Player Matchup

Bacchus
Bacchus
Capo_Lean
Bacchus
Level 86
God Stats
294W - 207L
1,689 SR
Queue Stats
467W - 395L
1,649 Elo+
Party 1
Scylla
Scylla
Entekuh
Scylla
Level 69
God Stats
26W - 17L
1,634 SR
Queue Stats
252W - 171L
1,659 Elo+
Party 1
Cernunnos
Cernunnos
glopozoid
Cernunnos
Level 46
God Stats
1W - 2L
1,257 SR
Queue Stats
220W - 186L
1,567 Elo+
Party 1
Team Averages
Level 67
1,527 SR
1,625 Elo+

VS

Team Averages
Level 97
1,489 SR
1,543 Elo+
Hercules
Hercules
Amaashaa
Hercules
Level 79
God Stats
5W - 7L
1,467 SR
Queue Stats
37W - 30L
1,541 Elo+
Party 2
Heimdallr
Heimdallr
MigolBain
Heimdallr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,587 Elo+
Party 2
Anubis
Anubis
SCORPION212131
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Capo_Lean
Bacchus
13
2 / 4 / 9
10,482
655
7,340
12,001
11,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Entekuh
Scylla
15
7 / 3 / 5
11,540
721
17,116
7,281
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
glopozoid
Cernunnos
15
3 / 2 / 8
10,853
678
7,022
10,111
3,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Amaashaa
Hercules
12
1 / 6 / 4
9,538
596
2,861
13,246
9,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
MigolBain
Heimdallr
14
3 / 3 / 5
10,208
638
8,460
9,327
3,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 3 / 2
10,517
657
9,106
14,340
7,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
12
Kills
9
9
Deaths
12
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
Amaashaa
Hercules
1
6
4
0.5
W
Bacchus
Capo_Lean
Bacchus
2
4
9
1.63
W
Scylla
Entekuh
Scylla
7
3
5
3.17
L
Heimdallr
MigolBain
Heimdallr
3
3
5
1.83
L
5
3
2
2
W
Cernunnos
glopozoid
Cernunnos
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,478
Damage
20,427
29,393
Taken
36,913
17,398
Mitigated
19,938
8,199
Healing
11,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Amaashaa
Hercules
2,861
466
0
2,473
13,246
9,070
0
9,199
3,657
0
10,943
W
Bacchus
Capo_Lean
Bacchus
7,340
293
699
1,014
12,001
11,863
0
3,693
8,308
23,437
0
W
Scylla
Entekuh
Scylla
17,116
421
0
1,174
7,281
2,455
1,220
1,595
5,686
49,991
0
L
Heimdallr
MigolBain
Heimdallr
8,460
3,764
0
1,423
9,327
3,517
0
5,794
3,259
0
28,547
L
9,106
612
0
7,276
14,340
7,351
0
8,464
5,482
65,029
0
W
Cernunnos
glopozoid
Cernunnos
7,022
1,651
0
5,312
10,111
3,080
1,599
3,958
6,153
0
56,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,875
Gold Earned
30,263
176
Minions Killed
172
0
Camps Cleared
0
883,977
Distance Traveled
828,282
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,538
596
19
1
0
278,260
1
W
Bacchus
10,482
655
17
1
0
291,442
0
W
Scylla
11,540
721
72
5
0
299,836
0
L
Heimdallr
10,208
638
51
3
0
298,777
2
L
Anubis
10,517
657
102
6
0
251,245
3
W
Cernunnos
10,853
678
87
5
0
292,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role