Player Matchup

Horus
Horus
BOTSalty
Horus
Level 28
God Stats
1W - 1L
1,538 SR
Queue Stats
15W - 10L
1,556 Elo+
Party 2
Amaterasu
Amaterasu
JetSenpai
Amaterasu
Level 5
God Stats
2W - 3L
1,534 SR
Queue Stats
2W - 4L
1,498 Elo+
Party 2
Nemesis
Nemesis
Scip0re
Nemesis
Level 6
God Stats
4W - 4L
1,590 SR
Queue Stats
9W - 6L
1,491 Elo+
Party 2
Nu Wa
Nu Wa
SrhaFortuna
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,116 Elo+
Party 2
Odin
Odin
srowdman95
Odin
Level 42
God Stats
1W - 1L
1,725 SR
Queue Stats
12W - 12L
1,453 Elo+
Party 2
Team Averages
Level 22
1,578 SR
1,423 Elo+

VS

Team Averages
Level 19
1,553 SR
1,449 Elo+
Cupid
Cupid
Jackfrost178
Cupid
Level 35
God Stats
16W - 5L
1,734 SR
Queue Stats
102W - 98L
1,539 Elo+
Party 1
Scylla
Scylla
SurpriseDuck
Scylla
Level 8
God Stats
2W - 0L
1,691 SR
Queue Stats
6W - 1L
1,670 Elo+
Solo
Cerberus
Cerberus
Und3rd0gg
Cerberus
Level 14
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 1L
1,211 Elo+
Party 1
Danzaburou
Danzaburou
Vergoth
Danzaburou
Level 19
God Stats
19W - 8L
1,646 SR
Queue Stats
33W - 44L
1,472 Elo+
Party 1
Janus
Janus
elbrayaan
Janus
Level 17
God Stats
1W - 1L
1,192 SR
Queue Stats
8W - 12L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BOTSalty
Horus
20
5 / 0 / 18
13,693
1,053
16,011
20,953
26,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Amaterasu
JetSenpai
Amaterasu
18
4 / 14 / 9
12,146
934
11,069
32,719
15,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Scip0re
Nemesis
19
8 / 16 / 15
14,133
1,087
16,788
28,275
10,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
4 / 7 / 13
12,931
995
22,548
17,135
5,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
5 / 3 / 16
13,751
1,058
15,396
24,998
27,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

0

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 16
14,350
1,104
25,450
19,300
7,865
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
20
17 / 2 / 17
15,653
1,204
32,324
10,962
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Und3rd0gg
Cerberus
20
4 / 3 / 25
13,887
1,068
12,391
22,614
27,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Vergoth
Danzaburou
20
5 / 6 / 25
13,537
1,041
27,500
21,558
9,031
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
elbrayaan
Janus
20
4 / 7 / 23
13,149
1,011
19,354
13,023
5,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
146
26
Kills
40
40
Deaths
26
71
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Horus
BOTSalty
Horus
5
0
18
14
W
10
8
16
2.25
L
Amaterasu
JetSenpai
Amaterasu
4
14
9
0.61
L
Nemesis
Scip0re
Nemesis
8
16
15
0.97
L
4
7
13
1.5
W
Scylla
17
2
17
12.75
W
Cerberus
Und3rd0gg
Cerberus
4
3
25
5.5
W
Danzaburou
Vergoth
Danzaburou
5
6
25
2.92
W
Janus
elbrayaan
Janus
4
7
23
2.21
L
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,812
Damage
117,019
124,080
Taken
87,457
86,049
Mitigated
53,944
20,272
Healing
20,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BOTSalty
Horus
16,011
7,968
5,160
6,176
20,953
26,570
0
10,020
10,933
0
27,782
W
25,450
20,211
640
6,069
19,300
7,865
0
5,352
13,656
0
61,787
L
Amaterasu
JetSenpai
Amaterasu
11,069
5,735
0
4,952
32,719
15,476
0
15,728
16,991
248
17,358
L
Nemesis
Scip0re
Nemesis
16,788
8,283
0
3,618
28,275
10,605
0
14,656
13,619
0
25,373
L
22,548
6,489
183
183
17,135
5,774
0
11,159
5,976
53,107
0
W
Scylla
32,324
2,354
0
0
10,962
4,237
0
1,978
8,984
54,595
0
W
Cerberus
Und3rd0gg
Cerberus
12,391
1,874
0
6,841
22,614
27,802
0
6,223
16,391
33,927
0
W
Danzaburou
Vergoth
Danzaburou
27,500
20,801
0
6,794
21,558
9,031
0
5,981
15,549
0
49,026
W
Janus
elbrayaan
Janus
19,354
324
0
0
13,023
5,009
0
3,256
9,721
48,566
0
L
15,396
4,124
0
0
24,998
27,624
0
12,506
12,492
0
39,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,654
Gold Earned
70,576
189
Minions Killed
291
5
Camps Cleared
10
1,155,787
Distance Traveled
1,121,637
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
13,693
1,053
24
2
1
271,116
0
W
Cupid
14,350
1,104
68
5
7
184,410
2
L
Amaterasu
12,146
934
8
1
0
182,474
0
L
Nemesis
14,133
1,087
15
1
0
235,861
1
L
Nu Wa
12,931
995
81
6
3
222,678
0
W
Scylla
15,653
1,204
55
4
1
253,688
0
W
Cerberus
13,887
1,068
53
4
0
235,491
1
W
Danzaburou
13,537
1,041
42
3
1
207,060
1
W
Janus
13,149
1,011
73
6
1
240,988
3
L
Odin
13,751
1,058
61
5
1
243,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role