Player Matchup

Chaac
Chaac
BordoBereli1123
Chaac
Level 42
God Stats
12W - 1L
1,828 SR
Queue Stats
134W - 122L
1,506 Elo+
Party 2
Neith
Neith
Kubi00
Neith
Level 36
God Stats
5W - 1L
1,647 SR
Queue Stats
48W - 35L
1,589 Elo+
Solo
Da Ji
Da Ji
Syon999
Da Ji
Level 29
God Stats
11W - 22L
1,196 SR
Queue Stats
71W - 106L
1,269 Elo+
Party 3
Zhong Kui
Zhong Kui
Zorro034
Zhong Kui
Level 29
God Stats
3W - 2L
1,485 SR
Queue Stats
127W - 103L
1,548 Elo+
Party 2
Sylvanus
Sylvanus
germanypinguino
Sylvanus
Level 125
God Stats
1W - 1L
1,528 SR
Queue Stats
24W - 21L
1,362 Elo+
Party 3
Team Averages
Level 52
1,537 SR
1,455 Elo+

VS

Team Averages
Level 72
1,452 SR
1,452 Elo+
King Arthur
King Arthur
FaZntaZiya
King Arthur
Level 71
God Stats
1W - 2L
1,611 SR
Queue Stats
93W - 112L
1,419 Elo+
Solo
Pele
Pele
ProKillerTZ
Pele
Level 34
God Stats
0W - 5L
1,148 SR
Queue Stats
84W - 109L
1,344 Elo+
Solo
Sol
Sol
SІush
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
fricfg
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
malenkiyEnot
Mulan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,721
744
113
463
202
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Kubi00
Neith
6
4 / 0 / 0
4,137
827
3,581
2,561
581
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
Syon999
Da Ji
5
1 / 1 / 0
3,736
747
470
3,459
897
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Zhong Kui
Zorro034
Zhong Kui
7
2 / 0 / 1
4,160
832
2,519
1,859
1,061
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
5
0 / 0 / 4
3,774
755
2,502
4,014
1,572
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FaZntaZiya
King Arthur
4
0 / 3 / 0
3,083
617
1,060
4,997
1,734
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 0 / 0
3,089
618
580
2,980
665
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
SІush
Sol
5
0 / 2 / 1
3,298
660
3,653
3,238
656
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
fricfg
Bakasura
5
0 / 2 / 0
3,197
639
131
2,602
822
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

1
0 / 0 / 0
2,538
508
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
7
Kills
0
1
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
King Arthur
FaZntaZiya
King Arthur
0
3
0
0
W
Neith
Kubi00
Neith
4
0
0
4
L
0
0
0
0
W
Da Ji
Syon999
Da Ji
1
1
0
1
L
Sol
SІush
Sol
0
2
1
0.25
W
Zhong Kui
Zorro034
Zhong Kui
2
0
1
2.5
L
Bakasura
fricfg
Bakasura
0
2
0
0
W
Sylvanus
0
0
4
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,185
Damage
5,424
12,356
Taken
13,817
4,313
Mitigated
3,877
5,802
Healing
4,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
113
0
0
43
463
202
54
0
463
0
10,129
L
King Arthur
FaZntaZiya
King Arthur
1,060
120
0
1,130
4,997
1,734
0
1,514
3,483
0
6,941
W
Neith
Kubi00
Neith
3,581
1,796
0
1,086
2,561
581
252
1,205
1,356
0
14,446
L
580
198
0
1,133
2,980
665
0
427
2,528
0
8,719
W
Da Ji
Syon999
Da Ji
470
0
0
1,286
3,459
897
0
342
3,117
0
12,489
L
Sol
SІush
Sol
3,653
1,633
0
1,526
3,238
656
0
1,162
2,076
17,401
0
W
Zhong Kui
Zorro034
Zhong Kui
2,519
307
0
977
1,859
1,061
607
0
1,859
15,284
0
L
Bakasura
fricfg
Bakasura
131
54
0
240
2,602
822
0
1,918
684
0
4,414
W
Sylvanus
2,502
1,150
556
1,854
4,014
1,572
294
2,106
1,908
11,486
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,528
Gold Earned
15,205
130
Minions Killed
79
0
Camps Cleared
0
510,566
Distance Traveled
415,087
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,721
744
25
5
0
106,726
0
L
King Arthur
3,083
617
9
2
0
100,106
0
W
Neith
4,137
827
27
5
0
95,727
2
L
Pele
3,089
618
13
3
0
99,645
1
W
Da Ji
3,736
747
31
6
0
103,938
0
L
Sol
3,298
660
35
7
0
96,837
1
W
Zhong Kui
4,160
832
27
5
0
105,182
1
L
Bakasura
3,197
639
22
4
0
108,640
1
W
Sylvanus
3,774
755
20
4
0
98,993
2
L
Mulan
2,538
508
0
0
0
9,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role