Player Matchup

Anhur
Anhur
YFN_Been_Trill
Anhur
Level 89
God Stats
0W - 1L
1,691 SR
Queue Stats
2W - 8L
1,038 Elo+
Party 1
Izanami
Izanami
iccygrl
Izanami
Level 33
God Stats
1W - 5L
1,434 SR
Queue Stats
2W - 8L
1,038 Elo+
Party 1
Merlin
Merlin
kokainemodel
Merlin
Level 32
God Stats
0W - 1L
1,447 SR
Queue Stats
2W - 7L
1,080 Elo+
Party 1
Nu Wa
Nu Wa
powerbtttm
Nu Wa
Level 28
God Stats
0W - 1L
1,221 SR
Queue Stats
2W - 7L
1,080 Elo+
Party 1
Team Averages
Level 46
1,448 SR
1,059 Elo+

VS

Team Averages
Level 101
1,466 SR
1,339 Elo+
Merlin
Merlin
MukdaMan
Merlin
Level 125
God Stats
7W - 7L
1,509 SR
Queue Stats
22W - 17L
1,504 Elo+
Solo
Sol
Sol
Nitara_Phoenix
Sol
Level 124
God Stats
1W - 0L
1,376 SR
Queue Stats
20W - 28L
1,306 Elo+
Solo
Artemis
Artemis
RKOfromBatman
Artemis
Level 69
God Stats
5W - 8L
1,479 SR
Queue Stats
8W - 8L
1,179 Elo+
Solo
Tyr
Tyr
walrus335
Tyr
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 30L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 0
9,208
658
3,606
13,849
5,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
iccygrl
Izanami
16
2 / 5 / 1
9,647
689
7,235
13,759
4,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
15
0 / 5 / 1
9,220
659
6,174
10,008
3,289
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nu Wa
14
0 / 4 / 0
8,874
634
7,414
8,767
3,210
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MukdaMan
Merlin
18
4 / 1 / 2
11,551
825
12,056
9,689
3,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 0 / 8
12,335
881
14,641
13,116
4,396
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
17
3 / 2 / 0
11,238
803
6,017
8,038
2,946
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
8 / 0 / 2
11,718
837
6,732
11,267
4,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
19
19
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
MukdaMan
Merlin
4
1
2
5
W
4
0
8
8
W
Artemis
3
2
0
1.5
L
1
5
0
0.2
L
Izanami
iccygrl
Izanami
2
5
1
0.5
L
Merlin
0
5
1
0.1
L
Nu Wa
0
4
0
0
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,429
Damage
39,446
46,383
Taken
42,110
16,286
Mitigated
15,956
8,759
Healing
16,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
MukdaMan
Merlin
12,056
197
597
3,390
9,689
3,680
2,536
3,546
6,143
56,793
0
W
14,641
4,294
693
7,200
13,116
4,396
2,922
2,232
10,884
70,542
0
W
Artemis
6,017
2,799
0
0
8,038
2,946
1,774
3,850
4,188
0
46,989
L
3,606
2,666
0
3,676
13,849
5,119
67
10,225
3,624
0
31,241
L
Izanami
iccygrl
Izanami
7,235
4,749
195
3,288
13,759
4,668
276
7,648
6,111
0
25,866
L
Merlin
6,174
440
0
1,600
10,008
3,289
339
4,729
5,279
40,570
0
L
Nu Wa
7,414
3,539
0
0
8,767
3,210
100
4,387
4,380
29,502
0
W
6,732
850
0
4,723
11,267
4,934
1,072
4,575
6,692
0
22,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,949
Gold Earned
46,842
205
Minions Killed
319
5
Camps Cleared
14
793,351
Distance Traveled
1,091,589
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,551
825
100
7
0
271,627
1
W
Sol
12,335
881
100
7
4
270,012
5
W
Artemis
11,238
803
78
6
8
217,840
2
L
Anhur
9,208
658
58
4
1
205,021
2
L
Izanami
9,647
689
35
3
1
208,674
0
L
Merlin
9,220
659
70
5
1
183,163
1
L
Nu Wa
8,874
634
42
3
2
196,493
3
W
Tyr
11,718
837
41
3
2
332,110
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role