Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Guts1290
Ah Muzen Cab
Level 28
God Stats
2W - 2L
1,567 SR
Queue Stats
67W - 74L
1,455 Elo+
Solo
Bacchus
Bacchus
LazarusTheGreat
Bacchus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,646 Elo+
Party 1
Janus
Janus
Vyhar
Janus
Level 4
God Stats
3W - 5L
1,627 SR
Queue Stats
4W - 6L
1,543 Elo+
Party 1
Ra
Ra
honeyman22
Ra
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
superhotgamerboy
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,446 Elo+
Party 1
Team Averages
Level 33
1,539 SR
1,518 Elo+

VS

Team Averages
Level 45
1,629 SR
1,564 Elo+
Neith
Neith
Dreyma
Neith
Level 27
God Stats
9W - 6L
1,697 SR
Queue Stats
113W - 74L
1,657 Elo+
Solo
Nemesis
Nemesis
Metabolico
Nemesis
Level 4
God Stats
5W - 1L
1,835 SR
Queue Stats
6W - 3L
1,642 Elo+
Party 2
Hel
Hel
VictorBastazini
Hel
Level 142
God Stats
7W - 1L
1,686 SR
Queue Stats
103W - 100L
1,478 Elo+
Party 2
Eset
Eset
ZaykoVargas
Eset
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,509 Elo+
Solo
Yemoja
Yemoja
axedg
Yemoja
Level 29
God Stats
2W - 2L
1,426 SR
Queue Stats
156W - 145L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Guts1290
Ah Muzen Cab
18
5 / 9 / 5
12,800
985
27,983
25,362
11,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
0 / 2 / 7
10,852
835
6,282
13,486
15,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Vyhar
Janus
18
1 / 6 / 8
11,494
884
10,999
14,130
5,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

19
6 / 5 / 7
13,131
1,010
16,687
16,744
7,533
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 9 / 8
12,123
933
12,203
28,546
33,473
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

37

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dreyma
Neith
20
8 / 2 / 18
14,616
1,124
25,663
10,642
4,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nemesis
Metabolico
Nemesis
20
10 / 7 / 12
14,024
1,079
18,513
20,361
8,676
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
5 / 3 / 20
13,659
1,051
23,960
23,665
10,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 2 / 14
12,920
994
13,554
10,171
4,023
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
axedg
Yemoja
19
2 / 1 / 21
12,335
949
12,825
14,472
6,641
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
116
15
Kills
31
31
Deaths
15
35
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Neith
Dreyma
Neith
8
2
18
8.5
L
Ah Muzen Cab
Guts1290
Ah Muzen Cab
5
9
5
0.83
L
0
2
7
1.75
W
Nemesis
Metabolico
Nemesis
10
7
12
2.29
W
5
3
20
5
L
Janus
Vyhar
Janus
1
6
8
0.83
W
6
2
14
6.5
W
Yemoja
axedg
Yemoja
2
1
21
12.5
L
6
5
7
1.9
L
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,154
Damage
94,515
98,268
Taken
79,311
73,268
Mitigated
33,969
11,655
Healing
36,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Dreyma
Neith
25,663
11,550
0
1,796
10,642
4,489
0
3,859
6,758
0
56,053
L
Ah Muzen Cab
Guts1290
Ah Muzen Cab
27,983
9,240
1,116
4,299
25,362
11,696
0
14,284
11,078
0
64,352
L
6,282
320
0
0
13,486
15,209
0
5,156
8,330
12,693
0
W
Nemesis
Metabolico
Nemesis
18,513
10,856
0
3,657
20,361
8,676
0
8,991
11,195
0
35,602
W
23,960
2,296
6,504
13,896
23,665
10,140
0
9,878
13,687
59,201
0
L
Janus
Vyhar
Janus
10,999
75
0
404
14,130
5,357
0
6,862
7,268
25,846
0
W
13,554
154
2,108
994
10,171
4,023
0
3,890
6,231
30,429
0
W
Yemoja
axedg
Yemoja
12,825
1,058
5,378
2,175
14,472
6,641
0
7,514
6,908
31,400
0
L
16,687
1,759
2,517
2,552
16,744
7,533
0
9,170
7,574
48,917
0
L
12,203
4,136
0
767
28,546
33,473
0
14,867
13,679
180
25,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,400
Gold Earned
67,554
247
Minions Killed
303
4
Camps Cleared
14
1,206,430
Distance Traveled
1,293,634
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,616
1,124
88
7
2
236,793
1
L
Ah Muzen Cab
12,800
985
76
6
1
230,896
0
L
Bacchus
10,852
835
14
1
0
215,890
0
W
Nemesis
14,024
1,079
35
3
6
260,236
0
W
Hel
13,659
1,051
97
7
5
248,329
1
L
Janus
11,494
884
32
2
1
226,764
3
W
Eset
12,920
994
48
4
1
277,126
2
W
Yemoja
12,335
949
35
3
0
271,150
0
L
Ra
13,131
1,010
90
7
0
269,703
0
L
Bellona
12,123
933
35
3
2
263,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role