Player Matchup

Ah Puch
Ah Puch
NeedForSteed18
Ah Puch
Level 52
God Stats
4W - 1L
1,716 SR
Queue Stats
50W - 51L
1,420 Elo+
Party 1
Chaac
Chaac
TheOneAndOlmi
Chaac
Level 7
God Stats
5W - 4L
1,500 SR
Queue Stats
26W - 28L
1,100 Elo+
Party 1
Khepri
Khepri
aNobleSteed15
Khepri
Level 51
God Stats
16W - 11L
1,489 SR
Queue Stats
36W - 32L
1,393 Elo+
Party 1
Team Averages
Level 37
1,568 SR
1,304 Elo+

VS

Team Averages
Level 41
1,385 SR
1,199 Elo+
Fenrir
Fenrir
Factor4life
Fenrir
Level 14
God Stats
0W - 1L
1,288 SR
Queue Stats
0W - 4L
1,052 Elo+
Solo
Horus
Horus
IvanSaturno2019
Horus
Level 20
God Stats
0W - 1L
1,366 SR
Queue Stats
17W - 36L
1,220 Elo+
Party 2
Set
Set
eduardomduarte
Set
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 11
9,915
763
16,074
7,787
2,443
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
10 / 2 / 8
10,156
781
7,570
9,754
9,725
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 0 / 12
10,044
773
5,172
8,004
10,501
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 15 / 1
7,697
592
6,713
16,114
5,761
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 5 / 0
7,722
594
2,573
10,965
4,714
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 0 / 1
7,558
581
4,928
11,979
6,244
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
19
Kills
2
2
Deaths
20
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
15
1
0.1
L
1
5
0
0.2
W
6
0
11
11.5
W
10
2
8
7
W
3
0
12
9
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,816
Damage
14,214
25,545
Taken
39,058
22,669
Mitigated
16,719
6,914
Healing
3,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,713
2,601
0
489
16,114
5,761
0
8,203
7,636
0
14,957
L
2,573
1,885
296
1,444
10,965
4,714
0
5,600
5,215
0
12,736
W
16,074
1,779
189
3,928
7,787
2,443
770
48
7,739
50,478
0
W
7,570
1,787
0
2,374
9,754
9,725
957
0
9,754
0
20,956
W
5,172
502
153
270
8,004
10,501
1,026
0
8,004
19,230
0
L
4,928
1,719
0
1,171
11,979
6,244
0
7,503
4,326
0
31,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,115
Gold Earned
22,977
122
Minions Killed
85
0
Camps Cleared
0
707,164
Distance Traveled
680,492
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,697
592
13
1
0
221,660
1
L
Horus
7,722
594
32
2
0
223,277
0
W
Ah Puch
9,915
763
73
6
0
234,434
1
W
Chaac
10,156
781
28
2
0
246,904
2
W
Khepri
10,044
773
21
2
0
225,826
0
L
Set
7,558
581
40
3
0
235,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role