Player Matchup

Fenrir
Fenrir
BabyBear_20
Fenrir
Level 15
God Stats
3W - 2L
1,456 SR
Queue Stats
19W - 35L
1,311 Elo+
Party 1
Cerberus
Cerberus
CrimsonLlama666
Cerberus
Level 109
God Stats
3W - 4L
1,702 SR
Queue Stats
49W - 55L
1,393 Elo+
Party 1
Achilles
Achilles
Demos79200
Achilles
Level 25
God Stats
11W - 8L
1,521 SR
Queue Stats
105W - 96L
1,414 Elo+
Solo
Neith
Neith
Lizgirl2495
Neith
Level 15
God Stats
5W - 2L
1,584 SR
Queue Stats
9W - 5L
1,400 Elo+
Party 1
Medusa
Medusa
WHO DEY MONSOON
Medusa
Level 18
God Stats
13W - 22L
1,357 SR
Queue Stats
28W - 44L
1,300 Elo+
Solo
Team Averages
Level 36
1,524 SR
1,364 Elo+

VS

Team Averages
Level 16
1,455 SR
1,360 Elo+
Nemesis
Nemesis
K_N_U_X_X
Nemesis
Level 23
God Stats
7W - 8L
1,449 SR
Queue Stats
8W - 15L
1,280 Elo+
Solo
King Arthur
King Arthur
KuzcoKujo
King Arthur
Level 25
God Stats
16W - 32L
1,343 SR
Queue Stats
102W - 117L
1,343 Elo+
Solo
Ares
Ares
LaserLouLis
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Fenrir
Fenrir
Vitor Natti
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,330 Elo+
Solo
Bacchus
Bacchus
delibera-oscuro
Bacchus
Level 15
God Stats
3W - 3L
1,481 SR
Queue Stats
25W - 29L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
1 / 0 / 2
10,634
760
215
569
171
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
20
17 / 7 / 14
17,469
1,248
38,487
33,994
15,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Demos79200
Achilles
20
9 / 9 / 18
15,279
1,091
25,147
22,209
25,715
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 4 / 22
14,804
1,057
19,610
15,372
8,597
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 7 / 14
14,913
1,065
19,142
16,360
7,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

90

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
K_N_U_X_X
Nemesis
20
20 / 8 / 4
18,773
1,341
36,730
28,206
14,772
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
KuzcoKujo
King Arthur
20
4 / 8 / 15
14,708
1,051
29,109
27,515
20,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

20
1 / 10 / 12
13,853
990
9,411
25,364
27,429
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
20
2 / 12 / 11
12,980
927
6,080
25,086
11,301
18
0 / 4 / 4
12,034
860
1,961
14,010
16,274
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
73
42
Kills
27
27
Deaths
42
70
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
0
2
2
W
Cerberus
17
7
14
3.43
W
Achilles
Demos79200
Achilles
9
9
18
2
L
Nemesis
K_N_U_X_X
Nemesis
20
8
4
2.75
L
King Arthur
KuzcoKujo
King Arthur
4
8
15
1.44
L
1
10
12
0.7
W
9
4
22
5
L
Fenrir
2
12
11
0.63
W
6
7
14
1.86
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,601
Damage
83,291
88,504
Taken
120,181
57,595
Mitigated
89,839
20,433
Healing
9,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
215
0
0
0
569
171
0
363
206
0
1,770
W
Cerberus
38,487
3,817
0
14,227
33,994
15,830
0
4,523
29,471
71,041
0
W
Achilles
Demos79200
Achilles
25,147
13,909
613
2,339
22,209
25,715
0
1,455
20,568
0
48,134
L
Nemesis
K_N_U_X_X
Nemesis
36,730
26,828
0
4,727
28,206
14,772
0
11,358
16,848
0
76,118
L
King Arthur
KuzcoKujo
King Arthur
29,109
5,006
0
4,206
27,515
20,063
0
7,638
19,877
0
48,701
L
9,411
1,999
0
0
25,364
27,429
0
9,094
16,270
31,741
0
W
19,610
15,860
0
3,077
15,372
8,597
0
3,563
11,809
0
33,282
L
Fenrir
6,080
1,951
195
402
25,086
11,301
0
7,058
18,028
0
16,532
W
19,142
14,842
0
177
16,360
7,282
0
1,468
14,771
0
59,910
L
1,961
104
0
0
14,010
16,274
0
3,339
10,671
19,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,099
Gold Earned
72,348
295
Minions Killed
208
6
Camps Cleared
5
878,568
Distance Traveled
1,137,289
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,634
760
3
0
1
42,343
0
W
Cerberus
17,469
1,248
105
8
4
214,592
0
W
Achilles
15,279
1,091
45
3
0
212,328
0
L
Nemesis
18,773
1,341
73
5
2
266,753
0
L
King Arthur
14,708
1,051
40
3
1
273,624
0
L
Ares
13,853
990
39
3
2
214,266
0
W
Neith
14,804
1,057
32
2
1
224,144
0
L
Fenrir
12,980
927
20
1
0
232,192
5
W
Medusa
14,913
1,065
110
8
0
185,161
1
L
Bacchus
12,034
860
36
3
0
150,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role