Player Matchup

Danzaburou
Danzaburou
AuzyXD
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,261 Elo+
Party 1
Raijin
Raijin
Rhuntzyy
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
959 Elo+
Party 1
Cerberus
Cerberus
stealthysmurfs
Cerberus
Level 25
God Stats
1W - 1L
1,676 SR
Queue Stats
2W - 2L
1,561 Elo+
Party 1
Team Averages
Level 16
1,559 SR
1,260 Elo+

VS

Team Averages
Level 29
1,490 SR
1,317 Elo+
Bellona
Bellona
Faker27
Bellona
Level 29
God Stats
6W - 5L
1,562 SR
Queue Stats
19W - 16L
1,348 Elo+
Party 2
Cthulhu
Cthulhu
HeroTheGhost
Cthulhu
Level 47
God Stats
5W - 2L
1,593 SR
Queue Stats
29W - 22L
1,396 Elo+
Party 2
Baron Samedi
Baron Samedi
faker28
Baron Samedi
Level 12
God Stats
1W - 1L
1,315 SR
Queue Stats
2W - 2L
1,207 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AuzyXD
Danzaburou
19
11 / 4 / 3
16,565
720
28,616
18,392
9,124
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
Rhuntzyy
Raijin
15
1 / 8 / 6
12,888
560
11,399
15,063
6,054
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
17
3 / 3 / 12
14,583
634
15,767
30,777
52,551
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Faker27
Bellona
16
5 / 6 / 3
13,924
605
10,669
24,407
21,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
HeroTheGhost
Cthulhu
17
4 / 4 / 8
15,918
692
21,340
30,999
27,873
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
faker28
Baron Samedi
18
6 / 5 / 6
15,341
667
18,200
16,658
9,634
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
32
15
Kills
15
15
Deaths
15
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AuzyXD
Danzaburou
11
4
3
3.13
W
Bellona
Faker27
Bellona
5
6
3
1.08
W
Cthulhu
HeroTheGhost
Cthulhu
4
4
8
2
L
Raijin
Rhuntzyy
Raijin
1
8
6
0.5
W
Baron Samedi
faker28
Baron Samedi
6
5
6
1.8
L
Cerberus
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,782
Damage
50,209
64,232
Taken
72,064
67,729
Mitigated
59,367
25,443
Healing
27,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AuzyXD
Danzaburou
28,616
19,597
0
8,337
18,392
9,124
1,524
11,039
7,303
0
100,678
W
Bellona
Faker27
Bellona
10,669
5,901
806
5,412
24,407
21,860
2,679
4,994
19,238
138
68,202
W
Cthulhu
HeroTheGhost
Cthulhu
21,340
2,692
1,033
11,241
30,999
27,873
391
12,729
17,810
61,862
0
L
Raijin
Rhuntzyy
Raijin
11,399
1,668
0
1,676
15,063
6,054
64
8,808
6,130
56,883
0
W
Baron Samedi
faker28
Baron Samedi
18,200
2,420
3,621
5,196
16,658
9,634
0
9,333
7,050
86,845
0
L
Cerberus
15,767
1,362
965
14,465
30,777
52,551
219
20,349
10,182
54,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,036
Gold Earned
45,183
242
Minions Killed
244
0
Camps Cleared
0
1,056,814
Distance Traveled
1,159,830
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
16,565
720
110
5
0
374,786
1
W
Bellona
13,924
605
72
3
0
390,260
5
W
Cthulhu
15,918
692
57
2
0
408,961
2
L
Raijin
12,888
560
58
3
0
312,623
2
W
Baron Samedi
15,341
667
115
5
0
360,609
2
L
Cerberus
14,583
634
74
3
0
369,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role