Player Matchup

Cthulhu
Cthulhu
MMAGameness
Cthulhu
Level 53
God Stats
70W - 84L
1,373 SR
Queue Stats
182W - 238L
1,192 Elo+
Party 2
Apollo
Apollo
QuikWitDaStix44
Apollo
Level 46
God Stats
1W - 6L
1,286 SR
Queue Stats
157W - 221L
1,146 Elo+
Party 2
Horus
Horus
SkyFatherStriker
Horus
Level 28
God Stats
4W - 3L
1,560 SR
Queue Stats
66W - 98L
1,196 Elo+
Party 2
Team Averages
Level 42
1,406 SR
1,178 Elo+

VS

Team Averages
Level 30
1,317 SR
1,174 Elo+
Ra
Ra
Bott Toesss
Ra
Level 27
God Stats
5W - 6L
1,199 SR
Queue Stats
41W - 52L
1,273 Elo+
Solo
Cthulhu
Cthulhu
OG_Shinobi456
Cthulhu
Level 36
God Stats
1W - 4L
1,416 SR
Queue Stats
80W - 118L
1,111 Elo+
Party 1
Neith
Neith
xOTAPOPSx
Neith
Level 26
God Stats
6W - 8L
1,336 SR
Queue Stats
60W - 86L
1,138 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MMAGameness
Cthulhu
12
2 / 6 / 4
9,459
591
15,866
20,593
22,798
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
5 / 13 / 3
11,150
697
10,179
18,954
9,463
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 11 / 4
9,819
614
8,273
21,889
21,890
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 14
11,956
747
11,856
11,656
5,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
13
4 / 5 / 17
11,843
740
8,562
24,854
26,263
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
xOTAPOPSx
Neith
16
16 / 3 / 12
13,001
813
24,580
12,923
6,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
71
8
Kills
28
30
Deaths
8
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
8
0
14
15
L
Cthulhu
MMAGameness
Cthulhu
2
6
4
0.67
W
Cthulhu
4
5
17
2.5
L
5
13
3
0.5
L
1
11
4
0.27
W
Neith
xOTAPOPSx
Neith
16
3
12
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,318
Damage
44,998
61,436
Taken
49,433
54,151
Mitigated
37,905
9,954
Healing
22,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,856
1,754
4,025
7,938
11,656
5,464
596
5,485
5,896
50,994
0
L
Cthulhu
MMAGameness
Cthulhu
15,866
525
0
1,037
20,593
22,798
216
7,003
13,590
48,731
0
W
Cthulhu
8,562
308
1,080
4,408
24,854
26,263
250
5,233
19,166
17,381
0
L
10,179
7,195
0
861
18,954
9,463
372
7,248
11,706
0
27,224
L
8,273
3,957
4,388
3,668
21,889
21,890
612
7,246
14,643
763
21,898
W
Neith
xOTAPOPSx
Neith
24,580
10,673
462
4,176
12,923
6,178
1,904
4,941
7,782
63
56,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,428
Gold Earned
36,800
119
Minions Killed
158
0
Camps Cleared
0
681,464
Distance Traveled
753,098
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,956
747
81
5
0
276,696
0
L
Cthulhu
9,459
591
66
4
0
259,940
0
W
Cthulhu
11,843
740
17
1
0
253,170
1
L
Apollo
11,150
697
28
2
0
191,279
0
L
Horus
9,819
614
25
2
0
230,245
1
W
Neith
13,001
813
60
4
0
223,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role