Player Matchup

Hou Yi
Hou Yi
ATWx
Hou Yi
Level 90
God Stats
4W - 3L
1,824 SR
Queue Stats
18W - 10L
1,697 Elo+
Party 1
Ne Zha
Ne Zha
BrokenGoon
Ne Zha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,658 Elo+
Party 1
Janus
Janus
RyeNoSirUs
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,658 Elo+
Party 1
Chaac
Chaac
jasdawg10
Chaac
Level 66
God Stats
8W - 4L
1,725 SR
Queue Stats
63W - 41L
1,625 Elo+
Party 1
Aphrodite
Aphrodite
simp1989
Aphrodite
Level 27
God Stats
2W - 2L
1,682 SR
Queue Stats
51W - 33L
1,623 Elo+
Party 1
Team Averages
Level 43
1,646 SR
1,652 Elo+

VS

Team Averages
Level 96
1,600 SR
1,731 Elo+
Ymir
Ymir
Akuma007
Ymir
Level 159
God Stats
4W - 2L
1,627 SR
Queue Stats
90W - 65L
1,687 Elo+
Party 2
Cu Chulainn
Cu Chulainn
BucketOfNails
Cu Chulainn
Level 149
God Stats
2W - 1L
1,571 SR
Queue Stats
73W - 48L
1,687 Elo+
Party 2
Janus
Janus
Season8Smite
Janus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,622 Elo+
Party 2
Xbalanque
Xbalanque
SirFatherDaddy
Xbalanque
Level 8
God Stats
1W - 1L
1,783 SR
Queue Stats
6W - 2L
1,878 Elo+
Party 2
Set
Set
Valuron
Set
Level 159
God Stats
3W - 2L
1,518 SR
Queue Stats
117W - 55L
1,779 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ATWx
Hou Yi
14
5 / 7 / 2
8,742
514
10,662
17,115
6,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
BrokenGoon
Ne Zha
15
2 / 8 / 3
8,843
520
7,488
14,336
6,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
15
2 / 5 / 2
8,854
521
5,745
8,764
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
jasdawg10
Chaac
15
0 / 4 / 1
8,740
514
7,301
22,105
15,572
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
simp1989
Aphrodite
13
1 / 8 / 5
8,341
491
5,203
17,729
14,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 2 / 11
9,807
577
5,962
14,318
8,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
BucketOfNails
Cu Chulainn
18
2 / 1 / 4
10,734
631
14,913
11,733
13,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
8 / 1 / 9
11,925
701
10,697
7,294
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
SirFatherDaddy
Xbalanque
16
10 / 5 / 6
11,112
654
15,967
15,659
5,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Set
17
11 / 2 / 7
11,019
648
12,577
14,953
7,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
69
10
Kills
32
32
Deaths
11
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
ATWx
Hou Yi
5
7
2
0.86
W
Ymir
1
2
11
3.25
L
Ne Zha
BrokenGoon
Ne Zha
2
8
3
0.44
W
Cu Chulainn
BucketOfNails
Cu Chulainn
2
1
4
4
L
Janus
2
5
2
0.6
W
8
1
9
12.5
W
Xbalanque
SirFatherDaddy
Xbalanque
10
5
6
2.6
W
Set
11
2
7
7.25
L
Chaac
jasdawg10
Chaac
0
4
1
0.13
L
Aphrodite
simp1989
Aphrodite
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,399
Damage
60,116
80,049
Taken
63,957
45,498
Mitigated
37,193
25,459
Healing
18,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
ATWx
Hou Yi
10,662
5,634
0
4,150
17,115
6,214
586
2,802
14,213
0
40,508
W
Ymir
5,962
1,514
0
1,445
14,318
8,444
144
1,719
12,599
44,423
0
L
Ne Zha
BrokenGoon
Ne Zha
7,488
2,169
0
4,840
14,336
6,018
0
4,064
10,149
0
55,880
W
Cu Chulainn
BucketOfNails
Cu Chulainn
14,913
4,916
0
4,365
11,733
13,049
1,143
417
11,316
7,426
71,914
L
Janus
5,745
778
0
584
8,764
3,009
0
2,682
5,989
50,893
0
W
10,697
670
0
1,389
7,294
2,341
1,350
2,348
4,946
84,771
0
W
Xbalanque
SirFatherDaddy
Xbalanque
15,967
6,821
0
6,205
15,659
5,791
0
3,815
11,844
0
72,345
W
Set
12,577
7,340
0
4,893
14,953
7,568
753
2,649
12,304
0
65,174
L
Chaac
jasdawg10
Chaac
7,301
1,651
0
7,475
22,105
15,572
0
2,859
19,184
0
56,596
L
Aphrodite
simp1989
Aphrodite
5,203
160
2,972
5,438
17,729
14,685
300
4,826
12,785
32,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,520
Gold Earned
54,597
442
Minions Killed
548
0
Camps Cleared
0
1,520,343
Distance Traveled
1,734,654
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,742
514
51
3
0
311,209
2
W
Ymir
9,807
577
49
3
0
336,588
3
L
Ne Zha
8,843
520
105
6
0
301,181
0
W
Cu Chulainn
10,734
631
133
8
0
352,916
3
L
Janus
8,854
521
95
6
0
316,417
5
W
Janus
11,925
701
166
10
0
389,908
6
W
Xbalanque
11,112
654
103
6
0
309,392
9
W
Set
11,019
648
97
6
0
345,850
3
L
Chaac
8,740
514
132
8
0
309,837
3
L
Aphrodite
8,341
491
59
3
0
281,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role