Player Matchup

Chang'e
Chang'e
Demon_Sage_Vexen
Chang'e
Level 107
God Stats
15W - 9L
1,552 SR
Queue Stats
44W - 39L
1,467 Elo+
Solo
Chaac
Chaac
No_Em0t10nZ235
Chaac
Level 84
God Stats
1W - 2L
1,518 SR
Queue Stats
13W - 12L
1,432 Elo+
Solo
Rama
Rama
PedroMota16
Rama
Level 160
God Stats
4W - 6L
1,459 SR
Queue Stats
126W - 152L
1,469 Elo+
Solo
Guan Yu
Guan Yu
Silverbullet758
Guan Yu
Level 127
God Stats
1W - 0L
1,835 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 120
1,591 SR
1,467 Elo+

VS

Team Averages
Level 110
1,533 SR
1,403 Elo+
Sun Wukong
Sun Wukong
BloodMadness33
Sun Wukong
Level 160
God Stats
0W - 5L
1,319 SR
Queue Stats
413W - 455L
1,507 Elo+
Solo
Anhur
Anhur
Nicholai2333err
Anhur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,138 Elo+
Solo
Anubis
Anubis
acemab
Anubis
Level 158
God Stats
4W - 6L
1,559 SR
Queue Stats
85W - 76L
1,506 Elo+
Solo
Artemis
Artemis
latorre16
Artemis
Level 102
God Stats
2W - 1L
1,756 SR
Queue Stats
48W - 49L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 9
16,800
700
16,670
25,135
12,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 4 / 5
17,626
734
22,530
29,843
19,279
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
4 / 1 / 3
17,688
737
10,135
17,027
7,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 3 / 7
16,239
677
7,316
14,606
9,386
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BloodMadness33
Sun Wukong
20
2 / 1 / 4
16,469
686
18,603
26,521
35,532
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
0 / 11 / 0
12,782
533
1,556
13,691
4,414
Anubis
acemab
Anubis
20
3 / 3 / 2
17,897
746
13,853
18,235
9,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
latorre16
Artemis
20
6 / 4 / 5
17,653
736
26,416
20,940
9,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
19
Kills
11
11
Deaths
19
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BloodMadness33
Sun Wukong
2
1
4
4
W
2
3
9
2.17
L
0
11
0
0
W
7
4
5
2.38
W
4
1
3
5.5
W
6
3
7
3.17
L
Anubis
acemab
Anubis
3
3
2
1.33
L
Artemis
latorre16
Artemis
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,651
Damage
60,428
86,611
Taken
79,387
49,270
Mitigated
59,136
47,070
Healing
13,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BloodMadness33
Sun Wukong
18,603
2,181
0
3,458
26,521
35,532
480
4,628
21,893
0
78,877
W
16,670
626
6,725
13,522
25,135
12,945
2,246
4,862
20,273
80,913
0
L
1,556
720
0
0
13,691
4,414
22
2,340
11,351
0
9,331
W
22,530
6,752
0
12,173
29,843
19,279
2,738
4,533
25,310
0
71,918
W
10,135
9,341
0
9,103
17,027
7,660
5,469
2,420
14,607
0
121,050
W
7,316
956
2,567
2,980
14,606
9,386
1,133
2,932
11,674
0
29,246
L
Anubis
acemab
Anubis
13,853
467
0
6,034
18,235
9,606
131
5,374
12,861
152,000
0
L
Artemis
latorre16
Artemis
26,416
11,051
0
3,943
20,940
9,584
2,371
5,183
15,757
0
117,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,353
Gold Earned
64,801
431
Minions Killed
476
18
Camps Cleared
13
1,649,471
Distance Traveled
1,426,914
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
16,469
686
117
5
2
466,480
3
W
Chang'e
16,800
700
117
5
6
438,319
1
L
Anhur
12,782
533
14
1
1
192,241
0
W
Chaac
17,626
734
114
5
3
479,631
3
W
Rama
17,688
737
161
7
6
414,895
1
W
Guan Yu
16,239
677
39
2
3
316,626
0
L
Anubis
17,897
746
222
9
5
394,772
2
L
Artemis
17,653
736
123
5
5
373,421
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role