Player Matchup

Hera
Hera
BluntJoints
Hera
Level 148
God Stats
5W - 4L
1,649 SR
Queue Stats
235W - 281L
1,503 Elo+
Party 1
Cabrakan
Cabrakan
LightningFist29
Cabrakan
Level 156
God Stats
6W - 5L
1,556 SR
Queue Stats
209W - 249L
1,506 Elo+
Party 1
Merlin
Merlin
NJFU NASTY
Merlin
Level 55
God Stats
174W - 219L
1,476 SR
Queue Stats
189W - 250L
1,439 Elo+
Party 1
Danzaburou
Danzaburou
PeanutBuried
Danzaburou
Level 122
God Stats
81W - 84L
1,521 SR
Queue Stats
153W - 201L
1,497 Elo+
Party 1
Nike
Nike
SmokingCrayfish
Nike
Level 106
God Stats
13W - 13L
1,421 SR
Queue Stats
179W - 231L
1,356 Elo+
Party 1
Team Averages
Level 117
1,525 SR
1,460 Elo+

VS

Team Averages
Level 64
1,413 SR
1,320 Elo+
Ra
Ra
IsAyWaSsA9143
Ra
Level 68
God Stats
539W - 569L
1,413 SR
Queue Stats
552W - 589L
1,336 Elo+
Solo
Danzaburou
Danzaburou
LILJAMES740
Danzaburou
Level 61
God Stats
5W - 4L
1,500 SR
Queue Stats
14W - 12L
1,372 Elo+
Solo
Bacchus
Bacchus
Robertsfury
Bacchus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,221 Elo+
Solo
Rama
Rama
Rywan2814
Rama
Level 40
God Stats
1W - 5L
1,186 SR
Queue Stats
13W - 25L
1,261 Elo+
Solo
Cu Chulainn
Cu Chulainn
anarko69
Cu Chulainn
Level 83
God Stats
70W - 94L
1,467 SR
Queue Stats
593W - 656L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 24
12,429
1,036
16,886
7,366
3,506
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
20
12 / 2 / 23
13,281
1,107
26,767
16,698
18,305
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
NJFU NASTY
Merlin
20
5 / 1 / 27
12,339
1,028
19,120
10,678
4,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
PeanutBuried
Danzaburou
20
20 / 0 / 18
13,824
1,152
24,289
9,560
4,403
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 0 / 22
11,639
970
13,955
17,092
15,726
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

250

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 13 / 2
9,649
804
10,439
19,844
8,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
LILJAMES740
Danzaburou
16
2 / 1 / 1
10,794
900
6,034
9,377
4,046
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Robertsfury
Bacchus
17
0 / 8 / 4
11,473
956
11,695
25,700
35,406
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
16
1 / 10 / 2
10,360
863
14,548
20,511
8,785
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
anarko69
Cu Chulainn
16
1 / 13 / 1
10,340
862
13,442
34,521
24,666
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
14
45
Kills
4
4
Deaths
45
114
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
1
24
16
L
0
13
2
0.08
L
Danzaburou
LILJAMES740
Danzaburou
2
1
1
2.5
W
Cabrakan
12
2
23
11.75
W
Merlin
NJFU NASTY
Merlin
5
1
27
18.5
W
Danzaburou
PeanutBuried
Danzaburou
20
0
18
29
L
Bacchus
Robertsfury
Bacchus
0
8
4
0.25
L
Rama
1
10
2
0.2
W
4
0
22
15
L
Cu Chulainn
anarko69
Cu Chulainn
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,017
Damage
56,158
61,394
Taken
109,953
46,657
Mitigated
81,339
6,754
Healing
11,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,886
4,146
70
1,411
7,366
3,506
0
2,238
5,103
42,009
0
L
10,439
28
804
3,122
19,844
8,436
0
8,125
11,719
26,845
0
L
Danzaburou
LILJAMES740
Danzaburou
6,034
471
0
1,282
9,377
4,046
0
6,741
2,636
0
26,858
W
Cabrakan
26,767
2,374
0
0
16,698
18,305
0
6,327
10,107
40,374
0
W
Merlin
NJFU NASTY
Merlin
19,120
867
862
2,118
10,678
4,717
0
4,139
6,464
42,445
0
W
Danzaburou
PeanutBuried
Danzaburou
24,289
17,330
318
1,595
9,560
4,403
0
5,067
4,424
0
47,744
L
Bacchus
Robertsfury
Bacchus
11,695
1,370
757
1,685
25,700
35,406
0
16,655
9,045
35,021
0
L
Rama
14,548
7,452
0
0
20,511
8,785
0
10,841
9,670
0
45,497
W
13,955
3,294
0
380
17,092
15,726
0
5,649
11,194
0
21,976
L
Cu Chulainn
anarko69
Cu Chulainn
13,442
3,280
0
3,851
34,521
24,666
0
20,411
14,110
1,379
29,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,512
Gold Earned
52,616
228
Minions Killed
212
5
Camps Cleared
5
1,028,625
Distance Traveled
1,013,335
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,429
1,036
63
5
0
198,339
1
L
Ra
9,649
804
32
3
1
202,800
3
L
Danzaburou
10,794
900
35
3
0
206,744
1
W
Cabrakan
13,281
1,107
28
2
1
189,610
0
W
Merlin
12,339
1,028
47
4
2
192,360
1
W
Danzaburou
13,824
1,152
71
6
1
213,904
0
L
Bacchus
11,473
956
55
5
1
213,795
1
L
Rama
10,360
863
59
5
1
180,174
0
W
Nike
11,639
970
19
2
1
234,412
0
L
Cu Chulainn
10,340
862
31
3
2
209,822
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role