Player Matchup

Janus
Janus
CrazyJoeDavola
Janus
Level 139
God Stats
1W - 4L
1,355 SR
Queue Stats
202W - 185L
1,592 Elo+
Party 1
Loki
Loki
Lagos420
Loki
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 170L
1,524 Elo+
Party 1
Skadi
Skadi
Mayhem_Death666
Skadi
Level 103
God Stats
2W - 1L
1,663 SR
Queue Stats
287W - 269L
1,566 Elo+
Solo
Nu Wa
Nu Wa
StraightKillin8
Nu Wa
Level 160
God Stats
0W - 1L
1,556 SR
Queue Stats
36W - 32L
1,574 Elo+
Solo
Cthulhu
Cthulhu
josue990730
Cthulhu
Level 152
God Stats
1W - 2L
1,662 SR
Queue Stats
130W - 129L
1,582 Elo+
Solo
Team Averages
Level 142
1,547 SR
1,568 Elo+

VS

Team Averages
Level 134
1,627 SR
1,604 Elo+
Hachiman
Hachiman
DarkKAM
Hachiman
Level 158
God Stats
1W - 0L
1,718 SR
Queue Stats
37W - 43L
1,615 Elo+
Solo
Xing Tian
Xing Tian
Taurusfire
Xing Tian
Level 129
God Stats
2W - 0L
1,619 SR
Queue Stats
54W - 49L
1,653 Elo+
Solo
Ares
Ares
UTREUXYT
Ares
Level 143
God Stats
2W - 2L
1,652 SR
Queue Stats
114W - 93L
1,686 Elo+
Solo
Ne Zha
Ne Zha
YouLoons
Ne Zha
Level 86
God Stats
5W - 2L
1,648 SR
Queue Stats
455W - 407L
1,565 Elo+
Solo
Zeus
Zeus
sweetdlite
Zeus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 5
8,090
622
6,455
10,065
3,542
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
16
1 / 3 / 5
8,833
679
4,479
10,275
7,632
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 6 / 2
8,262
636
4,406
11,214
4,138
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

16
4 / 6 / 2
9,631
741
13,822
10,887
4,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
josue990730
Cthulhu
16
1 / 7 / 5
9,478
729
11,337
16,036
16,344
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DarkKAM
Hachiman
18
8 / 1 / 16
10,837
834
13,321
12,719
6,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Taurusfire
Xing Tian
16
5 / 3 / 12
10,524
810
5,206
15,980
18,769
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
16
4 / 3 / 13
9,930
764
10,550
14,263
15,549
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
YouLoons
Ne Zha
17
4 / 1 / 12
10,122
779
14,508
8,947
5,308
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 1 / 12
10,940
842
13,059
8,965
4,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
93
8
Kills
28
28
Deaths
9
19
Assists
65
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
W
Hachiman
DarkKAM
Hachiman
8
1
16
16
L
Loki
1
3
5
1.17
L
2
6
2
0.5
L
4
6
2
0.83
W
Xing Tian
Taurusfire
Xing Tian
5
3
12
3.67
W
Ares
4
3
13
3.5
W
Ne Zha
YouLoons
Ne Zha
4
1
12
10
L
Cthulhu
josue990730
Cthulhu
1
7
5
0.5
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,499
Damage
56,644
58,477
Taken
60,874
35,951
Mitigated
50,244
11,924
Healing
19,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,455
420
453
164
10,065
3,542
0
3,961
6,104
18,916
0
W
Hachiman
DarkKAM
Hachiman
13,321
6,566
610
4,546
12,719
6,342
2,925
8,035
4,684
0
33,908
L
Loki
4,479
283
1,758
3,314
10,275
7,632
0
4,349
5,926
0
10,398
L
4,406
1,199
206
1,473
11,214
4,138
0
5,329
5,885
0
8,099
L
13,822
4,733
0
1,310
10,887
4,295
0
5,813
5,074
30,143
0
W
Xing Tian
Taurusfire
Xing Tian
5,206
236
2,048
1,471
15,980
18,769
0
5,505
10,475
11,522
0
W
Ares
10,550
49
1,655
1,476
14,263
15,549
144
6,710
7,553
15,447
0
W
Ne Zha
YouLoons
Ne Zha
14,508
1,426
960
3,080
8,947
5,308
633
5,483
3,464
0
30,054
L
Cthulhu
josue990730
Cthulhu
11,337
362
1,654
1,592
16,036
16,344
0
9,363
6,673
21,134
0
W
13,059
858
873
2,488
8,965
4,276
1,871
5,881
3,084
44,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,294
Gold Earned
52,353
108
Minions Killed
146
0
Camps Cleared
0
1,081,191
Distance Traveled
1,179,036
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,090
622
25
2
0
222,654
0
W
Hachiman
10,837
834
39
3
0
225,391
4
L
Loki
8,833
679
11
1
0
255,472
0
L
Skadi
8,262
636
13
1
0
174,578
0
L
Nu Wa
9,631
741
27
2
0
194,040
0
W
Xing Tian
10,524
810
9
1
0
253,919
0
W
Ares
9,930
764
4
0
0
242,312
3
W
Ne Zha
10,122
779
22
2
0
219,580
0
L
Cthulhu
9,478
729
32
2
0
234,447
1
W
Zeus
10,940
842
72
6
0
237,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role