Player Matchup

Chiron
Chiron
BukakeGod
Chiron
Level 127
God Stats
0W - 3L
1,392 SR
Queue Stats
72W - 61L
1,640 Elo+
Party 1
Zeus
Zeus
Geleos
Zeus
Level 122
God Stats
8W - 7L
1,563 SR
Queue Stats
696W - 660L
1,533 Elo+
Party 3
Cthulhu
Cthulhu
Twister0srb
Cthulhu
Level 110
God Stats
0W - 1L
1,405 SR
Queue Stats
22W - 23L
1,583 Elo+
Party 1
Chaac
Chaac
oktameron
Chaac
Level 120
God Stats
4W - 5L
1,533 SR
Queue Stats
550W - 512L
1,597 Elo+
Party 3
Hel
Hel
snowkillers
Hel
Level 147
God Stats
1W - 1L
1,775 SR
Queue Stats
64W - 59L
1,588 Elo+
Solo
Team Averages
Level 125
1,533 SR
1,588 Elo+

VS

Team Averages
Level 140
1,605 SR
1,578 Elo+
Anubis
Anubis
Ikarrek
Anubis
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Koudy88
Vulcan
Level 126
God Stats
6W - 2L
1,550 SR
Queue Stats
162W - 139L
1,613 Elo+
Party 2
Cupid
Cupid
Martinka
Cupid
Level 160
God Stats
11W - 1L
1,677 SR
Queue Stats
332W - 330L
1,561 Elo+
Party 2
Chang'e
Chang'e
Patutu
Chang'e
Level 129
God Stats
8W - 2L
1,717 SR
Queue Stats
178W - 165L
1,548 Elo+
Solo
Erlang Shen
Erlang Shen
STEJKY
Erlang Shen
Level 136
God Stats
3W - 0L
1,579 SR
Queue Stats
147W - 121L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BukakeGod
Chiron
19
8 / 3 / 6
11,233
802
19,708
16,045
7,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
Geleos
Zeus
17
1 / 6 / 10
10,028
716
25,319
10,845
5,525
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Twister0srb
Cthulhu
17
0 / 4 / 15
10,917
780
12,274
26,063
27,394
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
oktameron
Chaac
17
3 / 6 / 11
10,713
765
12,379
26,295
25,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
7 / 4 / 6
10,535
753
6,401
12,500
10,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ikarrek
Anubis
20
10 / 6 / 8
12,124
866
20,480
21,169
10,246
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
Koudy88
Vulcan
18
3 / 3 / 18
11,346
810
17,586
12,747
5,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Martinka
Cupid
19
9 / 3 / 10
11,193
800
18,535
13,802
5,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Chang'e
Patutu
Chang'e
16
1 / 3 / 17
9,491
678
9,014
17,500
5,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
STEJKY
Erlang Shen
16
0 / 4 / 21
9,699
693
8,989
22,587
20,734
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
97
19
Kills
23
23
Deaths
19
48
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Chiron
BukakeGod
Chiron
8
3
6
3.67
L
Zeus
Geleos
Zeus
1
6
10
1
W
Anubis
Ikarrek
Anubis
10
6
8
2.33
W
Vulcan
Koudy88
Vulcan
3
3
18
4
W
Cupid
Martinka
Cupid
9
3
10
4.67
W
Chang'e
Patutu
Chang'e
1
3
17
3.17
W
Erlang Shen
STEJKY
Erlang Shen
0
4
21
2.63
L
Cthulhu
Twister0srb
Cthulhu
0
4
15
1.88
L
Chaac
oktameron
Chaac
3
6
11
1.42
L
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,081
Damage
74,604
91,748
Taken
87,805
75,801
Mitigated
47,554
44,703
Healing
52,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BukakeGod
Chiron
19,708
4,381
2,591
4,701
16,045
7,371
2,253
8,615
6,799
0
40,950
L
Zeus
Geleos
Zeus
25,319
951
943
1,628
10,845
5,525
686
4,228
6,270
43,386
0
W
Anubis
Ikarrek
Anubis
20,480
429
3,425
5,307
21,169
10,246
1,451
10,519
10,475
43,766
0
W
Vulcan
Koudy88
Vulcan
17,586
9,430
1,585
1,690
12,747
5,450
1,161
7,995
4,627
33,451
0
W
Cupid
Martinka
Cupid
18,535
8,764
5,655
3,268
13,802
5,685
1,956
7,284
6,393
0
33,129
W
Chang'e
Patutu
Chang'e
9,014
795
16,046
9,180
17,500
5,439
926
10,404
6,996
14,010
0
W
Erlang Shen
STEJKY
Erlang Shen
8,989
3,838
3,064
3,720
22,587
20,734
753
7,792
14,613
0
16,984
L
Cthulhu
Twister0srb
Cthulhu
12,274
223
2,461
4,683
26,063
27,394
362
12,535
12,813
27,534
0
L
Chaac
oktameron
Chaac
12,379
1,719
2,473
10,138
26,295
25,431
390
11,246
14,310
0
27,516
L
6,401
351
9,990
5,095
12,500
10,080
495
8,088
3,958
11,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,426
Gold Earned
53,853
162
Minions Killed
145
0
Camps Cleared
0
1,093,153
Distance Traveled
1,257,313
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,233
802
49
4
0
220,634
0
L
Zeus
10,028
716
35
3
0
186,357
0
W
Anubis
12,124
866
57
4
0
212,031
0
W
Vulcan
11,346
810
31
2
0
271,941
0
W
Cupid
11,193
800
39
3
0
230,588
0
W
Chang'e
9,491
678
9
1
0
284,761
0
W
Erlang Shen
9,699
693
9
1
0
257,992
0
L
Cthulhu
10,917
780
42
3
0
235,695
0
L
Chaac
10,713
765
25
2
0
246,463
0
L
Hel
10,535
753
11
1
0
204,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role