Player Matchup

Rama
Rama
Filoking
Rama
Level 29
God Stats
13W - 4L
1,791 SR
Queue Stats
123W - 104L
1,537 Elo+
Party 3
Set
Set
HeadTraumaJack
Set
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,328 Elo+
Party 2
Ra
Ra
Sans1405
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,675 Elo+
Party 3
Neith
Neith
SrFranco1607
Neith
Level 6
God Stats
1W - 2L
1,405 SR
Queue Stats
1W - 2L
1,446 Elo+
Party 2
Cthulhu
Cthulhu
rei10nutrido
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,213 Elo+
Solo
Team Averages
Level 11
1,539 SR
1,440 Elo+

VS

Team Averages
Level 18
1,527 SR
1,408 Elo+
Nemesis
Nemesis
AinzBR
Nemesis
Level 5
God Stats
3W - 3L
1,160 SR
Queue Stats
7W - 6L
1,219 Elo+
Party 1
Guan Yu
Guan Yu
Fekette
Guan Yu
Level 28
God Stats
5W - 1L
1,824 SR
Queue Stats
119W - 104L
1,483 Elo+
Solo
Zeus
Zeus
Netoc
Zeus
Level 29
God Stats
17W - 15L
1,347 SR
Queue Stats
23W - 19L
1,365 Elo+
Party 1
Neith
Neith
tanza44
Neith
Level 6
God Stats
1W - 0L
1,715 SR
Queue Stats
4W - 2L
1,562 Elo+
Solo
Kukulkan
Kukulkan
zNbz
Kukulkan
Level 21
God Stats
8W - 4L
1,589 SR
Queue Stats
50W - 50L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
1 / 10 / 3
8,852
885
5,903
18,338
7,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 4 / 2
9,951
995
6,212
11,843
4,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 15 / 4
8,473
847
6,734
16,795
6,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 5 / 5
8,990
899
7,243
11,892
4,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
rei10nutrido
Cthulhu
15
1 / 5 / 7
9,666
967
10,944
23,664
24,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AinzBR
Nemesis
15
1 / 4 / 16
9,174
917
4,401
7,938
2,954
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
Fekette
Guan Yu
17
3 / 1 / 21
10,350
1,035
5,777
12,372
13,823
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
Netoc
Zeus
18
9 / 1 / 17
11,127
1,113
14,602
5,689
1,992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Neith
tanza44
Neith
19
20 / 1 / 17
13,633
1,363
33,534
11,649
4,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
zNbz
Kukulkan
18
6 / 1 / 21
11,237
1,124
21,406
4,851
2,008
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
131
8
Kills
39
39
Deaths
8
21
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AinzBR
Nemesis
1
4
16
2.25
W
Guan Yu
Fekette
Guan Yu
3
1
21
13.5
L
Rama
1
10
3
0.25
L
5
4
2
1.5
W
Zeus
Netoc
Zeus
9
1
17
17.5
L
0
15
4
0.13
L
1
5
5
0.7
L
Cthulhu
rei10nutrido
Cthulhu
1
5
7
0.9
W
Neith
tanza44
Neith
20
1
17
28.5
W
Kukulkan
zNbz
Kukulkan
6
1
21
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,036
Damage
79,720
82,532
Taken
42,499
46,660
Mitigated
25,385
3,456
Healing
19,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AinzBR
Nemesis
4,401
1,956
0
1,027
7,938
2,954
0
3,559
4,229
0
6,269
W
Guan Yu
Fekette
Guan Yu
5,777
598
3,460
6,394
12,372
13,823
0
3,990
8,282
0
9,861
L
Rama
5,903
4,723
0
542
18,338
7,208
0
6,809
11,529
0
16,273
L
6,212
3,173
0
799
11,843
4,649
0
5,447
6,396
0
12,331
W
Zeus
Netoc
Zeus
14,602
1,666
0
1,064
5,689
1,992
0
2,788
2,826
32,363
0
L
6,734
1,042
346
296
16,795
6,002
0
6,864
9,931
10,917
0
L
7,243
2,861
0
789
11,892
4,660
0
6,422
5,470
0
18,256
L
Cthulhu
rei10nutrido
Cthulhu
10,944
716
159
525
23,664
24,141
0
10,466
13,198
29,897
0
W
Neith
tanza44
Neith
33,534
23,669
0
7,597
11,649
4,608
0
4,698
6,726
0
60,778
W
Kukulkan
zNbz
Kukulkan
21,406
1,313
0
0
4,851
2,008
0
2,018
2,758
37,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,932
Gold Earned
55,521
108
Minions Killed
180
5
Camps Cleared
3
785,412
Distance Traveled
902,330
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,174
917
9
1
0
135,134
3
W
Guan Yu
10,350
1,035
11
1
1
197,974
0
L
Rama
8,852
885
16
2
2
161,599
0
L
Set
9,951
995
12
1
1
184,857
0
W
Zeus
11,127
1,113
51
5
1
185,094
0
L
Ra
8,473
847
18
2
1
100,693
0
L
Neith
8,990
899
29
3
1
164,204
0
L
Cthulhu
9,666
967
33
3
0
174,059
1
W
Neith
13,633
1,363
63
6
0
184,543
0
W
Kukulkan
11,237
1,124
46
5
1
199,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role