Player Matchup

Cerberus
Cerberus
Connor_5895
Cerberus
Level 61
God Stats
8W - 3L
1,730 SR
Queue Stats
150W - 136L
1,431 Elo+
Party 2
Discordia
Discordia
Oh Its Dale
Discordia
Level 28
God Stats
47W - 35L
1,527 SR
Queue Stats
149W - 124L
1,381 Elo+
Party 2
Fenrir
Fenrir
YORKSHIRETETLEY
Fenrir
Level 100
God Stats
5W - 3L
1,646 SR
Queue Stats
203W - 178L
1,391 Elo+
Party 2
Team Averages
Level 63
1,634 SR
1,401 Elo+

VS

Team Averages
Level 77
1,428 SR
1,324 Elo+
Nox
Nox
Jarod_1008
Nox
Level 26
God Stats
2W - 3L
1,417 SR
Queue Stats
12W - 21L
1,133 Elo+
Solo
Danzaburou
Danzaburou
LE-DUC-OKLM
Danzaburou
Level 109
God Stats
21W - 21L
1,530 SR
Queue Stats
138W - 166L
1,507 Elo+
Party 1
Guan Yu
Guan Yu
goldeneye601
Guan Yu
Level 96
God Stats
3W - 5L
1,336 SR
Queue Stats
126W - 201L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Connor_5895
Cerberus
16
4 / 2 / 13
13,303
665
16,273
19,958
26,144
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
Oh Its Dale
Discordia
17
7 / 3 / 4
12,643
632
15,729
9,854
3,650
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
6 / 6 / 8
11,890
595
11,155
17,349
6,974
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 6
12,556
628
5,446
13,156
5,979
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
LE-DUC-OKLM
Danzaburou
17
7 / 7 / 4
14,331
717
24,089
19,198
5,950
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
goldeneye601
Guan Yu
15
1 / 2 / 7
11,768
588
7,317
19,900
13,209
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
17
Kills
11
11
Deaths
17
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Connor_5895
Cerberus
4
2
13
5.25
W
3
8
6
0.75
W
Danzaburou
LE-DUC-OKLM
Danzaburou
7
7
4
1.29
L
Discordia
Oh Its Dale
Discordia
7
3
4
3
L
6
6
8
1.67
W
Guan Yu
goldeneye601
Guan Yu
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,157
Damage
36,852
47,161
Taken
52,254
36,768
Mitigated
25,138
6,826
Healing
16,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Connor_5895
Cerberus
16,273
359
0
3,455
19,958
26,144
207
3,259
16,324
31,888
0
W
5,446
295
0
436
13,156
5,979
308
8,316
4,840
36,896
0
W
Danzaburou
LE-DUC-OKLM
Danzaburou
24,089
12,045
0
5,052
19,198
5,950
1,715
9,135
10,063
0
78,319
L
Discordia
Oh Its Dale
Discordia
15,729
324
0
1,501
9,854
3,650
520
1,079
8,650
83,276
0
L
11,155
2,275
0
1,870
17,349
6,974
626
1,124
16,100
0
34,039
W
Guan Yu
goldeneye601
Guan Yu
7,317
1,060
3,982
7,144
19,900
13,209
439
14,647
5,253
0
40,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,836
Gold Earned
38,655
181
Minions Killed
204
0
Camps Cleared
0
1,063,822
Distance Traveled
1,020,409
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,303
665
38
2
0
362,539
0
W
Nox
12,556
628
74
4
0
271,211
0
W
Danzaburou
14,331
717
73
4
0
318,215
2
L
Discordia
12,643
632
116
6
0
362,566
5
L
Fenrir
11,890
595
27
1
0
338,717
2
W
Guan Yu
11,768
588
57
3
0
430,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role