Player Matchup

Nemesis
Nemesis
BasicallyHD
Nemesis
Level 7
God Stats
1W - 1L
1,516 SR
Queue Stats
9W - 13L
1,113 Elo+
Solo
Neith
Neith
Bobsvan
Neith
Level 6
God Stats
2W - 4L
1,193 SR
Queue Stats
2W - 8L
1,066 Elo+
Solo
Hel
Hel
UncutShurikenV2
Hel
Level 18
God Stats
4W - 0L
1,677 SR
Queue Stats
36W - 40L
1,345 Elo+
Party 1
Sol
Sol
XIV_Official
Sol
Level 20
God Stats
7W - 1L
2,011 SR
Queue Stats
43W - 49L
1,336 Elo+
Party 1
Tyr
Tyr
tiddiesucker
Tyr
Level 11
God Stats
7W - 6L
1,450 SR
Queue Stats
17W - 26L
1,303 Elo+
Party 1
Team Averages
Level 12
1,570 SR
1,233 Elo+

VS

Team Averages
Level 15
1,448 SR
1,247 Elo+
Jormungandr
Jormungandr
A StolenAuthor
Jormungandr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 72L
1,295 Elo+
Party 2
Heimdallr
Heimdallr
CrazedMafia
Heimdallr
Level 6
God Stats
15W - 24L
1,321 SR
Queue Stats
33W - 47L
1,310 Elo+
Solo
Thor
Thor
DammitNappa
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,381 Elo+
Party 2
King Arthur
King Arthur
Tult
King Arthur
Level 28
God Stats
44W - 44L
1,418 SR
Queue Stats
87W - 94L
1,278 Elo+
Solo
Xing Tian
Xing Tian
Yisustf
Xing Tian
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
972 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BasicallyHD
Nemesis
15
3 / 2 / 4
9,450
525
6,997
12,003
4,276
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Bobsvan
Neith
12
7 / 4 / 3
8,967
498
16,322
10,333
3,442
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 0 / 9
9,717
540
5,076
6,364
5,194
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
11 / 1 / 3
10,814
601
10,749
9,552
3,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 0 / 2
8,317
462
5,692
8,793
6,608
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A StolenAuthor
Jormungandr
13
3 / 7 / 2
8,197
455
7,479
16,143
7,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
CrazedMafia
Heimdallr
12
0 / 5 / 0
7,574
421
5,161
7,486
3,565
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 4 / 0
6,942
386
2,063
13,535
4,139
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Tult
King Arthur
13
0 / 3 / 0
7,561
420
9,419
17,665
14,520
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xing Tian
Yisustf
Xing Tian
12
2 / 5 / 3
8,204
456
4,296
11,295
7,628
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
24
Kills
6
7
Deaths
24
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
A StolenAuthor
Jormungandr
3
7
2
0.57
W
Nemesis
BasicallyHD
Nemesis
3
2
4
2.5
W
Neith
Bobsvan
Neith
7
4
3
2.13
L
Heimdallr
CrazedMafia
Heimdallr
0
5
0
0
L
1
4
0
0.25
L
King Arthur
Tult
King Arthur
0
3
0
0
W
2
0
9
6.5
W
11
1
3
12.5
L
Xing Tian
Yisustf
Xing Tian
2
5
3
0.7
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,836
Damage
28,418
47,045
Taken
66,124
22,559
Mitigated
36,897
21,920
Healing
10,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
A StolenAuthor
Jormungandr
7,479
2,097
372
2,140
16,143
7,045
450
2,046
14,097
44,176
0
W
Nemesis
BasicallyHD
Nemesis
6,997
2,886
0
2,991
12,003
4,276
0
2,918
8,910
0
60,272
W
Neith
Bobsvan
Neith
16,322
8,665
0
1,026
10,333
3,442
1,890
5,326
4,982
0
43,440
L
Heimdallr
CrazedMafia
Heimdallr
5,161
2,480
0
0
7,486
3,565
489
5,016
2,445
0
39,479
L
2,063
692
0
2,358
13,535
4,139
0
3,829
9,706
0
35,919
L
King Arthur
Tult
King Arthur
9,419
1,809
0
5,628
17,665
14,520
66
2,539
14,490
0
40,351
W
5,076
1,843
3,560
4,146
6,364
5,194
672
2,626
3,663
27,550
0
W
10,749
2,730
0
5,515
9,552
3,039
3,192
905
8,622
63,729
0
L
Xing Tian
Yisustf
Xing Tian
4,296
578
0
500
11,295
7,628
204
2,395
8,900
8,143
0
W
5,692
1,725
0
4,682
8,793
6,608
149
0
8,218
0
28,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,265
Gold Earned
38,478
375
Minions Killed
266
0
Camps Cleared
0
1,656,208
Distance Traveled
1,454,985
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,197
455
66
4
0
298,660
1
W
Nemesis
9,450
525
90
5
0
348,719
1
W
Neith
8,967
498
61
3
0
318,385
2
L
Heimdallr
7,574
421
81
5
0
275,475
2
L
Thor
6,942
386
53
3
0
297,754
0
L
King Arthur
7,561
420
60
3
0
297,533
0
W
Hel
9,717
540
45
3
0
307,685
0
W
Sol
10,814
601
112
6
0
346,128
0
L
Xing Tian
8,204
456
6
0
0
285,563
2
W
Tyr
8,317
462
67
4
0
335,291
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role