Shen
SangrinoSangria
Erlang Shen
5,314
2,852
0
2,702
12,323
9,016
0
2,282
10,041
0
29,614
L
Pele
7,494
1,777
0
4,048
12,135
4,515
0
3,155
8,980
0
62,929
L
Artio
lipok909
Artio
3,881
452
236
3,208
13,244
6,338
0
4,779
8,465
21,791
0
L
6,643
2,247
0
5,616
12,746
3,196
0
2,751
9,995
47,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,617
Gold Earned
38,074
446
Minions Killed
376
0
Camps Cleared
0
1,700,337
Distance Traveled
1,566,318
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,761
574
97
6
0
394,783
3
W
He Bo
8,882
522
75
4
0
336,926
2
L
Heimdallr
7,791
458
92
5
0
299,642
3
W
Jing Wei
9,127
537
98
6
0
338,062
2
W
Bellona
10,114
595
130
8
0
283,203
1
W
Ymir
8,733
514
46
3
0
347,363
7
L
Erlang Shen
7,128
419
55
3
0
312,390
7
L
Pele
8,442
497
114
7
0
349,304
4
L
Artio
6,960
409
22
1
0
316,176
3
L
Sol
7,753
456
93
5
0
288,806
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role