Player Matchup

Fenrir
Fenrir
IrksomeDegree74
Fenrir
Level 18
God Stats
20W - 11L
1,585 SR
Queue Stats
51W - 62L
1,217 Elo+
Party 2
Chang'e
Chang'e
Malskitzo
Chang'e
Level 21
God Stats
7W - 6L
1,483 SR
Queue Stats
84W - 92L
1,292 Elo+
Party 2
Cthulhu
Cthulhu
MintPencil94461
Cthulhu
Level 29
God Stats
47W - 29L
1,569 SR
Queue Stats
163W - 178L
1,290 Elo+
Party 2
King Arthur
King Arthur
SeaWeedBrain384
King Arthur
Level 8
God Stats
8W - 8L
1,443 SR
Queue Stats
11W - 21L
1,191 Elo+
Solo
Anhur
Anhur
Slime2doe
Anhur
Level 23
God Stats
6W - 3L
1,689 SR
Queue Stats
71W - 57L
1,439 Elo+
Party 2
Team Averages
Level 20
1,554 SR
1,286 Elo+

VS

Team Averages
Level 15
1,403 SR
1,313 Elo+
Bellona
Bellona
Issa-_-Demon20
Bellona
Level 7
God Stats
2W - 6L
1,333 SR
Queue Stats
9W - 13L
1,261 Elo+
Solo
Kukulkan
Kukulkan
NinjaSnake34
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,098 Elo+
Party 3
Guan Yu
Guan Yu
Ok1d0k1p0k1
Guan Yu
Level 15
God Stats
2W - 6L
1,284 SR
Queue Stats
6W - 13L
1,226 Elo+
Party 3
Amaterasu
Amaterasu
SL4Y3R SM
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,461 Elo+
Party 1
Fenrir
Fenrir
StovetopWave370
Fenrir
Level 7
God Stats
0W - 3L
1,399 SR
Queue Stats
4W - 6L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 13
15,695
923
23,787
36,963
17,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chang'e
Malskitzo
Chang'e
20
7 / 8 / 19
15,885
934
39,122
24,372
17,411
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 5 / 16
17,621
1,037
34,713
28,396
49,032
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
SeaWeedBrain384
King Arthur
20
6 / 6 / 17
15,920
936
16,427
23,814
22,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Slime2doe
Anhur
17
1 / 6 / 8
14,171
834
6,024
11,516
4,692
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

16

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 15
16,896
994
21,594
25,200
32,677
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
NinjaSnake34
Kukulkan
20
13 / 4 / 11
18,369
1,081
51,202
17,753
8,183
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Ok1d0k1p0k1
Guan Yu
20
6 / 4 / 18
16,525
972
22,216
31,963
22,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
SL4Y3R SM
Amaterasu
20
1 / 7 / 21
15,123
890
11,090
26,050
24,979
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
1 / 14 / 10
14,054
827
11,035
30,211
27,267
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
105
32
Kills
30
30
Deaths
32
73
Assists
75
Player
Kills
Deaths
Assists
KDA
W
9
5
13
3.1
L
9
3
15
5.5
W
Chang'e
Malskitzo
Chang'e
7
8
19
2.06
W
9
5
16
3.4
L
Kukulkan
NinjaSnake34
Kukulkan
13
4
11
4.63
L
Guan Yu
Ok1d0k1p0k1
Guan Yu
6
4
18
3.75
L
Amaterasu
SL4Y3R SM
Amaterasu
1
7
21
1.64
W
King Arthur
SeaWeedBrain384
King Arthur
6
6
17
2.42
W
Anhur
Slime2doe
Anhur
1
6
8
0.83
L
1
14
10
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,073
Damage
117,137
125,061
Taken
131,177
111,692
Mitigated
115,129
22,211
Healing
21,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,787
7,539
0
7,542
36,963
17,910
0
12,681
24,282
0
34,385
L
21,594
8,803
704
2,568
25,200
32,677
0
15,511
9,689
0
49,960
W
Chang'e
Malskitzo
Chang'e
39,122
4,325
7,593
6,284
24,372
17,411
0
9,198
15,174
61,646
0
W
34,713
720
0
0
28,396
49,032
0
12,330
16,066
75,108
0
L
Kukulkan
NinjaSnake34
Kukulkan
51,202
7,156
0
310
17,753
8,183
0
11,283
6,470
90,549
0
L
Guan Yu
Ok1d0k1p0k1
Guan Yu
22,216
7,699
4,288
6,661
31,963
22,023
0
18,750
12,745
0
41,122
L
Amaterasu
SL4Y3R SM
Amaterasu
11,090
2,575
0
5,440
26,050
24,979
0
14,986
11,064
0
29,502
W
King Arthur
SeaWeedBrain384
King Arthur
16,427
2,558
0
0
23,814
22,647
0
12,577
11,237
0
40,926
W
Anhur
Slime2doe
Anhur
6,024
2,826
231
561
11,516
4,692
0
4,416
7,100
0
15,987
L
11,035
3,453
828
800
30,211
27,267
0
13,305
15,188
0
24,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,292
Gold Earned
80,967
262
Minions Killed
235
2
Camps Cleared
1
1,357,436
Distance Traveled
1,608,486
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,695
923
10
1
1
308,427
1
L
Bellona
16,896
994
38
2
0
266,489
2
W
Chang'e
15,885
934
47
3
1
276,083
0
W
Cthulhu
17,621
1,037
105
6
0
346,250
2
L
Kukulkan
18,369
1,081
109
6
0
326,630
1
L
Guan Yu
16,525
972
39
2
0
411,994
1
L
Amaterasu
15,123
890
26
2
1
329,844
0
W
King Arthur
15,920
936
70
4
0
323,547
6
W
Anhur
14,171
834
30
2
0
103,129
0
L
Fenrir
14,054
827
23
1
0
273,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role