Player Matchup

Ra
Ra
Cytrus3
Ra
Level 136
God Stats
5W - 8L
1,349 SR
Queue Stats
580W - 602L
1,460 Elo+
Party 2
Arachne
Arachne
Predator2094
Arachne
Level 86
God Stats
29W - 14L
1,626 SR
Queue Stats
276W - 281L
1,505 Elo+
Party 2
Sun Wukong
Sun Wukong
Ranjeet675
Sun Wukong
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
juanpablo37185
Horus
Level 107
God Stats
3W - 11L
1,436 SR
Queue Stats
547W - 536L
1,459 Elo+
Party 2
Izanami
Izanami
xUAx fir3mast3r
Izanami
Level 69
God Stats
3W - 6L
1,305 SR
Queue Stats
82W - 94L
1,451 Elo+
Party 1
Team Averages
Level 99
1,443 SR
1,475 Elo+

VS

Team Averages
Level 83
1,602 SR
1,390 Elo+
Rama
Rama
Edgey113
Rama
Level 104
God Stats
8W - 9L
1,523 SR
Queue Stats
429W - 414L
1,396 Elo+
Solo
Ares
Ares
Simbeiro_Final
Ares
Level 40
God Stats
1W - 1L
1,771 SR
Queue Stats
116W - 138L
1,356 Elo+
Solo
Eset
Eset
alvaro1549
Eset
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 107L
1,354 Elo+
Party 3
Bakasura
Bakasura
byplayer2111
Bakasura
Level 86
God Stats
5W - 8L
1,415 SR
Queue Stats
154W - 176L
1,361 Elo+
Party 3
Chang'e
Chang'e
nuno2592
Chang'e
Level 151
God Stats
5W - 2L
1,800 SR
Queue Stats
425W - 382L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
3,922
784
894
1,106
343
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Predator2094
Arachne
6
1 / 0 / 0
3,797
759
531
2,551
594
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Sun Wukong
Ranjeet675
Sun Wukong
7
1 / 0 / 0
4,047
809
2,331
2,477
1,347
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

6
3 / 0 / 2
4,068
814
1,127
3,292
1,315
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
2 / 0 / 3
4,084
817
1,747
1,852
349
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
4
0 / 3 / 0
3,016
603
1,025
2,962
452
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

3
0 / 2 / 0
2,734
547
316
2,052
490
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

6
0 / 0 / 0
3,297
659
587
1,469
360
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
byplayer2111
Bakasura
6
0 / 1 / 0
3,700
740
576
3,078
793
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Chang'e
nuno2592
Chang'e
5
0 / 1 / 0
3,215
643
1,170
3,399
1,661
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
7
Kills
0
0
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Rama
0
3
0
0
W
Arachne
Predator2094
Arachne
1
0
0
1
W
Sun Wukong
Ranjeet675
Sun Wukong
1
0
0
1
L
0
2
0
0
L
0
0
0
0
L
Bakasura
byplayer2111
Bakasura
0
1
0
0
W
3
0
2
4
L
Chang'e
nuno2592
Chang'e
0
1
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,630
Damage
3,674
11,278
Taken
12,960
3,948
Mitigated
3,756
4,871
Healing
5,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
894
344
148
443
1,106
343
0
529
577
18,705
0
L
Rama
1,025
953
0
609
2,962
452
0
0
2,962
0
8,146
W
Arachne
Predator2094
Arachne
531
429
0
1,387
2,551
594
0
58
2,473
0
12,401
W
Sun Wukong
Ranjeet675
Sun Wukong
2,331
464
0
1,188
2,477
1,347
0
970
1,307
0
15,952
L
316
0
0
360
2,052
490
0
0
2,052
3,122
0
L
587
132
0
504
1,469
360
0
494
975
12,885
0
L
Bakasura
byplayer2111
Bakasura
576
556
0
1,751
3,078
793
0
400
2,678
0
13,376
W
1,127
535
211
994
3,292
1,315
68
196
3,096
0
6,527
L
Chang'e
nuno2592
Chang'e
1,170
78
0
1,905
3,399
1,661
0
0
3,124
11,351
0
W
1,747
1,452
0
500
1,852
349
542
120
1,732
0
15,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,918
Gold Earned
15,962
145
Minions Killed
108
0
Camps Cleared
0
514,688
Distance Traveled
429,785
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
3,922
784
38
8
0
91,576
3
L
Rama
3,016
603
15
3
0
82,433
2
W
Arachne
3,797
759
28
6
0
117,638
1
W
Sun Wukong
4,047
809
32
6
0
95,847
2
L
Ares
2,734
547
5
1
0
49,804
0
L
Eset
3,297
659
26
5
0
87,221
0
L
Bakasura
3,700
740
40
8
0
122,905
1
W
Horus
4,068
814
11
2
0
110,470
1
L
Chang'e
3,215
643
22
4
0
87,422
1
W
Izanami
4,084
817
36
7
0
99,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role