Player Matchup

Cupid
Cupid
K1ng0fthievz
Cupid
Level 149
God Stats
2W - 1L
1,505 SR
Queue Stats
106W - 66L
1,742 Elo+
Party 1
Thoth
Thoth
WinterKnight
Thoth
Level 159
God Stats
3W - 2L
1,706 SR
Queue Stats
199W - 104L
1,867 Elo+
Party 1
Fenrir
Fenrir
nukethenarwal
Fenrir
Level 68
God Stats
1W - 0L
1,329 SR
Queue Stats
28W - 9L
1,851 Elo+
Party 1
Cerberus
Cerberus
saschasriracha
Cerberus
Level 102
God Stats
21W - 14L
1,626 SR
Queue Stats
278W - 151L
1,731 Elo+
Party 1
Team Averages
Level 120
1,542 SR
1,798 Elo+

VS

Team Averages
Level 136
1,340 SR
1,643 Elo+
Danzaburou
Danzaburou
Allenc
Danzaburou
Level 129
God Stats
4W - 4L
1,295 SR
Queue Stats
18W - 22L
1,551 Elo+
Party 2
Cu Chulainn
Cu Chulainn
AtomicAdoption
Cu Chulainn
Level 129
God Stats
0W - 1L
1,202 SR
Queue Stats
2W - 1L
1,744 Elo+
Solo
Zhong Kui
Zhong Kui
CrimsonDoughnut
Zhong Kui
Level 148
God Stats
15W - 5L
1,698 SR
Queue Stats
52W - 52L
1,686 Elo+
Solo
Cthulhu
Cthulhu
Lotarch
Cthulhu
Level 138
God Stats
0W - 4L
1,164 SR
Queue Stats
21W - 28L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 8
11,199
800
12,266
13,171
5,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
9 / 1 / 8
12,023
859
18,454
7,025
2,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 3 / 10
11,285
806
8,487
11,837
7,536
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
16
2 / 2 / 11
10,497
750
7,455
15,849
15,719
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Allenc
Danzaburou
16
2 / 5 / 4
10,624
759
10,710
14,428
4,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
AtomicAdoption
Cu Chulainn
13
0 / 6 / 2
8,689
621
5,025
14,137
9,522
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
CrimsonDoughnut
Zhong Kui
17
2 / 6 / 3
10,849
775
11,329
13,295
7,221
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Lotarch
Cthulhu
17
6 / 5 / 3
11,110
794
9,621
13,444
10,474
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
22
Kills
10
11
Deaths
22
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Allenc
Danzaburou
2
5
4
0.8
L
Cu Chulainn
AtomicAdoption
Cu Chulainn
0
6
2
0.17
L
Zhong Kui
CrimsonDoughnut
Zhong Kui
2
6
3
0.58
W
7
5
8
2.2
L
Cthulhu
Lotarch
Cthulhu
6
5
3
1.5
W
9
1
8
13
W
4
3
10
3
W
Cerberus
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,662
Damage
36,685
47,882
Taken
55,304
31,276
Mitigated
31,592
12,869
Healing
11,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Allenc
Danzaburou
10,710
4,214
0
4,689
14,428
4,375
837
7,789
6,514
0
44,726
L
Cu Chulainn
AtomicAdoption
Cu Chulainn
5,025
1,316
0
828
14,137
9,522
267
8,647
5,440
0
12,140
L
Zhong Kui
CrimsonDoughnut
Zhong Kui
11,329
1,146
0
2,465
13,295
7,221
1,414
4,902
8,218
46,325
0
W
12,266
7,682
595
4,688
13,171
5,497
2,433
5,367
7,729
0
36,852
L
Cthulhu
Lotarch
Cthulhu
9,621
543
308
2,874
13,444
10,474
764
5,333
8,061
31,613
0
W
18,454
253
0
2,134
7,025
2,524
1,430
3,838
3,062
65,695
0
W
8,487
2,509
0
3,420
11,837
7,536
1,121
7,201
4,586
0
33,122
W
Cerberus
7,455
330
0
2,032
15,849
15,719
263
5,099
10,727
21,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,004
Gold Earned
41,272
249
Minions Killed
243
10
Camps Cleared
13
1,117,853
Distance Traveled
915,517
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,624
759
76
5
6
223,786
2
L
Cu Chulainn
8,689
621
16
1
1
235,359
2
L
Zhong Kui
10,849
775
92
7
4
210,049
3
W
Cupid
11,199
800
52
4
2
247,865
0
L
Cthulhu
11,110
794
59
4
2
246,323
4
W
Thoth
12,023
859
118
8
3
271,316
1
W
Fenrir
11,285
806
49
4
4
295,033
0
W
Cerberus
10,497
750
30
2
1
303,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role