Player Matchup

King Arthur
King Arthur
CyB0RG_The_Great
King Arthur
Level 105
God Stats
1W - 1L
1,337 SR
Queue Stats
13W - 18L
1,595 Elo+
Party 2
Hel
Hel
GreenMedic911
Hel
Level 158
God Stats
2W - 1L
1,411 SR
Queue Stats
123W - 127L
1,501 Elo+
Party 2
Fenrir
Fenrir
boCrowDer
Fenrir
Level 7
God Stats
2W - 1L
1,764 SR
Queue Stats
8W - 8L
1,438 Elo+
Party 2
Team Averages
Level 90
1,504 SR
1,511 Elo+

VS

Team Averages
Level 91
1,535 SR
1,383 Elo+
Cthulhu
Cthulhu
GalaXisz
Cthulhu
Level 126
God Stats
0W - 1L
1,671 SR
Queue Stats
1W - 2L
1,472 Elo+
Party 1
Discordia
Discordia
Kid Atomz
Discordia
Level 80
God Stats
1W - 2L
1,554 SR
Queue Stats
25W - 21L
1,487 Elo+
Party 1
Nu Wa
Nu Wa
TheLastDragon2k
Nu Wa
Level 67
God Stats
8W - 14L
1,380 SR
Queue Stats
49W - 70L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CyB0RG_The_Great
King Arthur
15
5 / 1 / 6
10,782
674
16,408
21,582
27,766
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
5 / 0 / 5
11,159
697
11,436
14,623
7,595
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
boCrowDer
Fenrir
12
1 / 4 / 7
9,387
587
2,362
11,109
4,249
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GalaXisz
Cthulhu
13
1 / 2 / 4
10,243
640
8,611
14,632
13,103
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
Kid Atomz
Discordia
13
2 / 4 / 2
9,844
615
9,905
11,053
3,730
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 5 / 2
9,294
581
10,218
10,221
3,316
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
11
Kills
5
5
Deaths
11
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CyB0RG_The_Great
King Arthur
5
1
6
8
L
Cthulhu
GalaXisz
Cthulhu
1
2
4
1.5
W
5
0
5
7.5
L
Discordia
Kid Atomz
Discordia
2
4
2
0.75
L
2
5
2
0.6
W
Fenrir
boCrowDer
Fenrir
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,206
Damage
28,734
47,314
Taken
35,906
39,610
Mitigated
20,149
23,118
Healing
3,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CyB0RG_The_Great
King Arthur
16,408
1,271
0
2,336
21,582
27,766
48
13,338
8,244
0
53,320
L
Cthulhu
GalaXisz
Cthulhu
8,611
535
213
665
14,632
13,103
0
5,023
9,055
36,610
0
W
11,436
724
10,454
10,328
14,623
7,595
0
9,370
5,253
70,931
0
L
Discordia
Kid Atomz
Discordia
9,905
841
0
776
11,053
3,730
6
3,386
7,417
46,440
0
L
10,218
5,135
0
1,885
10,221
3,316
119
3,095
6,752
25,761
0
W
Fenrir
boCrowDer
Fenrir
2,362
84
0
0
11,109
4,249
688
6,076
5,033
0
9,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,328
Gold Earned
29,381
204
Minions Killed
173
0
Camps Cleared
0
914,339
Distance Traveled
728,622
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,782
674
56
4
0
298,067
0
L
Cthulhu
10,243
640
58
4
0
281,263
2
W
Hel
11,159
697
124
8
0
302,673
4
L
Discordia
9,844
615
87
5
0
251,878
2
L
Nu Wa
9,294
581
28
2
0
195,481
0
W
Fenrir
9,387
587
24
2
0
313,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role