Player Matchup

Susano
Susano
Frettchen_Nr0808
Susano
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,267 Elo+
Party 2
Nemesis
Nemesis
SpillGodly
Nemesis
Level 52
God Stats
1W - 2L
1,479 SR
Queue Stats
264W - 415L
1,319 Elo+
Solo
Cupid
Cupid
Thunfischx74
Cupid
Level 43
God Stats
1W - 3L
1,329 SR
Queue Stats
8W - 21L
1,089 Elo+
Party 2
Team Averages
Level 48
1,436 SR
1,225 Elo+

VS

Team Averages
Level 99
1,543 SR
1,435 Elo+
Hachiman
Hachiman
HsD_Phenix
Hachiman
Level 83
God Stats
1W - 0L
1,463 SR
Queue Stats
11W - 11L
1,314 Elo+
Party 1
Hun Batz
Hun Batz
Jeanroul_Ducable
Hun Batz
Level 90
God Stats
3W - 5L
1,324 SR
Queue Stats
196W - 195L
1,394 Elo+
Party 1
Nike
Nike
Tre712
Nike
Level 123
God Stats
8W - 3L
1,842 SR
Queue Stats
215W - 159L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
9,154
572
7,910
13,367
3,688
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
SpillGodly
Nemesis
11
1 / 9 / 1
8,951
559
7,061
15,461
4,545
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 4 / 0
9,004
563
4,499
12,128
3,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HsD_Phenix
Hachiman
14
3 / 1 / 11
10,313
645
9,183
9,594
3,111
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 1 / 12
10,403
650
11,062
10,024
5,282
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nike
Tre712
Nike
15
13 / 1 / 5
11,890
743
13,953
13,184
18,485
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
2
Kills
19
19
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Hachiman
HsD_Phenix
Hachiman
3
1
11
8.5
W
3
1
12
9
L
Nemesis
SpillGodly
Nemesis
1
9
1
0.17
L
0
4
0
0
W
Nike
Tre712
Nike
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,470
Damage
34,198
40,956
Taken
32,802
11,801
Mitigated
26,878
8,957
Healing
6,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,910
394
135
3,352
13,367
3,688
0
24
13,018
0
30,199
W
Hachiman
HsD_Phenix
Hachiman
9,183
4,897
0
3,395
9,594
3,111
1,856
0
9,594
0
36,072
W
11,062
2,032
0
1,443
10,024
5,282
500
16
10,008
0
45,967
L
Nemesis
SpillGodly
Nemesis
7,061
2,047
458
2,086
15,461
4,545
0
65
14,846
0
24,526
L
4,499
1,412
85
2,841
12,128
3,568
712
4
11,674
0
44,982
W
Nike
Tre712
Nike
13,953
3,024
0
1,393
13,184
18,485
572
45
13,139
0
38,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,109
Gold Earned
32,606
131
Minions Killed
161
0
Camps Cleared
0
825,311
Distance Traveled
848,056
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,154
572
36
2
0
294,484
1
W
Hachiman
10,313
645
65
4
0
262,717
1
W
Hun Batz
10,403
650
60
4
0
301,327
0
L
Nemesis
8,951
559
25
2
0
273,345
0
L
Cupid
9,004
563
70
4
0
257,482
1
W
Nike
11,890
743
36
2
0
284,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role