Player Matchup

Danzaburou
Danzaburou
McFlurry89
Danzaburou
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 50L
1,522 Elo+
Party 4
Loki
Loki
Mcdeez420
Loki
Level 68
God Stats
0W - 2L
1,641 SR
Queue Stats
34W - 31L
1,544 Elo+
Party 4
Cu Chulainn
Cu Chulainn
REPOLLO2014
Cu Chulainn
Level 89
God Stats
0W - 1L
1,534 SR
Queue Stats
19W - 22L
1,462 Elo+
Party 4
Chang'e
Chang'e
UwU CrepeKilla
Chang'e
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,542 Elo+
Party 2
Ymir
Ymir
UwU VailingWord
Ymir
Level 144
God Stats
2W - 2L
1,510 SR
Queue Stats
52W - 41L
1,613 Elo+
Party 2
Team Averages
Level 99
1,537 SR
1,537 Elo+

VS

Team Averages
Level 111
1,581 SR
1,572 Elo+
Heimdallr
Heimdallr
Chickenboy497
Heimdallr
Level 69
God Stats
1W - 1L
1,319 SR
Queue Stats
198W - 200L
1,583 Elo+
Party 3
Osiris
Osiris
GoDz x INFERNAL
Osiris
Level 144
God Stats
1W - 0L
1,276 SR
Queue Stats
26W - 24L
1,585 Elo+
Party 1
Janus
Janus
Nhugg
Janus
Level 142
God Stats
2W - 1L
1,812 SR
Queue Stats
57W - 55L
1,595 Elo+
Party 1
Geb
Geb
Senpai Cow 6
Geb
Level 117
God Stats
1W - 1L
1,742 SR
Queue Stats
146W - 130L
1,561 Elo+
Solo
Erlang Shen
Erlang Shen
Wooodsi
Erlang Shen
Level 83
God Stats
2W - 1L
1,755 SR
Queue Stats
157W - 175L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
McFlurry89
Danzaburou
15
1 / 8 / 3
9,455
450
6,819
14,500
5,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
15
1 / 9 / 1
9,408
448
4,162
15,393
5,725
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
REPOLLO2014
Cu Chulainn
13
2 / 10 / 0
8,052
383
7,838
21,183
17,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 6 / 1
7,471
356
3,235
10,422
3,608
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 7 / 2
8,010
381
3,750
17,507
9,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chickenboy497
Heimdallr
18
5 / 0 / 12
12,468
594
10,192
12,056
6,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
8 / 3 / 3
12,521
596
10,790
16,100
16,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Nhugg
Janus
20
15 / 0 / 5
14,216
677
21,287
9,407
3,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 0 / 16
11,637
554
6,525
15,114
16,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Wooodsi
Erlang Shen
20
8 / 4 / 9
13,255
631
12,024
14,643
11,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
84
6
Kills
39
40
Deaths
7
7
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Chickenboy497
Heimdallr
5
0
12
11
W
8
3
3
3.17
L
Danzaburou
McFlurry89
Danzaburou
1
8
3
0.31
L
Loki
1
9
1
0.17
W
Janus
Nhugg
Janus
15
0
5
17.5
L
Cu Chulainn
REPOLLO2014
Cu Chulainn
2
10
0
0.2
W
3
0
16
11
L
1
6
1
0.25
L
1
7
2
0.29
W
Erlang Shen
Wooodsi
Erlang Shen
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,804
Damage
60,818
79,005
Taken
67,320
41,775
Mitigated
55,390
8,602
Healing
16,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Chickenboy497
Heimdallr
10,192
4,983
0
4,146
12,056
6,065
4,877
1,586
10,470
0
85,854
W
10,790
5,863
0
4,333
16,100
16,957
4,164
1,018
14,719
0
71,880
L
Danzaburou
McFlurry89
Danzaburou
6,819
2,553
0
1,009
14,500
5,324
0
7,635
6,659
0
53,984
L
Loki
4,162
1,171
0
2,043
15,393
5,725
0
4,657
10,509
0
56,592
W
Janus
Nhugg
Janus
21,287
1,391
0
1,696
9,407
3,922
1,429
1,207
8,175
125,256
0
L
Cu Chulainn
REPOLLO2014
Cu Chulainn
7,838
2,861
0
2,313
21,183
17,446
0
5,377
15,229
0
31,100
W
6,525
2,125
0
2,821
15,114
16,639
308
1,816
13,273
23,984
0
L
3,235
177
398
1,314
10,422
3,608
0
4,773
5,449
23,915
0
L
3,750
971
0
1,525
17,507
9,672
0
5,615
11,270
22,978
0
W
Erlang Shen
Wooodsi
Erlang Shen
12,024
5,729
0
3,824
14,643
11,807
981
3,218
11,359
10,337
99,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,396
Gold Earned
64,097
363
Minions Killed
624
0
Camps Cleared
0
1,774,797
Distance Traveled
2,094,556
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,468
594
135
6
0
381,870
1
W
Osiris
12,521
596
130
6
0
398,342
0
L
Danzaburou
9,455
450
113
5
0
389,642
3
L
Loki
9,408
448
104
5
0
389,631
0
W
Janus
14,216
677
197
9
0
457,795
7
L
Cu Chulainn
8,052
383
59
3
0
330,114
0
W
Geb
11,637
554
20
1
0
430,653
1
L
Chang'e
7,471
356
52
2
0
348,418
1
L
Ymir
8,010
381
35
2
0
316,992
0
W
Erlang Shen
13,255
631
142
7
0
425,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role