Player Matchup

Ganesha
Ganesha
MENUDOO
Ganesha
Level 101
God Stats
5W - 4L
1,624 SR
Queue Stats
38W - 30L
1,531 Elo+
Party 1
Chang'e
Chang'e
Seeker Swarm
Chang'e
Level 129
God Stats
5W - 1L
1,691 SR
Queue Stats
73W - 45L
1,599 Elo+
Party 1
Artemis
Artemis
TheGiftedJuan
Artemis
Level 124
God Stats
2W - 0L
1,857 SR
Queue Stats
78W - 43L
1,585 Elo+
Party 1
Team Averages
Level 118
1,724 SR
1,572 Elo+

VS

Team Averages
Level 80
1,595 SR
1,482 Elo+
King Arthur
King Arthur
GrizzlyTD
King Arthur
Level 60
God Stats
2W - 2L
1,749 SR
Queue Stats
2W - 4L
1,526 Elo+
Solo
Fenrir
Fenrir
JakeInHell
Fenrir
Level 92
God Stats
1W - 3L
1,546 SR
Queue Stats
27W - 27L
1,430 Elo+
Party 2
Merlin
Merlin
TheMexzican
Merlin
Level 89
God Stats
1W - 3L
1,489 SR
Queue Stats
25W - 24L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MENUDOO
Ganesha
14
0 / 0 / 17
11,063
738
5,424
9,483
8,077
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
Seeker Swarm
Chang'e
14
4 / 2 / 11
10,620
708
8,667
10,421
3,437
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
16
13 / 0 / 4
12,204
814
17,063
11,172
4,183
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GrizzlyTD
King Arthur
11
0 / 6 / 2
8,665
578
6,624
14,080
11,821
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
JakeInHell
Fenrir
11
2 / 7 / 0
9,328
622
5,093
14,202
8,537
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
13
0 / 4 / 1
9,246
616
11,414
8,849
3,368
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
17
Kills
2
2
Deaths
17
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
GrizzlyTD
King Arthur
0
6
2
0.17
L
Fenrir
JakeInHell
Fenrir
2
7
0
0.29
W
Ganesha
MENUDOO
Ganesha
0
0
17
8.5
W
Chang'e
Seeker Swarm
Chang'e
4
2
11
4.75
W
Artemis
13
0
4
15
L
Merlin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,154
Damage
23,131
31,076
Taken
37,131
15,697
Mitigated
23,726
14,642
Healing
6,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
GrizzlyTD
King Arthur
6,624
654
538
2,088
14,080
11,821
82
5,889
8,191
0
25,890
L
Fenrir
JakeInHell
Fenrir
5,093
1,569
246
1,730
14,202
8,537
150
5,267
8,935
0
25,584
W
Ganesha
MENUDOO
Ganesha
5,424
370
0
250
9,483
8,077
394
3,727
5,531
34,247
0
W
Chang'e
Seeker Swarm
Chang'e
8,667
780
4,086
4,813
10,421
3,437
715
2,486
7,510
52,382
0
W
Artemis
17,063
10,568
0
5,493
11,172
4,183
2,368
5,335
5,662
0
59,144
L
Merlin
11,414
316
0
1,519
8,849
3,368
233
2,983
5,866
59,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,887
Gold Earned
27,239
206
Minions Killed
187
0
Camps Cleared
0
810,285
Distance Traveled
790,333
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,665
578
42
3
0
263,055
0
L
Fenrir
9,328
622
32
2
0
274,066
0
W
Ganesha
11,063
738
1
0
0
293,871
6
W
Chang'e
10,620
708
93
6
0
267,643
1
W
Artemis
12,204
814
112
7
0
248,771
3
L
Merlin
9,246
616
113
8
0
253,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role