Player Matchup

Vamana
Vamana
AyoGBE
Vamana
Level 58
God Stats
1W - 5L
1,628 SR
Queue Stats
75W - 115L
1,377 Elo+
Party 1
Bakasura
Bakasura
AyoMaI
Bakasura
Level 67
God Stats
4W - 11L
1,491 SR
Queue Stats
98W - 110L
1,481 Elo+
Party 1
Jing Wei
Jing Wei
HexOof
Jing Wei
Level 49
God Stats
5W - 1L
1,591 SR
Queue Stats
8W - 3L
1,637 Elo+
Party 3
Arachne
Arachne
TanFrita
Arachne
Level 41
God Stats
10W - 8L
1,563 SR
Queue Stats
54W - 64L
1,336 Elo+
Party 3
Guan Yu
Guan Yu
XSCREWSTONCLIPZX
Guan Yu
Level 11
God Stats
1W - 2L
1,313 SR
Queue Stats
16W - 27L
1,324 Elo+
Party 1
Team Averages
Level 45
1,517 SR
1,431 Elo+

VS

Team Averages
Level 71
1,609 SR
1,396 Elo+
Hades
Hades
Aura-VII
Hades
Level 85
God Stats
8W - 3L
1,480 SR
Queue Stats
20W - 17L
1,471 Elo+
Party 2
Zeus
Zeus
BurningMan003
Zeus
Level 104
God Stats
4W - 0L
1,500 SR
Queue Stats
22W - 23L
1,431 Elo+
Party 2
Scylla
Scylla
THE-KINGSLAYER65
Scylla
Level 84
God Stats
3W - 1L
1,938 SR
Queue Stats
57W - 42L
1,589 Elo+
Party 2
Ra
Ra
cableninja12
Ra
Level 63
God Stats
11W - 16L
1,442 SR
Queue Stats
105W - 119L
1,408 Elo+
Party 2
Poseidon
Poseidon
ow-GOD-of-WAR-wo
Poseidon
Level 17
God Stats
1W - 0L
1,685 SR
Queue Stats
5W - 7L
1,080 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AyoGBE
Vamana
15
0 / 10 / 1
9,375
852
8,226
24,106
11,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
AyoMaI
Bakasura
15
2 / 10 / 0
10,314
938
12,612
17,208
5,365
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
HexOof
Jing Wei
16
0 / 6 / 1
9,582
871
3,029
13,560
3,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Arachne
TanFrita
Arachne
15
0 / 6 / 1
9,223
838
1,069
14,839
3,601
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
0 / 3 / 0
8,718
793
133
6,872
2,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Aura-VII
Hades
19
16 / 1 / 12
12,595
1,145
12,594
7,144
3,894
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 1 / 21
11,242
1,022
15,141
5,617
1,763
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 0 / 22
11,148
1,013
20,329
4,388
1,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
5 / 0 / 22
11,512
1,047
12,247
5,220
3,756
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 0 / 21
11,246
1,022
8,387
5,993
2,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
133
2
Kills
35
35
Deaths
2
3
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Hades
Aura-VII
Hades
16
1
12
22
L
Vamana
AyoGBE
Vamana
0
10
1
0.05
L
Bakasura
AyoMaI
Bakasura
2
10
0
0.2
W
5
1
21
15.5
L
Jing Wei
HexOof
Jing Wei
0
6
1
0.08
W
5
0
22
16
L
Arachne
TanFrita
Arachne
0
6
1
0.08
L
0
3
0
0
W
5
0
22
16
W
4
0
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,069
Damage
68,698
76,585
Taken
28,362
27,447
Mitigated
12,856
5,432
Healing
7,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Aura-VII
Hades
12,594
1,253
259
1,528
7,144
3,894
0
0
6,397
25,669
0
L
Vamana
AyoGBE
Vamana
8,226
1,613
0
1,970
24,106
11,933
0
20,907
3,040
0
21,892
L
Bakasura
AyoMaI
Bakasura
12,612
6,643
0
1,396
17,208
5,365
0
15,120
2,088
0
23,149
W
15,141
524
502
449
5,617
1,763
0
0
4,898
31,860
0
L
Jing Wei
HexOof
Jing Wei
3,029
2,184
865
453
13,560
3,836
0
12,813
747
0
43,283
W
20,329
1,820
0
480
4,388
1,370
0
0
4,198
39,644
0
L
Arachne
TanFrita
Arachne
1,069
1,045
0
171
14,839
3,601
0
13,167
1,672
0
11,170
L
133
0
75
502
6,872
2,712
0
6,532
340
0
2,064
W
12,247
1,763
2,370
1,715
5,220
3,756
0
0
4,585
41,960
0
W
8,387
2,114
0
0
5,993
2,073
0
0
5,588
33,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,212
Gold Earned
57,743
169
Minions Killed
283
7
Camps Cleared
6
776,564
Distance Traveled
1,037,833
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,595
1,145
33
3
2
200,607
3
L
Vamana
9,375
852
20
2
2
184,009
0
L
Bakasura
10,314
938
33
3
4
167,274
0
W
Zeus
11,242
1,022
56
5
0
198,302
2
L
Jing Wei
9,582
871
72
7
1
149,921
0
W
Scylla
11,148
1,013
53
5
3
218,915
0
L
Arachne
9,223
838
41
4
0
149,056
0
L
Guan Yu
8,718
793
3
0
0
126,304
0
W
Ra
11,512
1,047
64
6
1
216,470
0
W
Poseidon
11,246
1,022
77
7
0
203,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role