Player Matchup

Vulcan
Vulcan
Bronze III
IreIia3753
Vulcan
Bronze III
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 27L
1,555 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
Rondo_DB4D
Danzaburou
Bronze III
Level 101
God Stats
1W - 0L
1,543 SR
Queue Stats
137W - 127L
1,555 MMR
Solo
Fenrir
Fenrir
Bronze III
VowIes
Fenrir
Bronze III
Level 109
God Stats
16W - 2L
1,794 SR
Queue Stats
185W - 136L
1,555 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,613 SR
1,555 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 91
1,553 SR
1,555 MMR
Neith
Neith
Bronze III
AR0D 03
Neith
Bronze III
Level 101
God Stats
4W - 11L
1,375 SR
Queue Stats
80W - 87L
1,555 MMR
Party 1
Ganesha
Ganesha
Bronze III
RROD 01
Ganesha
Bronze III
Level 107
God Stats
33W - 32L
1,581 SR
Queue Stats
107W - 107L
1,555 MMR
Party 1
Ra
Ra
Bronze III
TalonRising
Ra
Bronze III
Level 66
God Stats
8W - 3L
1,701 SR
Queue Stats
48W - 36L
1,555 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
IreIia3753
Vulcan
15
9 / 2 / 4
10,381
799
15,486
7,504
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Rondo_DB4D
Danzaburou
11
1 / 2 / 9
9,030
695
4,251
7,428
2,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
VowIes
Fenrir
13
5 / 2 / 9
9,767
751
8,731
12,279
6,431
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
HadesKumbhakarnaHeraZeusHel

VS

Bans
ChaacCthulhuYmirCu ChulainnYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AR0D 03
Neith
11
3 / 7 / 2
8,974
690
4,329
12,369
3,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
RROD 01
Ganesha
12
1 / 5 / 3
8,215
632
4,801
13,152
7,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 3 / 3
9,153
704
6,237
8,747
3,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
15
Kills
6
6
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
AR0D 03
Neith
3
7
2
0.57
W
Vulcan
IreIia3753
Vulcan
9
2
4
5.5
L
Ganesha
RROD 01
Ganesha
1
5
3
0.5
W
Danzaburou
Rondo_DB4D
Danzaburou
1
2
9
2.75
L
2
3
3
1.17
W
Fenrir
VowIes
Fenrir
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,468
Damage
15,367
27,211
Taken
34,268
11,564
Mitigated
14,565
7,025
Healing
9,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AR0D 03
Neith
4,329
1,173
0
2,631
12,369
3,897
0
6,645
5,418
0
27,103
W
Vulcan
IreIia3753
Vulcan
15,486
5,181
0
2,209
7,504
2,717
698
3,442
3,880
58,099
0
L
Ganesha
RROD 01
Ganesha
4,801
178
759
3,048
13,152
7,508
0
4,950
8,028
29,337
0
W
Danzaburou
Rondo_DB4D
Danzaburou
4,251
1,517
0
2,048
7,428
2,416
1,338
3,702
3,572
0
31,576
L
6,237
145
1,148
2,032
8,747
3,160
0
3,282
5,273
31,283
0
W
Fenrir
VowIes
Fenrir
8,731
1,788
0
2,768
12,279
6,431
390
3,640
8,133
0
26,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,178
Gold Earned
26,342
169
Minions Killed
150
0
Camps Cleared
0
711,054
Distance Traveled
691,759
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,974
690
47
4
0
207,787
2
W
Vulcan
10,381
799
92
7
0
238,079
4
L
Ganesha
8,215
632
15
1
0
239,047
2
W
Danzaburou
9,030
695
50
4
0
218,034
2
L
Ra
9,153
704
88
7
0
244,925
5
W
Fenrir
9,767
751
27
2
0
254,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role