Player Matchup

Nu Wa
Nu Wa
Armedez
Nu Wa
Level 156
God Stats
2W - 2L
1,587 SR
Queue Stats
82W - 88L
1,468 Elo+
Party 1
Hercules
Hercules
Fiopli
Hercules
Level 129
God Stats
1W - 0L
1,479 SR
Queue Stats
8W - 5L
1,480 Elo+
Party 1
Khepri
Khepri
GingerKrakenn
Khepri
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,407 Elo+
Party 1
Apollo
Apollo
Rizez
Apollo
Level 129
God Stats
1W - 0L
1,615 SR
Queue Stats
29W - 21L
1,660 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ráyyz
Tsukuyomi
Level 157
God Stats
46W - 27L
1,707 SR
Queue Stats
654W - 482L
1,710 Elo+
Party 1
Team Averages
Level 132
1,578 SR
1,545 Elo+

VS

Team Averages
Level 137
1,621 SR
1,607 Elo+
Apollo
Apollo
CanadianJedi
Apollo
Level 144
God Stats
8W - 4L
1,804 SR
Queue Stats
61W - 45L
1,683 Elo+
Party 3
Yemoja
Yemoja
GermanJedi
Yemoja
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Giovannk31
Hercules
Level 148
God Stats
5W - 5L
1,607 SR
Queue Stats
357W - 316L
1,650 Elo+
Party 2
Bakasura
Bakasura
GreekJedi
Bakasura
Level 118
God Stats
1W - 2L
1,499 SR
Queue Stats
72W - 73L
1,599 Elo+
Party 3
Janus
Janus
Seikon7n7
Janus
Level 129
God Stats
4W - 4L
1,694 SR
Queue Stats
248W - 216L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Armedez
Nu Wa
14
4 / 2 / 8
8,365
598
9,600
7,078
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Fiopli
Hercules
14
5 / 2 / 6
8,371
598
6,689
11,761
13,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 6
6,900
493
1,608
3,286
1,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Rizez
Apollo
13
2 / 1 / 1
7,912
565
4,956
6,601
2,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Ráyyz
Tsukuyomi
15
7 / 3 / 7
9,220
659
10,908
11,978
4,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
3 / 2 / 1
8,216
587
7,246
9,055
4,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
GermanJedi
Yemoja
11
1 / 2 / 3
7,083
506
2,700
8,189
5,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
Giovannk31
Hercules
12
1 / 4 / 0
7,325
523
5,391
9,676
6,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
GreekJedi
Bakasura
11
2 / 6 / 1
6,839
489
4,022
10,627
5,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Seikon7n7
Janus
12
2 / 4 / 3
7,216
515
5,129
8,516
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
18
Kills
9
9
Deaths
18
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Armedez
Nu Wa
4
2
8
4
L
Apollo
3
2
1
1.75
W
Hercules
Fiopli
Hercules
5
2
6
4
L
Yemoja
GermanJedi
Yemoja
1
2
3
1.25
W
0
1
6
3
L
Hercules
Giovannk31
Hercules
1
4
0
0.25
L
Bakasura
GreekJedi
Bakasura
2
6
1
0.42
W
Apollo
Rizez
Apollo
2
1
1
2.5
W
Tsukuyomi
Ráyyz
Tsukuyomi
7
3
7
3.5
L
Janus
Seikon7n7
Janus
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,761
Damage
24,488
40,704
Taken
46,063
23,839
Mitigated
24,609
14,683
Healing
9,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Armedez
Nu Wa
9,600
1,334
0
1,373
7,078
2,193
165
2,680
4,278
55,340
0
L
Apollo
7,246
4,587
0
2,337
9,055
4,272
992
3,218
5,678
7,077
50,965
W
Hercules
Fiopli
Hercules
6,689
2,419
0
6,145
11,761
13,326
176
1,144
9,507
0
34,547
L
Yemoja
GermanJedi
Yemoja
2,700
476
858
1,586
8,189
5,307
0
2,914
5,073
20,942
0
W
1,608
73
0
969
3,286
1,448
67
965
2,310
11,452
0
L
Hercules
Giovannk31
Hercules
5,391
2,179
0
2,913
9,676
6,909
108
822
8,316
0
40,117
L
Bakasura
GreekJedi
Bakasura
4,022
2,019
0
942
10,627
5,727
0
1,848
8,566
4,635
23,266
W
Apollo
Rizez
Apollo
4,956
3,249
0
750
6,601
2,342
1,621
1,110
5,491
0
56,563
W
Tsukuyomi
Ráyyz
Tsukuyomi
10,908
2,737
0
5,446
11,978
4,530
419
3,499
8,135
0
64,390
L
Janus
Seikon7n7
Janus
5,129
164
0
668
8,516
2,394
0
1,580
6,714
41,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,768
Gold Earned
36,679
394
Minions Killed
389
0
Camps Cleared
0
1,399,755
Distance Traveled
1,365,137
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,365
598
102
7
0
263,046
3
L
Apollo
8,216
587
110
8
0
254,344
1
W
Hercules
8,371
598
69
5
0
249,319
0
L
Yemoja
7,083
506
43
3
0
279,394
1
W
Khepri
6,900
493
25
2
0
285,316
0
L
Hercules
7,325
523
86
6
0
272,435
5
L
Bakasura
6,839
489
64
5
0
289,172
2
W
Apollo
7,912
565
89
6
0
283,907
1
W
Tsukuyomi
9,220
659
109
8
0
318,167
3
L
Janus
7,216
515
86
6
0
269,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role