Player Matchup

Scylla
Scylla
BornVolcano3391
Scylla
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,433 Elo+
Solo
Loki
Loki
Euriandes
Loki
Level 29
God Stats
10W - 6L
1,496 SR
Queue Stats
58W - 62L
1,353 Elo+
Solo
Guan Yu
Guan Yu
ThePandaSpider
Guan Yu
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,604 Elo+
Solo
Skadi
Skadi
hafheim1
Skadi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
reru2007
Ra
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 33L
1,179 Elo+
Solo
Team Averages
Level 20
1,499 SR
1,414 Elo+

VS

Team Averages
Level 18
1,548 SR
1,400 Elo+
Geb
Geb
BRAQUIOSSAURObr
Geb
Level 18
God Stats
6W - 6L
1,612 SR
Queue Stats
14W - 14L
1,473 Elo+
Solo
Bastet
Bastet
Daviux
Bastet
Level 19
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 36L
1,269 Elo+
Solo
Guan Yu
Guan Yu
ELsanto640
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
JogadorOnline
Zeus
Level 25
God Stats
2W - 1L
1,810 SR
Queue Stats
30W - 27L
1,476 Elo+
Solo
Heimdallr
Heimdallr
w888tr
Heimdallr
Level 25
God Stats
0W - 1L
1,317 SR
Queue Stats
34W - 46L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 4
9,622
687
9,818
7,544
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
12
5 / 3 / 10
7,746
553
5,117
7,204
2,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 13
7,839
560
6,710
9,731
6,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
hafheim1
Skadi
15
9 / 1 / 4
8,697
621
6,924
9,225
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 8 / 1
7,042
503
2,881
7,526
2,628
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 0
7,547
539
6,815
8,906
5,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
Daviux
Bastet
10
3 / 6 / 0
7,013
501
3,749
10,972
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Guan Yu
ELsanto640
Guan Yu
4
0 / 11 / 0
4,504
322
1,758
8,972
4,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 4 / 1
7,575
541
7,837
7,939
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
w888tr
Heimdallr
9
2 / 8 / 0
6,245
446
4,086
9,446
4,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
27
Kills
13
14
Deaths
30
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
5
1
0
5
W
11
1
4
13
L
Bastet
Daviux
Bastet
3
6
0
0.5
L
Guan Yu
ELsanto640
Guan Yu
0
11
0
0
W
Loki
5
3
10
3.33
L
3
4
1
0.88
W
2
1
13
8.5
W
Skadi
hafheim1
Skadi
9
1
4
11
W
0
8
1
0.06
L
Heimdallr
w888tr
Heimdallr
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,450
Damage
24,245
41,230
Taken
46,235
16,296
Mitigated
19,841
10,517
Healing
7,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,815
2,517
0
2,236
8,906
5,315
72
3,619
5,265
33,635
0
W
9,818
1,200
0
2,048
7,544
2,315
0
2,439
4,987
57,568
0
L
Bastet
Daviux
Bastet
3,749
1,903
0
2,894
10,972
3,104
0
2,590
8,340
0
25,691
L
Guan Yu
ELsanto640
Guan Yu
1,758
803
0
175
8,972
4,171
24
1,935
6,965
0
5,366
W
Loki
5,117
1,614
0
0
7,204
2,029
441
748
6,373
0
31,677
L
7,837
917
0
1,657
7,939
2,304
0
1,029
6,866
40,476
0
W
6,710
1,483
560
2,374
9,731
6,102
0
2,946
6,576
0
25,885
W
Skadi
hafheim1
Skadi
6,924
3,358
0
5,136
9,225
3,222
2,248
4,551
4,450
0
47,968
W
2,881
1,003
0
399
7,526
2,628
2,114
3,537
3,989
34,728
0
L
Heimdallr
w888tr
Heimdallr
4,086
2,095
0
326
9,446
4,947
0
3,158
6,100
0
21,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,946
Gold Earned
32,884
345
Minions Killed
242
0
Camps Cleared
0
1,313,045
Distance Traveled
1,204,700
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,547
539
50
4
0
290,061
5
W
Scylla
9,622
687
122
9
0
257,908
0
L
Bastet
7,013
501
52
4
0
249,752
0
L
Guan Yu
4,504
322
4
0
0
244,769
2
W
Loki
7,746
553
49
4
0
297,123
5
L
Zeus
7,575
541
93
7
0
216,604
3
W
Guan Yu
7,839
560
32
2
0
319,094
4
W
Skadi
8,697
621
81
6
0
220,446
1
W
Ra
7,042
503
61
4
0
218,474
0
L
Heimdallr
6,245
446
43
3
0
203,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role