Player Matchup

Artio
Artio
Gold V
 
Artio
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
Txy get up
Cu Chulainn
Gold V
Level 107
God Stats
10W - 11L
1,715 SR
Queue Stats
417W - 319L
1,692 MMR
Party 1
Zeus
Zeus
Gold V
XEzdubs4meX
Zeus
Gold V
Level 62
God Stats
2W - 4L
1,483 SR
Queue Stats
184W - 209L
1,750 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,566 SR
1,647 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 89
1,746 SR
1,616 MMR
Ganesha
Ganesha
Gold V
 
Ganesha
Gold V
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ra
Ra
Gold V
IreIia3753
Ra
Gold V
Level 80
God Stats
3W - 1L
1,920 SR
Queue Stats
71W - 27L
1,674 MMR
Party 2
Fenrir
Fenrir
Gold V
VowIes
Fenrir
Gold V
Level 109
God Stats
16W - 2L
1,818 SR
Queue Stats
185W - 136L
1,674 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
2 / 4 / 4
8,823
735
4,680
17,310
13,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Txy get up
Cu Chulainn
11
2 / 7 / 3
7,997
666
8,976
13,736
7,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
2 / 10 / 3
8,117
676
8,663
10,872
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneAphroditeCthulhuSobekKumbhakarna

VS

Bans
HelScyllaAchillesHadesGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 3 / 18
9,333
778
6,631
11,419
9,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
11 / 2 / 9
10,545
879
16,818
9,579
4,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
VowIes
Fenrir
14
9 / 1 / 10
10,010
834
9,785
10,914
8,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
6
Kills
20
21
Deaths
6
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
4
4
1
W
Ganesha
 
Ganesha
0
3
18
3
W
11
2
9
7.75
L
Cu Chulainn
Txy get up
Cu Chulainn
2
7
3
0.5
W
Fenrir
VowIes
Fenrir
9
1
10
14
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,319
Damage
33,234
41,918
Taken
31,912
24,429
Mitigated
22,389
7,629
Healing
15,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,680
529
564
4,927
17,310
13,083
0
8,544
8,071
15,110
0
W
Ganesha
 
Ganesha
6,631
1,040
0
3,389
11,419
9,429
165
5,798
5,621
17,743
0
W
16,818
1,376
3,450
5,358
9,579
4,173
983
4,759
4,820
63,435
0
L
Cu Chulainn
Txy get up
Cu Chulainn
8,976
2,222
0
820
13,736
7,876
0
8,526
4,838
7,381
21,189
W
Fenrir
VowIes
Fenrir
9,785
2,790
0
2,924
10,914
8,787
1,480
4,888
6,026
0
26,564
L
8,663
1,012
0
1,318
10,872
3,470
114
5,558
5,058
30,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,937
Gold Earned
29,888
110
Minions Killed
139
0
Camps Cleared
0
566,812
Distance Traveled
682,871
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,823
735
18
2
0
217,736
0
W
Ganesha
9,333
778
1
0
0
224,357
3
W
Ra
10,545
879
109
9
0
226,773
2
L
Cu Chulainn
7,997
666
43
4
0
201,373
2
W
Fenrir
10,010
834
29
2
0
231,741
0
L
Zeus
8,117
676
49
4
0
147,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role