Player Matchup

Ne Zha
Ne Zha
Drwv
Ne Zha
Level 148
God Stats
0W - 2L
1,946 SR
Queue Stats
17W - 11L
1,818 Elo+
Party 2
Chiron
Chiron
SeizaIchiro
Chiron
Level 119
God Stats
0W - 1L
1,271 SR
Queue Stats
10W - 6L
1,676 Elo+
Party 2
Scylla
Scylla
TheArcticLotus
Scylla
Level 160
God Stats
0W - 3L
1,689 SR
Queue Stats
71W - 46L
1,775 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Xerо
Kumbhakarna
Level 160
God Stats
0W - 1L
1,683 SR
Queue Stats
68W - 41L
1,811 Elo+
Party 2
Team Averages
Level 147
1,647 SR
1,770 Elo+

VS

Team Averages
Level 144
1,562 SR
1,755 Elo+
Sobek
Sobek
ButtsAreNice
Sobek
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
MoistQuacker
Danzaburou
Level 160
God Stats
2W - 0L
1,563 SR
Queue Stats
54W - 9L
2,028 Elo+
Party 1
Poseidon
Poseidon
PackinShmeat
Poseidon
Level 145
God Stats
3W - 0L
1,666 SR
Queue Stats
63W - 41L
1,762 Elo+
Party 1
Hercules
Hercules
PopeHarambe
Hercules
Level 157
God Stats
1W - 0L
1,517 SR
Queue Stats
55W - 47L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Drwv
Ne Zha
17
1 / 5 / 3
11,439
636
11,610
26,173
25,466
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
16
1 / 6 / 2
10,955
609
6,131
15,189
6,614
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

19
3 / 1 / 3
12,483
694
12,672
13,255
5,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
Xerо
Kumbhakarna
18
4 / 5 / 4
12,436
691
6,834
25,748
27,194
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 4
12,551
697
10,913
18,000
18,786
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
MoistQuacker
Danzaburou
19
5 / 4 / 4
13,731
763
25,024
16,925
7,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Poseidon
PackinShmeat
Poseidon
19
7 / 1 / 5
13,807
767
18,272
11,444
4,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
PopeHarambe
Hercules
18
2 / 3 / 7
12,724
707
14,674
23,507
22,186
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
9
Kills
17
17
Deaths
9
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Ne Zha
Drwv
Ne Zha
1
5
3
0.5
W
Danzaburou
MoistQuacker
Danzaburou
5
4
4
1.75
W
Poseidon
PackinShmeat
Poseidon
7
1
5
9.5
W
Hercules
PopeHarambe
Hercules
2
3
7
1.83
L
Chiron
1
6
2
0.33
L
3
1
3
4.5
L
Kumbhakarna
Xerо
Kumbhakarna
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,247
Damage
68,883
80,365
Taken
69,876
65,039
Mitigated
53,353
13,192
Healing
26,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,913
548
0
6,500
18,000
18,786
544
6,729
9,408
43,084
0
L
Ne Zha
Drwv
Ne Zha
11,610
3,336
0
5,737
26,173
25,466
469
9,854
16,144
0
46,283
W
Danzaburou
MoistQuacker
Danzaburou
25,024
11,653
0
6,881
16,925
7,923
1,254
4,805
12,120
0
80,887
W
Poseidon
PackinShmeat
Poseidon
18,272
2,301
0
4,441
11,444
4,458
1,244
3,658
7,786
71,458
0
W
Hercules
PopeHarambe
Hercules
14,674
4,221
0
8,655
23,507
22,186
1,577
5,217
17,145
0
33,018
L
Chiron
6,131
2,934
1,023
2,421
15,189
6,614
1,386
5,985
9,054
0
38,695
L
12,672
1,382
0
425
13,255
5,765
0
5,834
7,371
57,859
0
L
Kumbhakarna
Xerо
Kumbhakarna
6,834
627
0
3,586
25,748
27,194
0
7,987
17,536
22,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,313
Gold Earned
52,813
244
Minions Killed
323
8
Camps Cleared
20
1,300,251
Distance Traveled
1,469,619
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,551
697
77
4
7
370,725
4
L
Ne Zha
11,439
636
64
4
4
336,763
3
W
Danzaburou
13,731
763
98
5
5
344,502
1
W
Poseidon
13,807
767
98
5
5
384,023
3
W
Hercules
12,724
707
50
3
3
370,369
2
L
Chiron
10,955
609
64
4
2
263,495
1
L
Scylla
12,483
694
96
5
1
340,697
5
L
Kumbhakarna
12,436
691
20
1
1
359,296
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role