Player Matchup

Neith
Neith
Air Bubblezz
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Nemesis
Nemesis
Brixtyn7496
Nemesis
Level 3
God Stats
3W - 3L
1,242 SR
Queue Stats
3W - 4L
1,080 Elo+
Party 1
Nike
Nike
Perseus3403
Nike
Level 27
God Stats
0W - 3L
1,179 SR
Queue Stats
92W - 99L
1,378 Elo+
Party 1
Sylvanus
Sylvanus
XDemonicKarmaX
Sylvanus
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Vulcan
Vulcan
corydakilla
Vulcan
Level 18
God Stats
8W - 15L
1,400 SR
Queue Stats
15W - 18L
1,271 Elo+
Solo
Team Averages
Level 11
1,364 SR
1,346 Elo+

VS

Team Averages
Level 13
1,395 SR
1,214 Elo+
Neith
Neith
RazzorBlade95
Neith
Level 16
God Stats
6W - 11L
1,092 SR
Queue Stats
8W - 11L
1,066 Elo+
Solo
Ah Puch
Ah Puch
Still_Bruzman
Ah Puch
Level 7
God Stats
9W - 8L
1,504 SR
Queue Stats
14W - 17L
1,336 Elo+
Party 2
Baron Samedi
Baron Samedi
ZappiestGnu7383
Baron Samedi
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,263 Elo+
Solo
Nox
Nox
fr0wn5indrom3
Nox
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,185 Elo+
Party 2
Kuzenbo
Kuzenbo
terriblepalsey
Kuzenbo
Level 17
God Stats
12W - 13L
1,377 SR
Queue Stats
26W - 45L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 2
8,491
849
5,947
10,304
4,095
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Brixtyn7496
Nemesis
14
1 / 9 / 0
8,740
874
6,420
15,537
6,326
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 2 / 0
8,915
892
8,132
13,591
7,787
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
14
0 / 7 / 2
8,446
845
3,298
15,491
7,078
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Vulcan
16
0 / 2 / 1
9,321
932
11,754
10,302
8,539
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

155

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 14
11,688
1,169
17,325
5,239
2,061
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
16
4 / 0 / 11
9,985
999
11,309
7,244
2,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ZappiestGnu7383
Baron Samedi
16
6 / 0 / 11
10,369
1,037
9,512
7,692
3,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 1 / 13
9,421
942
10,140
7,572
2,865
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 1 / 16
10,312
1,031
9,567
10,693
11,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
92
2
Kills
27
27
Deaths
2
5
Assists
65
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Nemesis
Brixtyn7496
Nemesis
1
9
0
0.11
L
1
2
0
0.5
W
10
0
14
17
W
Ah Puch
4
0
11
9.5
L
Sylvanus
0
7
2
0.14
W
Baron Samedi
ZappiestGnu7383
Baron Samedi
6
0
11
11.5
L
Vulcan
0
2
1
0.25
W
2
1
13
8.5
W
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,551
Damage
57,853
65,225
Taken
38,440
33,825
Mitigated
21,496
5,475
Healing
8,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,947
2,865
0
338
10,304
4,095
0
6,406
3,898
0
16,864
L
Nemesis
Brixtyn7496
Nemesis
6,420
1,583
0
309
15,537
6,326
0
8,347
7,190
0
15,901
L
8,132
1,293
0
0
13,591
7,787
0
10,185
3,406
674
22,329
W
17,325
11,322
0
1,091
5,239
2,061
0
1,994
3,245
0
32,740
W
Ah Puch
11,309
1,341
0
1,018
7,244
2,189
0
2,216
5,028
30,202
0
L
Sylvanus
3,298
989
1,568
1,779
15,491
7,078
0
8,407
7,084
10,594
0
W
Baron Samedi
ZappiestGnu7383
Baron Samedi
9,512
2,649
2,171
1,440
7,692
3,149
0
3,336
4,356
27,054
0
L
Vulcan
11,754
5,130
770
711
10,302
8,539
0
7,183
3,119
41,979
0
W
10,140
1,492
279
2,019
7,572
2,865
0
3,050
4,522
15,997
0
W
9,567
4,802
0
0
10,693
11,232
0
5,029
5,664
20,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,913
Gold Earned
51,775
153
Minions Killed
176
3
Camps Cleared
5
813,162
Distance Traveled
830,093
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,491
849
22
2
1
145,853
0
L
Nemesis
8,740
874
21
2
0
158,154
0
L
Nike
8,915
892
35
4
2
213,849
1
W
Neith
11,688
1,169
43
4
1
166,989
0
W
Ah Puch
9,985
999
54
5
4
160,325
0
L
Sylvanus
8,446
845
11
1
0
120,730
3
W
Baron Samedi
10,369
1,037
48
5
0
140,575
0
L
Vulcan
9,321
932
64
6
0
174,576
0
W
Nox
9,421
942
11
1
0
149,047
0
W
Kuzenbo
10,312
1,031
20
2
0
213,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role