Player Matchup

Vulcan
Vulcan
AlphaOrginal
Vulcan
Level 8
God Stats
0W - 3L
1,329 SR
Queue Stats
5W - 10L
1,284 Elo+
Solo
Tyr
Tyr
Azathoth95
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 87L
1,361 Elo+
Solo
Nemesis
Nemesis
DramaSpy
Nemesis
Level 4
God Stats
8W - 12L
1,421 SR
Queue Stats
8W - 13L
1,321 Elo+
Solo
Agni
Agni
Polkazemle
Agni
Level 4
God Stats
1W - 2L
1,469 SR
Queue Stats
1W - 3L
1,320 Elo+
Solo
Fenrir
Fenrir
ShamanShampo
Fenrir
Level 24
God Stats
1W - 6L
1,347 SR
Queue Stats
59W - 51L
1,447 Elo+
Solo
Team Averages
Level 14
1,413 SR
1,347 Elo+

VS

Team Averages
Level 22
1,532 SR
1,468 Elo+
Tyr
Tyr
Babayka24
Tyr
Level 20
God Stats
11W - 6L
1,684 SR
Queue Stats
71W - 49L
1,492 Elo+
Solo
Discordia
Discordia
DraxTheInvisible
Discordia
Level 20
God Stats
32W - 27L
1,461 SR
Queue Stats
66W - 70L
1,459 Elo+
Solo
Bellona
Bellona
FOOVANA
Bellona
Level 15
God Stats
35W - 41L
1,316 SR
Queue Stats
41W - 59L
1,209 Elo+
Solo
Rama
Rama
Little Dragon30
Rama
Level 25
God Stats
4W - 7L
1,476 SR
Queue Stats
29W - 24L
1,415 Elo+
Solo
Janus
Janus
Woodlunatika
Janus
Level 29
God Stats
2W - 1L
1,726 SR
Queue Stats
15W - 19L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
0 / 8 / 3
8,745
795
560
10,562
4,361
17
0 / 5 / 10
10,139
922
7,343
19,311
19,448
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
DramaSpy
Nemesis
15
1 / 3 / 5
9,560
869
5,393
13,221
5,515
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
0 / 4 / 6
9,607
873
10,441
12,118
4,580
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
17
10 / 1 / 1
12,647
1,150
15,942
14,084
6,290
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

134

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 2 / 2
12,493
1,136
16,011
13,048
6,594
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
17
0 / 2 / 13
10,053
914
10,354
3,487
1,152
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
FOOVANA
Bellona
17
1 / 3 / 13
10,016
911
13,792
16,483
15,705
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
4 / 1 / 9
10,193
927
10,677
8,276
2,918
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
0 / 3 / 12
10,019
911
11,144
5,964
1,565
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
70
11
Kills
21
21
Deaths
11
25
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
8
3
0.19
L
0
5
10
1
W
16
2
2
8.5
L
Nemesis
DramaSpy
Nemesis
1
3
5
1.17
W
Discordia
0
2
13
3.25
W
Bellona
FOOVANA
Bellona
1
3
13
2.5
W
4
1
9
8.5
L
0
4
6
0.75
L
Fenrir
10
1
1
10.5
W
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,679
Damage
61,978
69,296
Taken
47,258
40,194
Mitigated
27,934
4,539
Healing
6,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
560
401
0
0
10,562
4,361
0
3,706
6,781
3,247
0
L
7,343
1,677
0
1,333
19,311
19,448
0
4,417
14,544
0
31,217
W
16,011
3,284
0
1,803
13,048
6,594
0
3,415
9,483
0
25,429
L
Nemesis
DramaSpy
Nemesis
5,393
877
0
262
13,221
5,515
0
4,673
8,523
0
18,591
W
Discordia
10,354
1,062
0
0
3,487
1,152
0
391
3,096
33,280
0
W
Bellona
FOOVANA
Bellona
13,792
2,926
0
646
16,483
15,705
0
5,179
10,931
0
26,524
W
10,677
9,476
0
1,921
8,276
2,918
0
1,339
6,862
0
20,526
L
10,441
1,379
0
18
12,118
4,580
0
2,967
9,076
28,280
0
L
Fenrir
15,942
5,747
0
2,926
14,084
6,290
0
5,735
8,299
0
34,919
W
11,144
1,262
244
1,656
5,964
1,565
0
677
5,262
37,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,698
Gold Earned
52,774
156
Minions Killed
209
9
Camps Cleared
4
965,582
Distance Traveled
1,001,461
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,745
795
3
0
0
113,945
0
L
Tyr
10,139
922
46
4
1
208,544
0
W
Tyr
12,493
1,136
10
1
1
254,518
1
L
Nemesis
9,560
869
24
2
0
218,663
2
W
Discordia
10,053
914
58
5
1
195,292
0
W
Bellona
10,016
911
42
4
0
218,730
2
W
Rama
10,193
927
29
3
1
164,869
0
L
Agni
9,607
873
52
5
2
200,000
0
L
Fenrir
12,647
1,150
31
3
6
224,430
0
W
Janus
10,019
911
70
6
1
168,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role