Player Matchup

King Arthur
King Arthur
DivineChaseMP
King Arthur
Level 24
God Stats
6W - 2L
1,643 SR
Queue Stats
11W - 8L
1,671 Elo+
Solo
Ah Puch
Ah Puch
FTPGuhNarly
Ah Puch
Level 10
God Stats
12W - 8L
1,678 SR
Queue Stats
21W - 13L
1,688 Elo+
Solo
Artemis
Artemis
Farbrezz
Artemis
Level 13
God Stats
6W - 4L
1,723 SR
Queue Stats
40W - 32L
1,654 Elo+
Solo
Jormungandr
Jormungandr
MaskedBeefer
Jormungandr
Level 6
God Stats
1W - 8L
1,344 SR
Queue Stats
14W - 32L
1,445 Elo+
Solo
Loki
Loki
Red Tiger023
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 50L
1,504 Elo+
Solo
Team Averages
Level 16
1,578 SR
1,593 Elo+

VS

Team Averages
Level 19
1,542 SR
1,562 Elo+
Zeus
Zeus
DongMasterSlice
Zeus
Level 11
God Stats
17W - 11L
1,746 SR
Queue Stats
22W - 14L
1,694 Elo+
Solo
Skadi
Skadi
JadaNicole09231
Skadi
Level 11
God Stats
16W - 16L
1,470 SR
Queue Stats
16W - 18L
1,387 Elo+
Party 1
Horus
Horus
Rainydroplets
Horus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 30L
1,633 Elo+
Solo
Pele
Pele
Tanya10
Pele
Level 10
God Stats
1W - 1L
1,264 SR
Queue Stats
5W - 4L
1,429 Elo+
Party 1
Khepri
Khepri
WhIcHwAyThAtWaY
Khepri
Level 37
God Stats
2W - 0L
1,729 SR
Queue Stats
9W - 4L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DivineChaseMP
King Arthur
16
6 / 5 / 1
11,966
1,088
10,347
24,509
25,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
FTPGuhNarly
Ah Puch
17
0 / 10 / 5
10,459
951
23,491
16,392
4,388
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Farbrezz
Artemis
15
0 / 10 / 2
9,319
847
9,270
15,454
3,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
MaskedBeefer
Jormungandr
16
1 / 6 / 4
10,375
943
10,435
17,686
5,443
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 3 / 1
8,787
799
1,138
4,051
1,184
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

32

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 20
11,786
1,071
24,122
8,079
2,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 11
10,344
940
7,385
11,000
4,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
8 / 1 / 14
12,489
1,135
12,848
14,702
14,457
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
Tanya10
Pele
19
12 / 2 / 12
13,512
1,228
20,200
17,088
7,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
8 / 0 / 12
11,208
1,019
8,771
9,655
4,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
103
7
Kills
34
34
Deaths
7
13
Assists
69
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DivineChaseMP
King Arthur
6
5
1
1.3
W
3
1
20
13
L
Ah Puch
FTPGuhNarly
Ah Puch
0
10
5
0.25
L
Artemis
Farbrezz
Artemis
0
10
2
0.1
W
3
3
11
2.83
L
Jormungandr
MaskedBeefer
Jormungandr
1
6
4
0.5
W
8
1
14
15
L
0
3
1
0.17
W
Pele
Tanya10
Pele
12
2
12
9
W
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,681
Damage
73,326
78,092
Taken
60,524
40,829
Mitigated
34,859
3,456
Healing
24,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DivineChaseMP
King Arthur
10,347
1,482
0
386
24,509
25,818
0
10,237
13,965
0
28,027
W
24,122
964
1,071
791
8,079
2,973
0
4,606
3,373
50,191
0
L
Ah Puch
FTPGuhNarly
Ah Puch
23,491
572
0
139
16,392
4,388
0
6,988
8,982
57,588
0
L
Artemis
Farbrezz
Artemis
9,270
4,837
513
1,791
15,454
3,996
0
4,454
10,873
0
23,163
W
7,385
4,300
0
368
11,000
4,984
0
8,556
2,376
0
14,363
L
Jormungandr
MaskedBeefer
Jormungandr
10,435
2,334
0
171
17,686
5,443
0
10,080
7,481
24,934
0
W
12,848
6,447
6,247
7,316
14,702
14,457
0
7,389
7,213
0
20,818
L
1,138
99
127
329
4,051
1,184
0
1,073
2,907
0
4,149
W
Pele
Tanya10
Pele
20,200
5,757
0
7,538
17,088
7,849
0
7,604
9,334
0
55,737
W
8,771
411
357
1,100
9,655
4,596
0
5,771
3,809
28,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,906
Gold Earned
59,339
196
Minions Killed
242
4
Camps Cleared
12
824,547
Distance Traveled
1,051,188
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,966
1,088
58
5
0
220,997
0
W
Zeus
11,786
1,071
70
6
3
204,096
0
L
Ah Puch
10,459
951
78
7
0
180,253
0
L
Artemis
9,319
847
22
2
3
149,350
0
W
Skadi
10,344
940
25
2
0
174,789
0
L
Jormungandr
10,375
943
31
3
0
214,440
0
W
Horus
12,489
1,135
21
2
2
213,246
1
L
Loki
8,787
799
7
1
1
59,507
0
W
Pele
13,512
1,228
82
7
3
222,268
1
W
Khepri
11,208
1,019
44
4
4
236,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role